I get it all the time at work with a quadro, not at home with a GTX, go
figure ;)
On Mon, Jun 3, 2013 at 3:20 PM, Orlando Esponda
orlando.espo...@gmail.comwrote:
I have seen this kind of artifacts when the card is a gaming card,
specifically with some geforce cards, last time I saw it was
Seems like not so much SI users here…. : / Sad…
Daniel
Well.. import more of them... us ;)
On Mon, Jun 3, 2013 at 11:05 AM, Daniel Kim dani...@magicboxandapps.comwrote:
Seems like not so much SI users here…. : / Sad…
Daniel
I don’t think its a driver issue. I have seen it both on the ATI Fire GL's we
have in the lab, the GTX games card I have at home and the big quadros we have
on our Beast machine. I suspect its a case of the window redraw not working
100% or just trying to be to optimised for its own good.
Kind
Thanks so much Olivier,
Will dig into it.
On 6/3/13, olivier jeannel olivier.jean...@noos.fr wrote:
WaveToSpectrum from Claude Vervoort
Does it exactly.
Just been using it last week ;)
https://github.com/claudevervoort-perso/xsi-audio-spectrum
For a program that cost $1K such as Ps it's quite restricted for this
type of work, I still wonder why I have a zillion color profiles in
Photoshop. I imported the levels as linear gamma, but upon import in
photoshop I let photoshop apply sRGB (2.2 gamma), I suppose I
shouldn't. You make it
woow ! Pretty cool Jo ! I wish I could do python like that. That would
speed up some of my tools ;-)
On 1 June 2013 20:22, Eric Thivierge ethivie...@gmail.com wrote:
Yes the performance of the Array property. Interacting with it is
abysmally slow on meshes with large point counts and large
better not ask my opinion on any adobe product – at least I can see some use
for Photoshop – but compositing it aint.
I whish I could recommend FXtree without caveats – as you have it right there
in XSI and to a degree it will work - quite well even.
But there are some pitfalls. Clipping is one
I have never touched the FXTree, I will start now with this comp :) What
do you mean transform the image ?
::Christopher::
pete...@skynet.be wrote:
better not ask my opinion on any adobe product – at least I can see
some use for Photoshop – but compositing it aint.
I whish I could
Hi All
I'm compiling a plugin for soft on linux,
every time I make a change it seems that soft will not pick up the changes
until I restart it. which is tedious and time consuming.
I tried unloading the plugin (with remove option), compiling reloading,
unloading the plugin, remove the old one
changing the image/look radically.
Adding a ton of technical passes together in a “correct” way – creating the
look in compositing and then heavily modifying/manipulating it is a minefield.
I would only recommend Nuke for that.
If you just put the layers together – with a few small changes
Hi,
Not for Linux, and kind a just repeating what you already wrote...
for me unloading, recompiling, reloading worked well on Windows7 64bit
and Softimage2012SAP
for some CustomOperator-Plugins (C++).
What i did exactly was:
Inside the PluginManager
right-click on the Plugin
select
hope it was that simple, this just doesn't work on my setup.
the plugin is definitely unloaded before the recompile, and I wonder where
on earth does soft cache it.
On Mon, Jun 3, 2013 at 10:42 AM, Vincent Ullmann
vincent.ullm...@googlemail.com wrote:
Hi,
Not for Linux, and kind a just
Hi Olivier,
have you tried Stephan Woermann's plugin?
I'm finding wave2spectrum not working for
me, although the test on vimeo is exactly what
I need with a few tweaks.
Do you have any tips using wave2spectrum?
I'm still an ice noob.
On 6/3/13, royston michaels royston...@gmail.com wrote:
Yes I used them both, and also the python addon from Guy Rabiller (very
nice and straight forward).
I like the one from Paul better because you can have several audio
sources, while the one from Stephen you have to cache the file and you
can only have one audio cached file per scene (unless I'm
That would be awesome if you could.
