:16 PM
*To:* softimage@listproc.autodesk.com
*Subject:* RE: getting subsurface index
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I need to remap with an offset in the UV coordinate. Reinterpret doesn’t
allow for that.
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Matt
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*From:* softimage-boun...@listproc.autodesk.com
...@listproc.autodesk.com] On Behalf Of Vincent Fortin
Sent: Tuesday, June 11, 2013 12:48 PM
To: softimage
Subject: Re: getting subsurface index
Looks like this
methodhttp://download.autodesk.com/global/docs/softimage2013/en_us/sdkguide/index.html?url=si_om/NurbsSurfaceMesh.GetSubSurfaceIndexArray.html,topicNumber
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Matt Lind
Sent: Tuesday, June 11, 2013 2:10 PM
To: softimage@listproc.autodesk.com
Subject: RE: getting subsurface index
You only need that method when comparing PointLocators across
An ICE location on a surface mesh essentially consists of the subsurface index
and the UV parameters on that subsurface, in other words, the subsurface index
is built in to the location. So, you should be able to simply use Reinterpret
Location to New Geometry. Is that not working?
gray
Subject: RE: getting subsurface index
An ICE location on a surface mesh essentially consists of the subsurface index
and the UV parameters on that subsurface, in other words, the subsurface index
is built in to the location. So, you should be able to simply use Reinterpret
Location to New
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