I don't think so. You add the Constraint to the object (ball) and keyframe the parent in the "Target" field.
I agree that the modo implementation looks very intuitive. > You would need 2 pose constraints though, one for each hand. > > > On 31 July 2014 18:45, Athanasios Pozantzis <nose...@noseman.org> wrote: > Yes! > > >> Can C4D do this ? >> >> http://community.thefoundry.co.uk/tv/training/view.aspx?id=685 >> >> personally i think dynamic parenting is the shit. :P >