Thanks, do you mean Claude or Paul??
On 6/3/13, olivier jeannel olivier.jean...@noos.fr wrote:
Yes I used them both, and also the python addon from Guy Rabiller (very
nice and straight forward).
I like the one from Paul better because you can have several
Haven´t check the Update All over the Plugin Manager, so the next can be
wrong.
For changes in the PPG with new parameters, you must restart Softimage.
For changes in the logic or others, unload/reload should work.
Stephan
2013/6/3 ran sariel ran.sar...@gmail.com
hope it was that simple, this
Another problem can be, when some code is still active in Softimage.
Like an open shader PPG of an unloaded Plugin or something else.
Stephan
2013/6/3 Stephan Woermann swoerman...@googlemail.com
Haven´t check the Update All over the Plugin Manager, so the next can be
wrong.
For changes in
If you're working on a PPG Layout, you'll need to 'refresh' the PPG to see
changes.
That is, each PPG has a name with a triangle to its left, which if clicked,
collapses the PPG. Right-click the darker grey area to the right of the
collapsible name and choose refresh. This will force the PPG
Sorry was claude vervoort (wave2spectrum)
Le 03/06/2013 22:34, royston michaels a écrit :
That would be awesome if you could.
Thanks, do you mean Claude or Paul??
On 6/3/13, olivier jeannel olivier.jean...@noos.fr wrote:
Yes I used them both, and also the python addon from Guy Rabiller (very
Hey Raffaele. Yes it is picky. Skilled Migrant category takes almost 3
months to get work visa, and LTSS too. 3month... seriously... Essential
skill worker? it is just 1 year, which means not good for international
worker and studio too.
On Tue, Jun 4, 2013 at 1:04 AM, Raffaele Fragapane
On a custom render property, it doesn´t work, as example.
Maybe because some of the render parameters are still active in some parts
of the Softimage internal structure.
With custom shaders, sometimes you can´t recompile the dll. You get an
write error. The same background as above.
Custom
How about putting your dev stuff in a workgroup, then unloading it and
reactivating? I wonder if that flushes better than rightclick and Update.
On Mon, Jun 3, 2013 at 5:44 PM, Stephan Woermann swoerman...@googlemail.com
wrote:
On a custom render property, it doesn´t work, as example.
Maybe
I don't know, maybe because I have been through the USA one, and I've
recently have had friends go through the more relaxed but still lengthy
Canadian one, the Kiwi process doesn't seem that picky or harsh.
My girlfriend got hers in 3 weeks from starting the whole process, I got
contacted (as I
http://www.christophercrouzet.com/resources_CC_runOnce.php
the plugin registers a command and a couple of custom operators, that are
created only when necessary. (not in the case I'm testing at the moment)
even when starting a new scene (so there's no active nodes related to the
plugin), unloading the plugin recompiling and reloading, it is still
Sounds like you may have multiple copies installed in different locations and
may not be aware of it.
Matt
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of ran sariel
Sent: Monday, June 03, 2013 4:53 PM
To: softimage
Subject: Re:
No Mat, there are no other copies, and when the plugin is unloaded. soft
would not run the command,
Cheers
Ran
On Mon, Jun 3, 2013 at 4:54 PM, Matt Lind ml...@carbinestudios.com wrote:
Sounds like you may have multiple copies installed in different locations
and may not be aware of it.
I know it's not helping, but I did a few linux and windows c++ plugins
lately, and never had those issues. That's pretty weird.
---
Ahmidou Lyazidi
Director | TD | CG artist
http://vimeo.com/ahmidou/videos
http://www.cappuccino-films.com
2013/6/4 ran
In Maya, with nodes particularly, this is very common (a mandatory step
practically), in Soft I only had it once or twice, but some times with
commands you have to flush the undo cache before you unload the plugin if
you have an undo implementation.
Other than that, and we're talking fluke chance
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