RE: In house Softimage hair broken?

2012-09-19 Thread Sandy Sutherland
We have a system based off melena that I have mentioned before, we modified it mainly because the dynamics side of melena did not really work for us, and we wanted to use the strnd dynamics setup as they work quite well - it did not stop there - our clever fur lead got hooked and eventually it t

RE: In house Softimage hair broken?

2012-09-19 Thread Szabolcs Matefy
Sandy, where your version is available for download? If it is...J I'd give it a try in the near future... Cheers Szabolcs From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sandy Sutherland Sent: Wednesday, September 19,

My scene now thinks it was created with the student version...

2012-09-19 Thread Dan Yargici
Hi all. I recently downloaded a scene ( http://wiki.brianmeanley.com/wiki/StrandsTools) that someone had made using the student version of Soft and opened it by dragging it into the program. I then re-opened the scene I was working on and subsequently saved. Now every time I open my scene it war

Re: My scene now thinks it was created with the student version...

2012-09-19 Thread Dan Yargici
Windows 7 - Soft 2013 SP1 64bit On Wed, Sep 19, 2012 at 1:57 PM, Dan Yargici wrote: > Hi all. > > I recently downloaded a scene ( > http://wiki.brianmeanley.com/wiki/StrandsTools) that someone had made > using the student version of Soft and opened it by dragging it into the > program. I then

Re: Python: Getting a list of properties on any object..

2012-09-19 Thread Eric Thivierge
To my knowledge you can't print the OM methods or OM properties of the objects through Python. Would be interested if you could by some crazy voodoo. Your question could be a bit confusing as well since certain objects do have properties on them but those are properties like visibility, geo approx

Re: My scene now thinks it was created with the student version...

2012-09-19 Thread Rob Wuijster
will merging the scene help? Rob \/-\/\/ On 19-9-2012 14:58, Dan Yargici wrote: Windows 7 - Soft 2013 SP1 64bit On Wed, Sep 19, 2012 at 1:57 PM, Dan Yargici > wrote: Hi all. I recently downloaded a scene (http://wiki.br

Re: Python: Getting a list of properties on any object..

2012-09-19 Thread Stephen Blair
You could try this http://softimage.wiki.softimage.com/index.php?title=Python_%28XSISDK%29#Python_Introspection On Wed, Sep 19, 2012 at 9:10 AM, Eric Thivierge wrote: > To my knowledge you can't print the OM methods or OM properties of the > objects through Python. Would be interested if you cou

Re: My scene now thinks it was created with the student version...

2012-09-19 Thread Stephen Blair
Nope. I think you'll have to export out a model, and then import that. I'd restart Softimage, just to make sure you don't have the student lic flag set. It looks like you may have found a bug...the Softimage session kept the student license flag even though you were running with a commercial licens

Re: My scene now thinks it was created with the student version...

2012-09-19 Thread Dan Yargici
OK, thanks Stephen (I should set this as my signature!) Like I said, not a biggie this time, I just went back to a clean version. Good to know for the future though! DAN On Wed, Sep 19, 2012 at 2:18 PM, Stephen Blair wrote: > Nope. > I think you'll have to export out a model, and then import

Re: Python: Getting a list of properties on any object..

2012-09-19 Thread Jules Stevenson
Cheers Stephen, that is frikking awesome. Don't go :( On Wed, Sep 19, 2012 at 2:13 PM, Stephen Blair wrote: > You could try this > > http://softimage.wiki.softimage.com/index.php?title=Python_%28XSISDK%29#Python_Introspection > > > > On Wed, Sep 19, 2012 at 9:10 AM, Eric Thivierge wrote: > >> To

Re: Polygon Island orientation

2012-09-19 Thread Eric Lampi
Thanks for the suggestions, as these things often do, that request changed, but I'll make it happen anyway. Otherwise it'll probably come back to haunt me later. Eric On Tue, Sep 18, 2012 at 4:47 PM, Matt Lind wrote: > If you’re using polygon islands, then you’re essentially doing > deformation

Particle rotation offset on deforming meshes

2012-09-19 Thread Fabricio Chamon
Hi, I'm setting up a feather system for a bird based on particles. The basic workflow has 2 stages: 1) grooming/styling 2) follow mesh deformations step 1 generates an icecache file containing particle rotation and polygon ref frame on the closest location on emitter at grooming stage. step 2 sh

Re: Particle rotation offset on deforming meshes

2012-09-19 Thread Fabricio Chamon
problem solved: I had to multiply the original particle rotation by the inverse of the rotation of the closest point on the emitter, then multiply the result back again to the actual (deformed) rotation of the closest point on the emitter.

Re: Particle rotation offset on deforming meshes

2012-09-19 Thread daniel sweeney
when trying to setup a feather system a while ago (which by the way i never finished, i hope to soon if i ever get any free time to my self) i think you can use stick to particle location? maybe. on a simulated tree. well if i remember correctly that worked for me. hope this helps. cheers Dani

Enabling CIP in Softimage

2012-09-19 Thread Jeffrey Dates
I just saw this article posted on the Soft Facebook page, but I'm posting it here because I know most of you are hard at work, and don't have time to check pages like Facebook. ;-) http://area.autodesk.com/blogs/cory/enabling-cip-in-softimage It doesn't seem to be an option in my Linux build, bu

Getting consistent path to property in scene

2012-09-19 Thread Matt Lind
I am trying to write an export/importer toolset. One of the tasks is to dump the full path to animated parameters regardless of where they live in the scene so they can be found/modified directly upon importing the data. Example: If an object called "George" has an animated texture projection,

RE: Getting consistent path to property in scene

2012-09-19 Thread Eric Cosky
I'm not sure if this is helpful but it sounds like you may be able to do what you need by their unique names (SIObject.GetUniqueName()) instead of the standard full path. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Matt Lind

