Re: How to read .MEL script in Softimage

2013-08-25 Thread Martin
I agree with Alan, in my experience Crosswalk is probably the most reliable format to transfer animation from Maya to Softimage. But If I haven't misunderstood you, you don't want to convert Mel scripts to VBS/JS/Python + SI SDK, you want to convert Maya Ascii files to Softimage without using Maya

Re: How to read .MEL script in Softimage

2013-08-25 Thread Raffaele Fragapane
Maya doesn't make it easy either thanks to a staggeringly retarded descriptor of the FCurves. We did write such a thing (something to move curves seamlessly and below the float precision threshold between Soft and Maya), and in the end the only way to propely re-interpret from or to Maya was a lar

Re: Windows 7 or 8

2013-08-25 Thread Raffaele Fragapane
There are more than a few apps that barf at win8 in metro mode, and even with several tweaks some are just plain too painful. The Crytek SDK one and half release ago in example outright refuses to run for many people. It's a minority, and my experience is Soft, Maya, PS, ZBrush etc. all run perfec

Re: How to read .MEL script in Softimage

2013-08-25 Thread Stefan Kubicek
Converting a Maya ASCII file (I suppose this is what you refer to as MEL?) to a softimage scene is very hard to do, there are some concepts in Maya that don't translate well over to Softimage. For simple animation and Polygon Meshes it should be a bit easier, I thought about writing a Maya ASCI

RE: Windows 7 or 8

2013-08-25 Thread Alex Dorman
What programs were causing the most problems? Did you try running them in compatibility mode? I'm thinking of buying a new workstation and going down the windows 8 route but might not if its a world of pain. On 23 Aug 2013 00:40, "Ben Houston" wrote: > Tried to install software on windows 8 today

Re: How to read .MEL script in Softimage

2013-08-25 Thread Alan Fregtman
Did you try Crosswalk? http://usa.autodesk.com/adsk/servlet/item?siteID=123112&id=13525184&linkID=12544121 On Sun, Aug 25, 2013 at 12:17 PM, Nicolas Esposito <3dv...@gmail.com> wrote: > > As far as I saw there is the possiblity to modify the python script in > order to be read from Softimage..

Re: How to read .MEL script in Softimage

2013-08-25 Thread Nicolas Esposito
As far as I saw there is the possiblity to modify the python script in order to be read from Softimage...but programming is not my thing... I was just looking for animation to transfer over SI ( basically the scene is some animated nulls ) 2013/8/25 Alan Fregtman > No, there isn't. It'd be a go

Re: Friday Flashback #133

2013-08-25 Thread Alan Fregtman
Softimage has a bunch of patents actually. Render region: http://www.google.com/patents ?id=1k8EEBAJ&zoom=4&dq=avid%20technology%20render&pg=PA12#v=onepage&q&f=false XSI's QuickStretch deformer: http://www.google.com/patents ?id=NxcgEBAJ&zoom=4&dq=softimage&pg=PA2#v=onepage&q&f=false T

Re: How to read .MEL script in Softimage

2013-08-25 Thread Alan Fregtman
No, there isn't. It'd be a good learning experience to try making one though. :) Do you expect a full 1:1 conversion of MEL to the Softimage SDK? Or just for animation to transfer over? On Sun, Aug 25, 2013 at 11:23 AM, Nicolas Esposito <3dv...@gmail.com> wrote: > Hello there, > I'm currently

How to read .MEL script in Softimage

2013-08-25 Thread Nicolas Esposito
Hello there, I'm currently testing a software to expand my pipeline, but the main problem is that currently it only supports Maya scripts as export ( MEL ) I succesfully exported the MEL script from Maya to Softimage and everything is working properly ( however don't know why in FBX the animations

Re: Friday Flashback #134

2013-08-25 Thread Ahmidou Lyazidi
I think it's because of the look of the floating window. I would have say the same, but it's quite far now. --- Ahmidou Lyazidi Director | TD | CG artist http://vimeo.com/ahmidou/videos http://www.cappuccino-films.com 2013/8/25 Eugen Sares > I know..

Re: Friday Flashback #134

2013-08-25 Thread Eugen Sares
I know... But I have to say, that retro-look has something very appealing to it. With a little brushup it would look quite fresh and modern. Maybe it's because I like understatement... a super simple almost cheesy interface, but the most powerful 3D technology underneath. Am 24.08.2013 21:43