[SWCollect] Conversation with Robert Nendel (Synergistic Software)

2004-01-12 Thread Pedro Quaresma
OK here's all the information Robert Nendel gave me, quoted verbatim and cut from his emails. The conversation started as I asked him if Robert Clardy had programmed Warriors of Legend: He [Ed: Robert Clardy] designed it [Ed: Warriors of Legend] - I wrote it ( programmed ) I developed the

Re: [SWCollect] Mt. Drash cassette and market value

2004-01-12 Thread Jim Leonard
Edward Franks wrote: On Jan 10, 2004, at 9:14 PM, Marco Thorek wrote: Edward Franks schrieb: It is the Ultima VI special edition with the 10 years of Ultima cassette. What is the 10 years of Ultima cassette? It is a cassette where Richard Garriott talks about the first time

Re: [SWCollect] Modern classics

2004-01-12 Thread Jim Leonard
Edward Franks wrote: The Roberta Williams Anthology. Really? How much is this going for? Tom told me the same thing but I find it hard to believe... A number of the collector's/limited editions are ok (for example, Baldur's Gate II, Icewind Dale II, Morrowind, or Pool of Radiance),

Re: [SWCollect] Modern classics

2004-01-12 Thread Jim Leonard
Stefan Lindblom wrote: Diablo 2 was mentioned as well.. even though I never got around to get the Collectors ed while I was still playing, I guess I will do it someday, to honor the game I played so much. Eventually sold off my accounts last week for $290. Sorry this is a bit off-topic, but it's

Re: [SWCollect] Modern classics

2004-01-12 Thread Jim Leonard
Feldhamer, Stuart wrote: Anywhere from $100-$200. This one is actually worth something to me (but not that much), as it has the first quasi-IBM-releases of Mission Asteroid, Dark Crystal, Mystery House, etc. But they're just Apple .DSK images running in an emulator. That is *NOT* what I would

RE: [SWCollect] Modern classics

2004-01-12 Thread Feldhamer, Stuart
Yeah, I know. That's why I said quasi. But at least it's an official emulator release. BTW, I didn't know there was an IBM release of Ulysses. Does anyone have it? On the same note, I had heard there was an IBM release of Time Zone, but I've yet to see one. Does anyone have that? Stuart

Re: [SWCollect] Modern classics

2004-01-12 Thread Jim Leonard
Feldhamer, Stuart wrote: Yeah, I know. That's why I said quasi. But at least it's an official emulator release. BTW, I didn't know there was an IBM release of Ulysses. Does anyone have it? On the same note, I had heard there was an IBM release of Time Zone, but I've yet to see one. Does anyone

RE: [SWCollect] Modern classics

2004-01-12 Thread Feldhamer, Stuart
Wow. I did not know that. Is the game available somewhere online for download? The IBM version, I mean. Stuart -Original Message- From: Jim Leonard [mailto:[EMAIL PROTECTED] Sent: Monday, January 12, 2004 11:16 AM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Modern classics

Re: [SWCollect] Mt. Drash cassette and market value

2004-01-12 Thread Edward Franks
On Jan 12, 2004, at 9:38 AM, Jim Leonard wrote: Edward Franks wrote: I've got the C64 version. Did Pavlish work on that port? I did a bit of Googling on Wasteland, but didn't see a clear answer. SMACK Infidel! Use mobygames.com and you'll have the answer in seconds. I did. ;-) It is

Re: [SWCollect] Modern classics

2004-01-12 Thread BL
I ran a successful business selling items for Asheron's Call for about 2 years; had a webstore and all. I actually quit my job to do it, and I subtracted several people to help make a great selection available at all times.. it was fun while it lasted. But of course, as with any online rpg, the

RE: [SWCollect] Modern classics

2004-01-12 Thread Feldhamer, Stuart
I'm not much of an RPG gamer but I loved the original Pool of Radiance and sequels. I'd say try some of the early Ultima games; they are strong on characters, setting, and gameplay (in general). I've played and finished Ultimas 3 and 5. My only complaint is they get way too difficult towards the

