Re: Fabric at Siggraph details

2014-07-29 Thread Paul Doyle
we're working to have a setup so we can capture everything with good audio, so hopefully we will have most/all talks online the week after Sigg On 29 July 2014 20:55, Steven Caron wrote: > awesome stuff... won't know for sure which i can attend quite yet. wish i > could attend them all... > > >

Re: Fabric at Siggraph details

2014-07-29 Thread Steven Caron
awesome stuff... won't know for sure which i can attend quite yet. wish i could attend them all... On Tue, Jul 29, 2014 at 5:20 PM, Paul Doyle wrote: > Hi everyone - Siggraph is approaching at a scary speed, so we'd better > start trying to make sure people come and see us. We've got an entire

Re: Fabric at Siggraph details

2014-07-29 Thread Eugene Flormata
thanks! On Tue, Jul 29, 2014 at 5:47 PM, Paul Doyle wrote: > Yes that's the one > > > On 29 July 2014 20:43, Eugene Flormata wrote: > >> http://s2014.siggraph.org/attendees/conference-overview >> the exhibition pass? >> >> >> On Tue, Jul 29, 2014 at 5:29 PM, Paul Doyle >> wrote: >> >>> no - y

Re: Fabric at Siggraph details

2014-07-29 Thread Paul Doyle
Yes that's the one On 29 July 2014 20:43, Eugene Flormata wrote: > http://s2014.siggraph.org/attendees/conference-overview > the exhibition pass? > > > On Tue, Jul 29, 2014 at 5:29 PM, Paul Doyle wrote: > >> no - you just need the normal expo pass I believe (otherwise my team are >> going to h

Re: Fabric at Siggraph details

2014-07-29 Thread Eugene Flormata
http://s2014.siggraph.org/attendees/conference-overview the exhibition pass? On Tue, Jul 29, 2014 at 5:29 PM, Paul Doyle wrote: > no - you just need the normal expo pass I believe (otherwise my team are > going to have trouble getting in!) > > > On 29 July 2014 20:26, Eugene Flormata wrote: >

Re: Fabric at Siggraph details

2014-07-29 Thread Paul Doyle
welcome to my world ;) On 29 July 2014 20:30, Matt Lind wrote: > Looking at the schedule, when are we supposed to eat lunch ;-) > > > > > > > > Matt > > > > > > > > > > > > *From:* softimage-boun...@listproc.autodesk.com [mailto: > softimage-boun...@listproc.autodesk.com] *On Behalf Of *Paul Do

RE: Fabric at Siggraph details

2014-07-29 Thread Matt Lind
Looking at the schedule, when are we supposed to eat lunch ;-) Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Paul Doyle Sent: Tuesday, July 29, 2014 5:20 PM To: softimage@listproc.autodesk.com Subject: Fabric at Siggraph de

Re: Fabric at Siggraph details

2014-07-29 Thread Paul Doyle
no - you just need the normal expo pass I believe (otherwise my team are going to have trouble getting in!) On 29 July 2014 20:26, Eugene Flormata wrote: > are the user group sessions part of the full conference pass? > > > On Tue, Jul 29, 2014 at 5:20 PM, Paul Doyle wrote: > >> Hi everyone -

Re: Fabric at Siggraph details

2014-07-29 Thread Eugene Flormata
are the user group sessions part of the full conference pass? On Tue, Jul 29, 2014 at 5:20 PM, Paul Doyle wrote: > Hi everyone - Siggraph is approaching at a scary speed, so we'd better > start trying to make sure people come and see us. We've got an entire day > of user group sessions on Tuesd

Fabric at Siggraph details

2014-07-29 Thread Paul Doyle
Hi everyone - Siggraph is approaching at a scary speed, so we'd better start trying to make sure people come and see us. We've got an entire day of user group sessions on Tuesday 12th August - and lots of cool stuff to show (as well as some pretty awesome announcements that you guys will love). ht

RE: SI and Houdini

2014-07-29 Thread Matt Lind
There is no modelling chapter in the previous documents, which is why I asked. Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Jordi Bares Sent: Tuesday, July 29, 2014 3:19 PM To: softimage@listproc.autodesk.com Subject: Re: SI

Re: SI and Houdini

2014-07-29 Thread Jordi Bares
All the previous documents are http://www.sidefx.com/index.php?option=com_content&task=view&id=2711&Itemid=132 And yes, they are big files.. will try to reduce them a bit but I guess a future task will be to put them inside an eBook or something… let's see Jordi Bares jordiba...@gmail.com On 2

RE: SI and Houdini

2014-07-29 Thread Matt Lind
Where is modeling? Also, any chance of making these documents a little lighter in file size? Most of the .pdf's are 50+ Mb each making them a bit bloated and hard to download where bandwidth is restricted. Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@lis

Re: SI and Houdini

2014-07-29 Thread Jordi Bares
Thanks so much, almost there. Last Houdini compositing guide ready http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&p=153389#153389 I am a day or two away from finishing it all off (Except the ICE guide to Houdini which will take some extra time) enjoy Jordi Bares jo

RE: online reviewing tools?

2014-07-29 Thread Sofronis Efstathiou
We use Conceptshare here at the NCCA. It's pretty robust with plenty of features...great support to. Cheers -Original Message- From: Stephen Davidson [magic...@bellsouth.net] Received: Tuesday, 29 Jul 2014, 10:12PM To: softimage@listproc.autodesk.com [softimage@listproc.autodesk.com] Sub

Re: online reviewing tools?

