Re: Custom Layout - Excess Windows

2013-06-03 Thread Raffaele Fragapane
I get it all the time at work with a quadro, not at home with a GTX, go figure ;) On Mon, Jun 3, 2013 at 3:20 PM, Orlando Esponda orlando.espo...@gmail.comwrote: I have seen this kind of artifacts when the card is a gaming card, specifically with some geforce cards, last time I saw it was

Re: Any Softimage users in Auckland, New Zealand?

2013-06-03 Thread Daniel Kim
Seems like not so much SI users here…. : / Sad… Daniel

Re: Any Softimage users in Auckland, New Zealand?

2013-06-03 Thread Mirko Jankovic
Well.. import more of them... us ;) On Mon, Jun 3, 2013 at 11:05 AM, Daniel Kim dani...@magicboxandapps.comwrote: Seems like not so much SI users here…. : / Sad… Daniel

Re: Custom Layout - Excess Windows

2013-06-03 Thread Angus Davidson
I don’t think its a driver issue. I have seen it both on the ATI Fire GL's we have in the lab, the GTX games card I have at home and the big quadros we have on our Beast machine. I suspect its a case of the window redraw not working 100% or just trying to be to optimised for its own good. Kind

Re: audio visualized

2013-06-03 Thread royston michaels
Thanks so much Olivier, Will dig into it. On 6/3/13, olivier jeannel olivier.jean...@noos.fr wrote: WaveToSpectrum from Claude Vervoort Does it exactly. Just been using it last week ;) https://github.com/claudevervoort-perso/xsi-audio-spectrum

Re: Compositing Levels

2013-06-03 Thread Christopher
For a program that cost $1K such as Ps it's quite restricted for this type of work, I still wonder why I have a zillion color profiles in Photoshop. I imported the levels as linear gamma, but upon import in photoshop I let photoshop apply sRGB (2.2 gamma), I suppose I shouldn't. You make it

Re: Slow Reading / Writing Envelope.Weights.Array

2013-06-03 Thread Jeremie Passerin
woow ! Pretty cool Jo ! I wish I could do python like that. That would speed up some of my tools ;-) On 1 June 2013 20:22, Eric Thivierge ethivie...@gmail.com wrote: Yes the performance of the Array property. Interacting with it is abysmally slow on meshes with large point counts and large

Re: Compositing Levels

2013-06-03 Thread peter_b
better not ask my opinion on any adobe product – at least I can see some use for Photoshop – but compositing it aint. I whish I could recommend FXtree without caveats – as you have it right there in XSI and to a degree it will work - quite well even. But there are some pitfalls. Clipping is one

Re: Compositing Levels

2013-06-03 Thread Christopher
I have never touched the FXTree, I will start now with this comp :) What do you mean transform the image ? ::Christopher:: pete...@skynet.be wrote: better not ask my opinion on any adobe product – at least I can see some use for Photoshop – but compositing it aint. I whish I could

unloading a plugin, recompiling and reloading it in softimage.

2013-06-03 Thread ran sariel
Hi All I'm compiling a plugin for soft on linux, every time I make a change it seems that soft will not pick up the changes until I restart it. which is tedious and time consuming. I tried unloading the plugin (with remove option), compiling reloading, unloading the plugin, remove the old one

Re: Compositing Levels

2013-06-03 Thread peter_b
changing the image/look radically. Adding a ton of technical passes together in a “correct” way – creating the look in compositing and then heavily modifying/manipulating it is a minefield. I would only recommend Nuke for that. If you just put the layers together – with a few small changes

Re: unloading a plugin, recompiling and reloading it in softimage.

2013-06-03 Thread Vincent Ullmann
Hi, Not for Linux, and kind a just repeating what you already wrote... for me unloading, recompiling, reloading worked well on Windows7 64bit and Softimage2012SAP for some CustomOperator-Plugins (C++). What i did exactly was: Inside the PluginManager right-click on the Plugin select

Re: unloading a plugin, recompiling and reloading it in softimage.

2013-06-03 Thread ran sariel
hope it was that simple, this just doesn't work on my setup. the plugin is definitely unloaded before the recompile, and I wonder where on earth does soft cache it. On Mon, Jun 3, 2013 at 10:42 AM, Vincent Ullmann vincent.ullm...@googlemail.com wrote: Hi, Not for Linux, and kind a just

Re: audio visualized

2013-06-03 Thread royston michaels
Hi Olivier, have you tried Stephan Woermann's plugin? I'm finding wave2spectrum not working for me, although the test on vimeo is exactly what I need with a few tweaks. Do you have any tips using wave2spectrum? I'm still an ice noob. On 6/3/13, royston michaels royston...@gmail.com wrote:

Re: audio visualized

2013-06-03 Thread olivier jeannel
Yes I used them both, and also the python addon from Guy Rabiller (very nice and straight forward). I like the one from Paul better because you can have several audio sources, while the one from Stephen you have to cache the file and you can only have one audio cached file per scene (unless I'm

Re: audio visualized

2013-06-03 Thread royston michaels
That would be awesome if you could. Thanks, do you mean Claude or Paul?? On 6/3/13, olivier jeannel olivier.jean...@noos.fr wrote: Yes I used them both, and also the python addon from Guy Rabiller (very nice and straight forward). I like the one from Paul better because you can have several

Re: unloading a plugin, recompiling and reloading it in softimage.

