Re: March 28, 2014

2014-03-30 Thread Tenshi S.
+1 Good words there. On Sat, Mar 29, 2014 at 6:56 AM, Jordi Bares jordiba...@gmail.com wrote: http://www.jordibares.com/2014_03_28/farewell-softimage/ Jordi Bares jordiba...@gmail.com On 29 Mar 2014, at 11:24, Tenshi S. tenshu...@gmail.com wrote: Indeed, we need noise, in every cg

Re: March 28, 2014

2014-03-30 Thread Jordi Bares
Thanks Perry, my only intention is to help to transition those artists and specially the ICE wizards to transition like I already have done, to Houdini. Let's see where the journey takes us. :-) Jordi Bares jordiba...@gmail.com On 29 Mar 2014, at 18:51, Perry Harovas perryharo...@gmail.com

Re: March 28, 2014

2014-03-30 Thread Jordi Bares
You would be surprised about the being an adult factor in the Houdini camp.. just pop by one of the Houdini User Groups and you will see lots of kids having fun (lots of grey hair sometimes but still kids having fun) ;) Jordi Bares jordiba...@gmail.com On 29 Mar 2014, at 20:25, Christian

Re: March 28, 2014

2014-03-30 Thread Jordi Bares
My pleasure, seems like it is an interesting moment!!! lots to learn for sure! Jordi Bares jordiba...@gmail.com On 29 Mar 2014, at 22:54, Bk p...@bustykelp.com wrote: Yes thanks from me too Jordi. It's so generous to help in the way you are. I'm keen to delve into Houdini, and it's great to

Re: An Open Letter to Carl Bass

2014-03-30 Thread Leendert A. Hartog
Chris Vienneau schreef op 25-3-2014 17:33: To keep up, Softimage got features by integrating third party technology and those agreements are only for commercial versions of the software. Given they were not the market leader they often paid more for technology. For Softimage, here are the big

Re: An Open Letter to Carl Bass

2014-03-30 Thread Leendert A. Hartog
Correction to my earlier post: the ICE Variant of PhysX was included in the Mod Tool 7.5 as well... Silly oversight. Greetz Leendert -- Leendert A. Hartog – Softimage hobbyist AKA Hirazi Blue – Administrator @, NOT the owner of si-community.com

Re: Pretty cool :) - Legolize Ice Compound

2014-03-30 Thread Raffaele Fragapane
Brickblur (characters becoming a streak of bricks past a certain velocity threshold) was mostly ICE funnelling into a proprietary graph for the compound and replacement parts, the rest of the bricking was all Houdini. So not quite the number people might suspect, about half of one trick in total.

Re: Pretty cool :) - Legolize Ice Compound

2014-03-30 Thread Raffaele Fragapane
But if it makes anybody happier, Maya usually doesn't even remotely get considered for that kind of tasks :p On Mon, Mar 31, 2014 at 9:25 AM, Raffaele Fragapane raffsxsil...@googlemail.com wrote: Brickblur (characters becoming a streak of bricks past a certain velocity threshold) was mostly