2014-07-29 Thread Stephen Davidson
I use Takeoff Video . It allows the client to make comments at specific timecodes. I have been using it for about 3 years, now. Inexpensive, and reliable. Uses fairly good quality MP4 compression and will play in mobile as well as PC and MAC. On Tue, Jul 29, 2014 at

Re: online reviewing tools?

2014-07-29 Thread Alan Fregtman
Old thread, but check out Frankie: https://www.cospective.com/frankie/ It's pretty cool. On Wed, Jul 16, 2014 at 6:16 AM, Rob Wuijster wrote: > Hi all, > > What do people use for reviewing images or videos online? > Are you using tools like Remark, Frankie, FrameBench, ReviewStudio, some >

Re: Softimage is not EOL

2014-07-29 Thread Jason S
On 07/29/14 15:42, Jason S wrote: Or perhaps is it resellers having a hard time saying 'no' to questions like.. "Hi I would like 5 licences please." Resellers and/or Autodesk (I wouldn't expect an official statement thou

Re: Making custom events scene-specific?

2014-07-29 Thread Yi Liang Siew
Hi Matt: Thanks for the advice! I was looking to do something like what I do right now in Maya, such as having a scriptNode execute things like importing rig references by default, display/render layer setups and other things that animators might forget to set by default like setting scene fr

Re: Softimage is not EOL

2014-07-29 Thread Jason S
Actually, they sort of kept relaxing the terms ever since the announcement, until you can now get single licences (as I learned in more than one occasion) Or perhaps is it resellers having a hard time saying 'no' to questions like.. "Hi I would like

RE: Making custom events scene-specific?

2014-07-29 Thread Matt Lind
What specifically must your scene-specific script do? Generally speaking, you should write your events to be very generic. The event will always fire, but will only do meaningful work if certain data or criteria is met in the scene. The advantage to this method over the scriptNode technique i

Re: Softimage is not EOL

2014-07-29 Thread Martin
Sorry, I meant scalable as increasing your seats and artists in the process if needed. The first one will become impossible as soon as SI disappear from the ultimate suites, and the second one quite difficult. Martin Sent from my iPhone > On 2014/07/29, at 21:34, Sebastien Sterling > wrote: >

Re: Rendering Fuzz on farm flicker problem

2014-07-29 Thread Ivan Vasiljevic
So after testing various options I can say that my Fuzz setup always flickers inside view-port too, so nothing to do with rendering stuff. I've seen tests on vimeo with fuzz animation(https://vimeo.com/91257776). Did anyone had luck setting it up for animation without any flicker here? Thanks. Iva

Making custom events scene-specific?

2014-07-29 Thread Yi Liang Siew
Hi all! Lately I've been trying to port a small little PyQT tool I made over to XSI, but I'm running into a little problem: I've been trying to figure out a way I could get a python script to fire off upon loading of a specific scene (Ideally this would be the equivalent of the scriptNode in

Re: Softimage is not EOL

2014-07-29 Thread Leendert A. Hartog
Emilio Hernandez schreef op 29-7-2014 14:54: If only AD had marketed SI towards anyone... Frankly I am afraid they did market it to a specific group, namely us, the existing user base. We fully accepted the "future is bright" PR that was going on and kept paying for a product that seemed to g

Re: Softimage is not EOL

2014-07-29 Thread Sebastien Sterling
Instead of like... no one :P and actively berrying it in the product list :P On 29 July 2014 13:54, Emilio Hernandez wrote: > If only AD had marketed SI towards anyone... > > --- > Emilio Hernández VFX & 3D animation. > >

Re: Softimage is not EOL

2014-07-29 Thread Emilio Hernandez
If only AD had marketed SI towards anyone... --- Emilio Hernández VFX & 3D animation.

Re: Softimage is not EOL

2014-07-29 Thread Jon Swindells
Gingham pattern label generator for my mum's burgeoning pickle business. scalable is as scalable does if only AD had marketed xsi towards insane retired mothers :) -- Jon Swindells jon_swinde...@fastmail.fm On Tue, Jul 29, 2014, at 03:34 PM, Sebastien Sterling wrote: Softimage se

Re: Softimage is not EOL

2014-07-29 Thread Sebastien Sterling
Softimage seems pretty scalable, adviz, kids TV, videogames, MMO, feature film :P On 29 July 2014 12:17, Martin Yara wrote: > Exactly. The fact that you can't scale your project is the problem, and > the cause why Softimage has only a few years to survive. > > I'll still use Softimage as lo

Re: Softimage is not EOL

2014-07-29 Thread Martin Yara
Exactly. The fact that you can't scale your project is the problem, and the cause why Softimage has only a few years to survive. I'll still use Softimage as long as it gives me better performance even if I have to deal with exports / imports to and from Maya, but let's face it, SI has been murdere

Re: Softimage is not EOL

2014-07-29 Thread Angus Davidson
We work in teams of 3 Students. With our 3D lecturer being the producer. The students have been given responsibility over either art direction, technical direction or animation (although they will work in all areas where needed). I am there to help on pipeline , lighting and rendering and most

Re: Softimage is not EOL

2014-07-29 Thread Sebastien Sterling
Do your kids work in teams Angus or as one man enterprises ? cause SI is great for singles but if you are going to have to teach them maya... best take a leaf out of the french schools book, e.g goblin supinfocom or ESMA. typically the kids coordinate of into groups each bringing their interests to

Re: Softimage is not EOL

2014-07-29 Thread Angus Davidson
Unfortunately for Education that EOL moniker is very much the kiss of death. While businesses can use SI until its pried from their cold dead fingers, we would never get any students for courses that teach EOL software. No Matter how superior it may be to the alternatives. In fact just to show