Re: Houdini tutorial | Building the orientation matrix for local rotation

2017-07-09 Thread David Saber
Good job bro! On 2017-03-09 14:39, Olivier Jeannel wrote: I made a little tutorial on how to get local rotation when working in houdini. https://vimeo.com/207626604 Build an orientation matrix Rotate using the orient attribute before the copy sop Rotate objects after the copy sop. And it's a

Re: Houdini tutorial | Building the orientation matrix for local rotation

2017-06-30 Thread Nono
istproc.autodesk.com [mailto:softimage-bounces@ > listproc.autodesk.com] *On Behalf Of *Olivier Jeannel > *Sent:* 13 March 2017 18:47 > *To:* Official Softimage Users Mailing List. https://groups.google.com/ > forum/#!forum/xsi_list > *Subject:* Re: Houdini tutorial | Building the ori

RE: Houdini tutorial | Building the orientation matrix for local rotation

2017-03-13 Thread Jonathan Moore
2017 18:47 To: Official Softimage Users Mailing List. https://groups.google.com/forum/#!forum/xsi_list Subject: Re: Houdini tutorial | Building the orientation matrix for local rotation Jonathan, I thought VOP and VEX were running at same speed ? Am I wrong ? 2017-03-13 19:44 GMT+01:00

Re: Houdini tutorial | Building the orientation matrix for local rotation

2017-03-13 Thread Olivier Jeannel
Jonathan, I thought VOP and VEX were running at same speed ? Am I wrong ? 2017-03-13 19:44 GMT+01:00 Olivier Jeannel : > Vop is close to ICE. > VOP is the visual version of VEX which is code (coding vector). > In fact, when you build some Vop trees, you can see the resulting Vex code. > > It's ju

Re: Houdini tutorial | Building the orientation matrix for local rotation

2017-03-13 Thread Olivier Jeannel
Vop is close to ICE. VOP is the visual version of VEX which is code (coding vector). In fact, when you build some Vop trees, you can see the resulting Vex code. It's just me beeing more able to build and read Vop nodes rather Vex lines. 2017-03-13 15:55 GMT+01:00 Chris Marshall : > And it's all

RE: Houdini tutorial | Building the orientation matrix for local rotation

2017-03-13 Thread Jonathan Moore
: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Chris Marshall Sent: 13 March 2017 14:55 To: Official Softimage Users Mailing List. https://groups.google.com/forum/#!forum/xsi_list Subject: Re: Houdini tutorial | Building the orientation

Re: Houdini tutorial | Building the orientation matrix for local rotation

2017-03-13 Thread Chris Marshall
And it's all VOP! ? As opposed to what? And what's the advantage / difference? On 9 March 2017 at 13:39, Olivier Jeannel wrote: > I made a little tutorial on how to get local rotation when working in > houdini. > https://vimeo.com/207626604 > > Build an orientation matrix > Rotate using the ori

Re: Houdini tutorial | Building the orientation matrix for local rotation

2017-03-13 Thread Fabricio Chamon
-boun...@listproc.autodesk.com [mailto: >> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Ed Schiffer >> *Sent:* 10 March 2017 19:35 >> *To:* Official Softimage Users Mailing List. >> https://groups.google.com/forum/#!forum/xsi_list < >> softimage@listproc.autod

Re: Houdini tutorial | Building the orientation matrix for local rotation

2017-03-10 Thread Olivier Jeannel
using two separate nodes. > > > > > > > > *From:* softimage-boun...@listproc.autodesk.com [mailto:softimage-bounces@ > listproc.autodesk.com] *On Behalf Of *Ed Schiffer > *Sent:* 10 March 2017 19:35 > *To:* Official Softimage Users Mailing List. https://groups.googl

RE: Houdini tutorial | Building the orientation matrix for local rotation

2017-03-10 Thread Jonathan Moore
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Ed Schiffer Sent: 10 March 2017 19:35 To: Official Softimage Users Mailing List. https://groups.google.com/forum/#!forum/xsi_list Subject: Re: Houdini tutorial | Building the orientation matrix for local rotation really good tutorial

Re: Houdini tutorial | Building the orientation matrix for local rotation

2017-03-10 Thread Ed Schiffer
really good tutorial, Oliver. thanks On 10 March 2017 at 08:42, Tim Bolland wrote: > Thank you Olivier! > > -- > *From:* softimage-boun...@listproc.autodesk.com < > softimage-boun...@listproc.autodesk.com> on behalf of Olivier Jeannel < > facialdel...@gmail.com> > *S

Re: Houdini tutorial | Building the orientation matrix for local rotation

2017-03-10 Thread Tim Bolland
Thank you Olivier! From: softimage-boun...@listproc.autodesk.com on behalf of Olivier Jeannel Sent: 09 March 2017 13:39 To: softimage@listproc.autodesk.com Subject: Houdini tutorial | Building the orientation matrix for local rotation I made a little tutorial

RE: Houdini tutorial | Building the orientation matrix for local rotation

2017-03-09 Thread Jonathan Moore
Just a thought with regards to the creation of the ‘up vector’ via the Point SOP. This has been deprecated in H16 and in its place you would use the Attribute Expression SOP (you can still call it on the tab menu via Point…) as this is multithreaded. The workflows a little different but just a s

RE: Houdini tutorial | Building the orientation matrix for local rotation

2017-03-09 Thread Jonathan Moore
Nice clear explanation Oliver. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Olivier Jeannel Sent: 09 March 2017 13:40 To: softimage@listproc.autodesk.com Subject: Houdini tutorial | Building the orientation matrix for local rotatio