Re: Nvidia GTX 660 and Softimage 2012/ 2014

2014-02-05 Thread David Rivera
GTX 660 and Softimage 2012/ 2014   Hi everyone. Yesterday I was talking to a coleague and he mentioned that a gamming card inside my cpu will render no difference against the GTX 660 I already have installed for softimage 2012, since CUDA wasn´t fully supported in that version of mental ray.   So I

Re: Nvidia GTX 660 and Softimage 2012/ 2014

2014-02-05 Thread Mirko Jankovic
*To:* softimage@listproc.autodesk.com *Subject:* Nvidia GTX 660 and Softimage 2012/ 2014 Hi everyone. Yesterday I was talking to a coleague and he mentioned that a gamming card inside my cpu will render no difference against the GTX 660 I already have installed for softimage 2012, since CUDA

Nvidia GTX 660 and Softimage 2012/ 2014

2014-01-31 Thread David Rivera
Hi everyone. Yesterday I was talking to a coleague and he mentioned that a gamming card inside my cpu will render no difference against the GTX 660 I already have installed for softimage 2012, since CUDA wasn´t fully supported in that version of mental ray. So I wonder if I get the chance to

RE: Nvidia GTX 660 and Softimage 2012/ 2014

2014-01-31 Thread Ola Madsen
...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of David Rivera Sent: Friday, January 31, 2014 3:57 PM To: softimage@listproc.autodesk.com Subject: Nvidia GTX 660 and Softimage 2012/ 2014 Hi everyone. Yesterday I was talking to a coleague and he mentioned that a gamming card

Re: Nvidia GTX 660 and Softimage 2012/ 2014

2014-01-31 Thread Sebastien Sterling
card you get. Cheers Ola *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *David Rivera *Sent:* Friday, January 31, 2014 3:57 PM *To:* softimage@listproc.autodesk.com *Subject:* Nvidia GTX 660 and Softimage 2012/ 2014 Hi

Re: Nvidia GTX 660 and Softimage 2012/ 2014

2014-01-31 Thread Stefan Kubicek
Afaik Gelato was written by Larry Gritz after he left Pixar and was based on his former work on PRMan and BMRT. The product did not do very well (it was a revolutionary concept at that time but slow as hell), and was eventuall bought out by Nvidia and successively rewritten to use the GPU,

Re: Nvidia GTX 660 and Softimage 2012/ 2014

2014-01-31 Thread Dan Yargici
Where *is* Daniel Rind? It's one of those mysteries of Softimage land... On Fri, Jan 31, 2014 at 6:06 PM, Stefan Kubicek s...@tidbit-images.comwrote: Afaik Gelato was written by Larry Gritz after he left Pixar and was based on his former work on PRMan and BMRT. The product did not do very

Re: Nvidia GTX 660 and Softimage 2012/ 2014

2014-01-31 Thread Martin Chatterjee
I was just about to ask the exact same question :D -M -- Martin Chatterjee [ Freelance Technical Director ] [ http://www.chatterjee.de ] [ https://vimeo.com/chatterjee ] On Fri, Jan 31, 2014 at 5:26 PM, Dan Yargici danyarg...@gmail.com wrote: Where *is* Daniel Rind? It's one

Re: Nvidia GTX 660 and Softimage 2012/ 2014

2014-01-31 Thread Paul Griswold
Agreed. Redshift is really shaping up nicely. It avoids the problem a lot of the GPU renderers have with forcing you to load everything into the graphics card's memory to render. -Paul ᐧ On Fri, Jan 31, 2014 at 11:54 AM, Mirko Jankovic mirkoj.anima...@gmail.comwrote: In any case if youvare

Re: Nvidia GTX 660 and Softimage 2012/ 2014

2014-01-31 Thread Mirko Jankovic
In any case if youvare looking for gpu rendering solution dont look any further as redshift is the gpurenderer to go too right now On Jan 31, 2014 5:38 PM, Martin Chatterjee martin.chatterjee.li...@googlemail.com wrote: I was just about to ask the exact same question :D -M --

Re: Nvidia GTX 660 and Softimage 2012/ 2014

2014-01-31 Thread Stefan Kubicek
I was asking myself the same question for years until early 2010 when he suddenly stood next to my desk at the company I was working a few years ago - Sproing Interactive in Vienna. They didn't even know whom they had hired, and it was not for Softimage programming or support either, but for

Re: Nvidia GTX 660 and Softimage 2012/ 2014

2014-01-31 Thread Stephen Davidson
You may want to check out Reshift3D.com GPU rendering for Softimage, in Beta, supports most standard shaders with a few specialty shaders On Fri, Jan 31, 2014 at 9:57 AM, David Rivera activemotionpictu...@yahoo.com wrote: Hi everyone. Yesterday I was talking to a coleague and he mentioned