I don't think so.
You add the Constraint to the object (ball) and keyframe the parent in the 
"Target" field.

I agree that the modo implementation looks very intuitive.


> You would need 2 pose constraints though, one for each hand.
> 
> 
> On 31 July 2014 18:45, Athanasios Pozantzis <nose...@noseman.org> wrote:
> Yes!
> 
> 
>> Can C4D do this ?
>> 
>> http://community.thefoundry.co.uk/tv/training/view.aspx?id=685
>> 
>> personally i think dynamic parenting is the shit. :P
> 

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