You are right, a pity I have to lose the opacity 'effect' (this
part of svg
was part of a bigger one wit stuff that went under the rect).
no, you don't, you can use group-opacity instead of individual
opacity.
I would also suggest that you slightly overlap the rects by
Le Mercredi 23 Novembre 2005 10:14, Andreas Neumann a écrit :
You are right, a pity I have to lose the opacity 'effect' (this
part of svg
was part of a bigger one wit stuff that went under the rect).
no, you don't, you can use group-opacity instead of individual
opacity.
I would also
if you go for higher resoluted terrain representations I would
definitely do it in raster - it would be a mis-use of SVG to include
lots and lots of rectangles to simulate raster images.
There are several free and commercial tools out there that can deal
with terrain generation, processing
Le Mercredi 23 Novembre 2005 10:53, Sylvain Rouillard a écrit :
Le Mercredi 23 Novembre 2005 10:14, Andreas Neumann a écrit :
You are right, a pity I have to lose the opacity 'effect' (this
part of svg
was part of a bigger one wit stuff that went under the rect).
no, you don't,
Le Mercredi 23 Novembre 2005 14:07, Andreas Neumann a écrit :
if you go for higher resoluted terrain representations I would
definitely do it in raster - it would be a mis-use of SVG to include
lots and lots of rectangles to simulate raster images.
There are several free and commercial tools
skew works for shallow angles, but when you get to a true perspective view,
(where the top of a square is tapered on both sides, you need a 4x4 transform
to create the effect.
http://en.wikipedia.org/wiki/Perspective_transform
svg uses a 2 x 3 matrix, so the perspective is not directly
Hi all,
I was able to resolve the problem using relative path instead to
absolute path.
Nathan.
Yahoo! Groups Sponsor ~--
Fair play? Video games influencing politics. Click and talk back!
http://us.click.yahoo.com/u8TY5A/tzNLAA/yQLSAA/1U_rlB/TM
7 matches
Mail list logo