Re: getting subsurface index

2013-06-11 Thread Vincent Fortin
:16 PM *To:* softimage@listproc.autodesk.com *Subject:* RE: getting subsurface index ** ** I need to remap with an offset in the UV coordinate. Reinterpret doesn’t allow for that. ** ** Matt ** ** ** ** ** ** ** ** *From:* softimage-boun...@listproc.autodesk.com

RE: getting subsurface index

2013-06-11 Thread Matt Lind
...@listproc.autodesk.com] On Behalf Of Vincent Fortin Sent: Tuesday, June 11, 2013 12:48 PM To: softimage Subject: Re: getting subsurface index Looks like this methodhttp://download.autodesk.com/global/docs/softimage2013/en_us/sdkguide/index.html?url=si_om/NurbsSurfaceMesh.GetSubSurfaceIndexArray.html,topicNumber

RE: getting subsurface index

2013-06-11 Thread Matt Lind
From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Matt Lind Sent: Tuesday, June 11, 2013 2:10 PM To: softimage@listproc.autodesk.com Subject: RE: getting subsurface index You only need that method when comparing PointLocators across

RE: getting subsurface index

2013-06-10 Thread Grahame Fuller
An ICE location on a surface mesh essentially consists of the subsurface index and the UV parameters on that subsurface, in other words, the subsurface index is built in to the location. So, you should be able to simply use Reinterpret Location to New Geometry. Is that not working? gray

RE: getting subsurface index

2013-06-10 Thread Matt Lind
Subject: RE: getting subsurface index An ICE location on a surface mesh essentially consists of the subsurface index and the UV parameters on that subsurface, in other words, the subsurface index is built in to the location. So, you should be able to simply use Reinterpret Location to New