RE: Getting consistent path to property in scene

2012-09-19 Thread Matt Lind
I don't see SIObject.GetUniqueName() in the scripting API. Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Eric Cosky Sent: Wednesday, September 19, 2012 4:28 PM To: softimage@listproc.autodesk.com Subject: RE: Getting consiste

RE: Getting consistent path to property in scene

2012-09-19 Thread Eric Cosky
I assumed you were doing C++, which is what I was referring to. Sorry for not making that clear. I don't know if it's available to scripting. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Matt Lind Sent: Wednesday, September 1

portal light doesn't allow additional lights

2012-09-19 Thread Kris Rivel
Any reason why I can't seem to see any results from added lights to a room with a portal light? I have a portal light, physical sun and enviro and a camera photographic exposure. But if I add a point light, no effect..no matter how intense I make it. Any reason for this? Kris

Re: Getting consistent path to property in scene

2012-09-19 Thread Alok Gandhi
Not sure if this is the case, but the other day I had an issue where I was not able to get path for cls uv properties. It was odd becuase it worked for a single object in a loop but not for others. The only solutions I found to use dynamic dispatch for the objects created. It totally solved the iss

Re: portal light doesn't allow additional lights

2012-09-19 Thread Kris Rivel
I got it working but need a super high intensity value on the new point light like 10,000...strange. Any recommended relationship here? Seems to have a lot to with the "cd/m2 factor". Kris On Wed, Sep 19, 2012 at 8:43 PM, Kris Rivel wrote: > Any reason why I can't seem to see any results from

RE: Getting consistent path to property in scene

2012-09-19 Thread Matt Lind
I am having the issue with clusters and anything inside of them. So, yes, it is related. I reported a similar issue with paths for parameters used in ICE trees a few years back as the paths would be different depending how you obtained them, but that was eventually fixed. The specific items I

RE: Getting consistent path to property in scene

2012-09-19 Thread Eric Cosky
I just did a quick test and as it turns out, UniqueName is exposed to script despite not being mentioned on the doc page http://download.autodesk.com/global/docs/softimage2013/en_us/sdkguide/index. html?url=si_om/SIObject.html,topicNumber=si_om_SIObject_html . I made a cube with a projection,

RE: Getting consistent path to property in scene

2012-09-19 Thread Matt Lind
That would be an alternate route to doing this: var ObjectID = oProjectItem.ObjectID; var oObject = Dictionary.GetObject( "Object<" + ObjectID + ">", false ); Which in itself is a shortcut to using XSIUtils.DataRepository.GetIdentifier(). Unfortunately it's onl

Re: portal light doesn't allow additional lights

2012-09-19 Thread César Sáez
Physical setup -> physical units :-) On Thu, Sep 20, 2012 at 2:58 AM, Kris Rivel wrote: > I got it working but need a super high intensity value on the new point > light like 10,000...strange. Any recommended relationship here? Seems to > have a lot to with the "cd/m2 factor". > > Kris > > > O

Re: portal light doesn't allow additional lights

2012-09-19 Thread Kris Rivel
Ha...I got it working but ended up with incredibly low values for the mia sky shader...like .001 multipler and .03 for the rgb unit conversion. Kris On Wed, Sep 19, 2012 at 9:33 PM, César Sáez wrote: > Physical setup -> physical units :-) > > > On Thu, Sep 20, 2012 at 2:58 AM, Kris Rivel wrote

Re: Enabling CIP in Softimage

2012-09-19 Thread Kris Rivel
Thanks...as long as it doesn't suck any more cpu cycles...I'll enable it :-) On Wed, Sep 19, 2012 at 1:30 PM, Jeffrey Dates wrote: > I just saw this article posted on the Soft Facebook page, but I'm posting > it here because I know most of you are hard at work, and don't have time to > check pag

RE: Getting consistent path to property in scene

2012-09-19 Thread Dave
Hi Matt, What version of XSI are you using? Using XSI 2013 SP1 on Windows, with a sphere with a default texture, running the following Python import win32com.client from win32com.client import constants as c import types, string, sys, os xsi = win32com.client.Disp

RE: Getting consistent path to property in scene

2012-09-19 Thread Matt Lind
You are missing the obvious ;-) The problem is Parameter.FullName is not returning a valid path. If you use Dictionary.GetObject(), Selection.SetAsText(), XSICollection.items, etc Softimage throws an error claiming the value returned by Parameter.FullName is not valid. However, if you man

Our latest work

2012-09-19 Thread Nick Angus
Johnnie Walker commercial completed by us last week, took around 8 weeks with five 3d artists and two compositors. The before and after video is on the right side of screen. Completed entirely in Softimage and rendered in Vray (except sand partices that were done in Fury). It is nice to be able

Re: Our latest work

2012-09-19 Thread Sylvain Lebeau
freaking beautifull Nic!!! great mood kudos to all involved!! Nick Angus Wednesday, September 19, 2012 10:22 PM Johnnie Walker commercial completed by us last week, took around 8 weeks with five 3d artists and two compositors. The before and after video is on

My scene now thinks it was created with the student

2012-09-19 Thread Nicholas Hong
Defect. Tracked in SOFT-6990 - Licensing: Scene does not recognise Commercial License when Student license scene is re-saved. Regards Nick <>

Re: Our latest work

2012-09-19 Thread Andre De Angelis
Gorgeous work Angus, The making of itself looks like a feat in itself. On Thu, Sep 20, 2012 at 11:52 AM, Nick Angus wrote: > Johnnie Walker commercial completed by us last week, took around 8 weeks > with five 3d artists and two compositors. The before and after video is on > the right side of