On
08/22/14 13:06, Serch Mucino wrote:
Workflow-wise, I'd say
Modo is closer to Maya than anything else.
g back to MODO if all the things I said are addressed,
especially because I hate AD, their customer support, their upgrades and their
mentality.
The Foundry / Luxology is a cool company that I hope will pay attention to its
user base needs.
Gavriil
Message edited by Gavriil Klimov on 8/23/2014 - 9:18 AM
Today - 9
my 5 cent:
i really think, the whole point comparing features of Softwares is highly
overestimated.
Of course there are very rational reasons of choosing one Software over
another:
The price, the features, the amount of jobs we think there are outside.
But at the end of the day, we could ask ourse
maybe, but the work coming out if the cinema4d community is pretty
impressive, and so is the demand for C4D artists.
On Friday, 22 August 2014, Sebastien Sterling
wrote:
> I suppose at least modo looks like it is heading in the right direction,
> getting into bed with the foundry, the last C4D d
I suppose at least modo looks like it is heading in the right direction,
getting into bed with the foundry, the last C4D demo, was kinda scatter
brained.
On 22 August 2014 21:03, w...@fiftyeight.com wrote:
> Iam also searching for an alternative-softimage,
> and found this riggs done in modo
Iam also searching for an alternative-softimage,
and found this riggs done in modo https://vimeo.com/ochyming/videos very nice.
but still found not a softimage-alternative both cinema4d and modo not having
something like a schematic-view and also not an history-stacks,
on the other side c4d has re
how does shape animation in modo compare to the shape manager?
how ever you put it they both still have a way to go to even start to
replace and offer what Si already have. now spenging time learning them now
while abandning tools that are already there proven and working... not srue
what is mart thing to do really.. and even if you do go that way spend time
l
riday 22 August 2014 at 5:54 PM
To: "softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com>"
mailto:softimage@listproc.autodesk.com>>
Subject: Re: Rigging and Animation in Modo
Performance and/or stability issues, or not rattling over 40mph, seems to be
wha
Title: Signature
Most operations became multithreaded in
C4d (being a pretty deep core change)
and Modo RayGL also seem to be helping alot,
But I hope they eventully realise how the devil is in then
details!
(or rather the many little subtleti
I've been rigging in Modo for over a year now, after years of doing it in
3ds max, Maya, and Softimage. I can tell you that Modo has been a joy to
use, although it still has some way to go.
Workflow-wise, I'd say Modo is closer to Maya than anything else. I LOVE
Modo's schematic environment. It's r
Title: Signature
Performance and/or stability issues, or
not rattling over 40mph, seems to be what keeps either of them
from being more widely used as main pipeline apps.
Currently, at least in my part of the woods
(in Montreal.. being not exactly in the
I can tell you that voices are pretty loud on this topic (i.e. everyone
agrees with you vehemently), and The Foundry can't help but hear us.
There are performance issues that need to be dealt with, and I sure hope
they get them resolved.
-Tim
On 8/22/2014 9:05 AM, Eric Thivierge wrote:
Howeve
I think one thing I took away from Siggraph is that the technology is
here to be able to do this. It may cost a lot (PREMO by Dreamworks) or
you have to get into new technology (Fabric Engine) but it's definitely
at a point where we can start dumping higher quality representations
into the view
utodesk.com<mailto:softimage@listproc.autodesk.com>"
mailto:softimage@listproc.autodesk.com>>
Date: Friday 22 August 2014 at 3:06 PM
To: "softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com>"
mailto:softimage@listproc.autodesk.com>>
Subject: Re
----
Date: Fri, 22 Aug 2014 11:45:27 +0100
Subject: Rigging and Animation in Modo
From: probi...@gmail.com <mailto:probi...@gmail.com>
To: softimage@listproc.autodesk.com
<mailto:softimage@listproc.autodesk.com>
https://www.youtube.com/watch?v=5QYNqMeJ6Rs
https://www.youtube.com/watch?
response, otherwise
> animation would be very difficult.
> i didnt played allot in 801 yet, but i`ve saw some neat new tools in there !
> i must say modo keeps me happy :D"
>
> So I guess the major point is still viewport performace, something that C4D
> also has in commo
.
Date: Fri, 22 Aug 2014 11:45:27 +0100
Subject: Rigging and Animation in Modo
From: probi...@gmail.com
To: softimage@listproc.autodesk.com
https://www.youtube.com/watch?v=5QYNqMeJ6Rs
https://www.youtube.com/watch?v=-efceYXvY8s
I don't know yet what to think of Modo... But these look i
https://www.youtube.com/watch?v=5QYNqMeJ6Rs
https://www.youtube.com/watch?v=-efceYXvY8s
I don't know yet what to think of Modo... But these look interesting.
--
*--[image:
http://i153.photobucket.com/albums/s202/animatics/probiner-sig.gif]Pedro
Alpiarça dos Santos
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