Hi Artur,
here are some possible solutions and explanations for some of your issues:
>
> - Viewport has 4 camera modes: cursor, center, object and camera. I use
> cursor which most of the cases works fine. General though, that's actually my
> tag line for C4D "Most of the time it works fine" and
Hi Artur,
Would you be kind enough to elaborate, so that I can make a few modelling
tutorials if needed, after NAB and FMX.
Thanks
T
> Modelling if I do I do it in SI because I personally think C4D it worse than
> Houdini.
For the people who are lucky enough to have met and worked with Alain, and/or
the fruits of his labour, you may start imagining the quality of stuff coming
Cinema 4D’s way.
:-)
Also, try https://grabcad.com
On Aug 25, 2014, at 10:26 AM, Thomas Volkmann wrote:
> Blender has a built-in bolt-factory. Just enable the addon.
>
>> Paul Griswold hat am 25. August
>> 2014 um 16:10 geschrieben:
>>
>> There's a plug-in for Lightwave called quickBolt. It was fantastic for
animators e.t.c.
equivalent to the industry standard.
Having said that, this doesn't mean that they can't get better :-)
Cheers
Thanassis
Athanasios Pozantzis
103b-245 Carlaw Avenue, Toronto, ON M4M 2S1
+1 (647) 294-7707
I don't think so.
You add the Constraint to the object (ball) and keyframe the parent in the
"Target" field.
I agree that the modo implementation looks very intuitive.
> You would need 2 pose constraints though, one for each hand.
>
>
> On 31 July 2014 18:45,
Yes!
> Can C4D do this ?
>
> http://community.thefoundry.co.uk/tv/training/view.aspx?id=685
>
> personally i think dynamic parenting is the shit. :P
a couple more links:
http://www.youtube.com/watch?v=LLaOSoNq0no
octopus rig..
http://www.youtube.com/watch?v=DXoBV8g_aSc
Cheers
On 31 Jul 2014, at 07:16, Athanasios Pozantzis wrote:
> Hi there.
> C4D is a certainly very good option.
> Some character animators say, that in cert
ught version 9 when I dumped Lightwave and the character animation tools
> were pretty much crap (which is why I own Softimage now). I heard they
> updated them a while back, but I can’t really find any tutorials or even
> examples that look anything but amateur at best.
>
Athanasios
just speculating here...
is there a film shift (tilt shift) or film offset setting in the mix?
that could be off if everything else is spot on
my 2 cents
> On 12 Jun 2014, at 18:16, Andre Zazzera wrote:
>
> Hey all,
>
> In an effort to start transitioning over to Maya, *sigh*, we've been doing
There was a rumour that solidangle was going to get more involved…
I think the best thing to do is ask them and tell us what they told you :-)
Cheers
T
> By the way there is an Arnold plugin on the way for C4D:
>
> http://forums.cgsociety.org/showthread.php?f=47&t=1149612
>
> However it's not s
Please feel free to contact me if you need anything else.
This applies to everybody.
If you need to ask workflow questions, I could either point you to the right
direction or make a tutorial for you.
On my vimeo page I did some small tutorials, and I wouldn't mind doing a few
more if needed.
ht
Hi Steven,
I don't work for Maxon, I'm just a beta tester/fanboy :-)
With graphics drivers on Windows, sometimes the issues persist over a few
versions. It's not always clear cut, as it may be related to other parts of
your OS.
The unfortunate fact is that Maxon themselves can't do anything abou
Dear Steven,
C4D is by FAR the most stable program in the industry. No joke.
It ONLY crashes because of 3rd party related issues (plugins, drivers and OS)
and graphics drivers is the most common reason.
I'm not overselling C4D's stability here. If it "crashed all the time" it's
probably somethin
Hi there,
just in case you wanted to know, there's a new landing page for softimage users
on the Maxon website.
It has several useful links, including links to download the Trial version, a
free Digital Tutors Softimage to C4D series, and links to free Cineversity
videos.
I guess everything you
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