2013-06-03 Thread Stephan Woermann
Haven´t check the Update All over the Plugin Manager, so the next can be wrong. For changes in the PPG with new parameters, you must restart Softimage. For changes in the logic or others, unload/reload should work. Stephan 2013/6/3 ran sariel ran.sar...@gmail.com hope it was that simple, this

Re: unloading a plugin, recompiling and reloading it in softimage.

2013-06-03 Thread Stephan Woermann
Another problem can be, when some code is still active in Softimage. Like an open shader PPG of an unloaded Plugin or something else. Stephan 2013/6/3 Stephan Woermann swoerman...@googlemail.com Haven´t check the Update All over the Plugin Manager, so the next can be wrong. For changes in

RE: unloading a plugin, recompiling and reloading it in softimage.

2013-06-03 Thread Matt Lind
If you're working on a PPG Layout, you'll need to 'refresh' the PPG to see changes. That is, each PPG has a name with a triangle to its left, which if clicked, collapses the PPG. Right-click the darker grey area to the right of the collapsible name and choose refresh. This will force the PPG

Re: audio visualized

2013-06-03 Thread olivier jeannel
Sorry was claude vervoort (wave2spectrum) Le 03/06/2013 22:34, royston michaels a écrit : That would be awesome if you could. Thanks, do you mean Claude or Paul?? On 6/3/13, olivier jeannel olivier.jean...@noos.fr wrote: Yes I used them both, and also the python addon from Guy Rabiller (very

Re: Any Softimage users in Auckland, New Zealand?

2013-06-03 Thread Daniel Kim
Hey Raffaele. Yes it is picky. Skilled Migrant category takes almost 3 months to get work visa, and LTSS too. 3month... seriously... Essential skill worker? it is just 1 year, which means not good for international worker and studio too. On Tue, Jun 4, 2013 at 1:04 AM, Raffaele Fragapane

Re: unloading a plugin, recompiling and reloading it in softimage.

2013-06-03 Thread Stephan Woermann
On a custom render property, it doesn´t work, as example. Maybe because some of the render parameters are still active in some parts of the Softimage internal structure. With custom shaders, sometimes you can´t recompile the dll. You get an write error. The same background as above. Custom

Re: unloading a plugin, recompiling and reloading it in softimage.

2013-06-03 Thread Alan Fregtman
How about putting your dev stuff in a workgroup, then unloading it and reactivating? I wonder if that flushes better than rightclick and Update. On Mon, Jun 3, 2013 at 5:44 PM, Stephan Woermann swoerman...@googlemail.com wrote: On a custom render property, it doesn´t work, as example. Maybe

Re: Any Softimage users in Auckland, New Zealand?

2013-06-03 Thread Raffaele Fragapane
I don't know, maybe because I have been through the USA one, and I've recently have had friends go through the more relaxed but still lengthy Canadian one, the Kiwi process doesn't seem that picky or harsh. My girlfriend got hers in 3 weeks from starting the whole process, I got contacted (as I

Re: unloading a plugin, recompiling and reloading it in softimage.

2013-06-03 Thread Xavier Lapointe
http://www.christophercrouzet.com/resources_CC_runOnce.php

Re: unloading a plugin, recompiling and reloading it in softimage.

2013-06-03 Thread ran sariel
the plugin registers a command and a couple of custom operators, that are created only when necessary. (not in the case I'm testing at the moment) even when starting a new scene (so there's no active nodes related to the plugin), unloading the plugin recompiling and reloading, it is still

RE: unloading a plugin, recompiling and reloading it in softimage.

2013-06-03 Thread Matt Lind
Sounds like you may have multiple copies installed in different locations and may not be aware of it. Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of ran sariel Sent: Monday, June 03, 2013 4:53 PM To: softimage Subject: Re:

Re: unloading a plugin, recompiling and reloading it in softimage.

2013-06-03 Thread ran sariel
No Mat, there are no other copies, and when the plugin is unloaded. soft would not run the command, Cheers Ran On Mon, Jun 3, 2013 at 4:54 PM, Matt Lind ml...@carbinestudios.com wrote: Sounds like you may have multiple copies installed in different locations and may not be aware of it.

Re: unloading a plugin, recompiling and reloading it in softimage.

2013-06-03 Thread Ahmidou Lyazidi
I know it's not helping, but I did a few linux and windows c++ plugins lately, and never had those issues. That's pretty weird. --- Ahmidou Lyazidi Director | TD | CG artist http://vimeo.com/ahmidou/videos http://www.cappuccino-films.com 2013/6/4 ran

Re: unloading a plugin, recompiling and reloading it in softimage.

2013-06-03 Thread Raffaele Fragapane
In Maya, with nodes particularly, this is very common (a mandatory step practically), in Soft I only had it once or twice, but some times with commands you have to flush the undo cache before you unload the plugin if you have an undo implementation. Other than that, and we're talking fluke chance