There was, perhaps still is, a pixar patent notices in Softimage
related to mental ray anti aliasing.
On Mon, Apr 29, 2013 at 8:32 PM, Raffaele Fragapane
wrote:
> I stand corrected, had been told otherwise time ago though.
> I'm curious then, what was the Pixar licensing/copyright notice for then
Use of PIC and PICT file formats in image libraries?
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Raffaele Fragapane
Sent: Monday, April 29, 2013 5:54 PM
To: softimage@listproc.autodesk.com
Subject: Re: Pixar OpenSubdiv and Autodesk
Didn't the unisys(sp?) one expire literally a decade ago, and all others 7
to 8?
On Tue, Apr 30, 2013 at 10:37 AM, Matt Lind wrote:
> Probably for the .TIFF lzw thingy.
>
> ** **
>
> ** **
>
> ** **
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.aut
Probably for the .TIFF lzw thingy.
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Raffaele Fragapane
Sent: Monday, April 29, 2013 5:32 PM
To: softimage@listproc.autodesk.com
Subject: Re: Pixar OpenSubdiv and Autodesk webinar
I stand
I stand corrected, had been told otherwise time ago though.
I'm curious then, what was the Pixar licensing/copyright notice for then?
On Tue, Apr 30, 2013 at 10:19 AM, Luc-Eric Rousseau wrote:
> Softimage didn't license from pixar and the tessellation and creasing
> implementation are not the sa
Softimage didn't license from pixar and the tessellation and creasing
implementation are not the same.
On the maya side, it's been co-developed and licensed from pixar and
fully compatible.
On Mon, Apr 29, 2013 at 7:49 PM, Raffaele Fragapane
wrote:
> Pixar's SDS "technology" has been licensed fro
Pixar's SDS "technology" has been licensed from everybody and their dog for
years, actually.
Thanks to some patents granted on creasing it was either doing that, or
risking litigation, or offsetting whole sets of features from the way they
would have looked in PRMan.
In theory only the RR semi-sha
That definitely got added after v7 though.
gray
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Grahame Fuller
Sent: Monday, April 29, 2013 03:37 PM
To: softimage@listproc.autodesk.com
Subject: RE: cloning points with attributes
Wow, f
Wow, forgot I wrote that. Getting old I guess. But yeah it could use some
details.
gray
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Stephen Blair
Sent: Monday, April 29, 2013 03:29 PM
To: softimage@listproc.autodesk.com
Subject: Re
In case you are wondering, there is no step #2 :-)
On Mon, Apr 29, 2013 at 3:29 PM, Vincent Fortin wrote:
> Adrian, the frozen pointcloud is the culprit. I had issues cloning and
> rendering them.
>
> repro:
> 1) create an empty pointcloud and load a cache on it
> 3) freeze the pointcloud
> 4)
Adrian, the frozen pointcloud is the culprit. I had issues cloning and
rendering them.
repro:
1) create an empty pointcloud and load a cache on it
3) freeze the pointcloud
4) reload a cache on the pointcloud
5) create a new empty pointcloud
6) clone from the first pointcloud to the second (it does
The doc does say that what you get won't be correct:
Getting Data on Scene Groups
When getting per-component data, such as PointPosition, the results are
correct only when all objects in the group have the same number of
components.
The nature of the "incorrect" results are not docume
I agree it should have been documented, and it's partly my fault that it isn't.
I simply wasn't aware of the issue (there was no item called "truncate array
data for groups" in our database) and never stumbled across it until later.
I don't work on the Softimage docs anymore, but you should log
Well, that might not be possible for all of us, as Autodesk might not
need that much staff ;)
AND there might be the minor problem that not all of us speak c++ .
But seriously, I think this kind of info should be documented in the
specific area of the help.
Christian
On 29.04.2013 20:34, Guil
> Where do you pull this sort of info?
Just ask Autodesk to work in the Softimage team, this way you will be able
to learn ICE nodes from the source code ;).
On Mon, Apr 29, 2013 at 2:15 PM, Christian Freisleder wrote:
> Thanks for the 2d array hint anyway, that explains some problems I had on
Thanks for the 2d array hint anyway, that explains some problems I had
on a previous project.
Where do you pull this sort of info?
can't find it in the manual even specifically looking for it!
christian
On 29.04.2013 19:03, Guillaume Laforge wrote:
That make sense as arrays data is not accessed
That make sense as arrays data is not accessed from the Group Geometry node
in this case. Thanks for the precision Grahame :).
On Mon, Apr 29, 2013 at 1:00 PM, Grahame Fuller wrote:
> The issue with arrays occurs only when you try to get attributes directly
> off the group, e.g., emit particles
Here's an example of using a Fourier transform to remove moiré patterns:
http://www.reindeergraphics.com/tutorial/part04.html
You can think of the Fourier transform as just a different way of looking at
your data that makes some operations easier. It's similar to, e.g., using polar
coordinates
i think it didn't work because of the way the clouds were created... they
are frozen, baked out from a cache file
a
_
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Vincent
Ullmann
Sent: 29 April 2013 17:26
To: softimage@
I had the same issue with 2014. They said it was a glitch in their system.
I use VCA Fusion here in NYC. I renewed once online and wont do so again.
(PM me to know why. )
Contact BARRY EINSTEIN by sending an email to ba...@vcafusion.com or by
calling (212) 967-9010 ext 208
www.johnrichardsanchez.
Hi Gene,
Have you tried using a WKG file that references environment variables instead?
This is something I was investigating a while ago, and from the tests that I
did, it seemed to work okay.
I think you should be able to do something like this inside the WKG file:
$MYWORKGROUP_PATHA
$MYWORKGR
rtfm not really helping here
i have a cloud of points, and an empty cloud
using clone point (and a test point in volume) i can copy points from one
cloud to another, but the attributes don't clone... i need the colour to be
the same
any tips?
a
Adrian Wyer
Fluid Pictures
75-77
It can happen that XSI crashes if you switch a workgroup.
It unloads the old plugins and loads the new ones. And while that happens, XSI
could crash.
I do not have any list of plugin that cause this, but it happens from time to
time.
Holger Schönberger
technical director
The day has 24 hours,
23 matches
Mail list logo