Re: [SWCollect] Modern classics

2004-01-12 Thread Howard Feldman
If you like Wasteland, you absolutely MUST try the Bard's Tale series (III is the best, but the others are great too) and Dragon Wars ('Bard's Tale IV'). You might also try Fountain of Dreams, the real sequel to Wasteland. You've also got another 5 gold box games to go Entire Pool of

Re: [SWCollect] Modern classics

2004-01-12 Thread Edward Franks
On Jan 12, 2004, at 11:58 AM, Jim Leonard wrote: Pedro Quaresma wrote: Please don't get me started on Planeboring: Torment. That game should never have been a RPG. Ah yes, Pedro, our resident RPG snob. ;-) If Planescape: Torment is a bad RPG by your standards, could you explain why? Is it

Re: [SWCollect] Modern classics

2004-01-12 Thread Edward Franks
On Jan 12, 2004, at 12:04 PM, Feldhamer, Stuart wrote: I'm not much of an RPG gamer but I loved the original Pool of Radiance and sequels. I'd say try some of the early Ultima games; they are strong on characters, setting, and gameplay (in general). I've played and finished Ultimas 3 and 5. My

Re: [SWCollect] Modern classics

2004-01-12 Thread Marco Thorek
Jim Leonard schrieb: Marco Thorek wrote: I'm not sure if we had this topic before, but what modern games, say, developed after 1994, would you consider collectible? Collectible meaning high monetary/trade value or game worth owning until end of time because it is a *good* game? In this

Re: [SWCollect] Mt. Drash cassette and market value

2004-01-12 Thread Marco Thorek
Edward Franks schrieb: It is a cassette where Richard Garriott talks about the first time years of Ultima. Is it an audio tape, as Jim hints? At first I thought it may be a video and the same that came as mpg with the Ultima collection. Marco

Re: [SWCollect] Modern classics

2004-01-12 Thread Marco Thorek
Jim Leonard schrieb: Pedro Quaresma wrote: Please don't get me started on Planeboring: Torment. That game should never have been a RPG. Ah yes, Pedro, our resident RPG snob. ;-) If Planescape: Torment is a bad RPG by your standards, could you explain why? Is it all the dialog, or

Re: [SWCollect] Mt. Drash cassette and market value

2004-01-12 Thread Edward Franks
On Jan 12, 2004, at 1:36 PM, Marco Thorek wrote: [Snip] Is it an audio tape, as Jim hints? At first I thought it may be a video and the same that came as mpg with the Ultima collection. It is an audio tape. You can listen to a RealAudio version here http://www.netassoc.net/ultima/u6cass.htm.

Re: [SWCollect] Modern classics

2004-01-12 Thread Lee K. Seitz
Marco Thorek stated: So, it seems that besides what Edward said about people buying their status to get an easy start, others also lose all rationalism over the game. The game becomes more important than life itself. In those people's minds buying anything, for whatever amount, that brings the

Re: [SWCollect] Modern classics

2004-01-12 Thread Jim Leonard
Stephane Racle wrote: If I recall, the real sequel to Wasteland was called Mean Time and was never released. Something about the project being abandoned... perhaps someone here knows how much work was actually done on it? I'm going from memory here, I could be wrong. You're correct;

Re: [SWCollect] Modern classics

2004-01-12 Thread Stephane Racle
Good info, too bad it never happened! As far as modern games go, I would consider some of the Tex Murphy adventures as classics. Overseer was a bit of a let-down (I think it was the first game ever on DVD, however, which makes it somewhat interesting), but Under A Killing Moon and The Pandora

Re: [SWCollect] Modern classics

2004-01-12 Thread Jim Leonard
Lee K. Seitz wrote: Marco Thorek stated: So, it seems that besides what Edward said about people buying their status to get an easy start, others also lose all rationalism over the game. The game becomes more important than life itself. In those people's minds buying anything, for whatever

Re: [SWCollect] Modern classics

2004-01-12 Thread BL
Jim Leonard schrieb: Sorry this is a bit off-topic, but it's been bugging me: Can someone explain to me the reasoning behind selling online stuff? No, wait -- what I really mean is, can someone explain the rationale behind *buying* online accounts/items? According to my research,

Re: [SWCollect] Modern classics

2004-01-12 Thread Lee K. Seitz
Jim Leonard stated: Lee K. Seitz wrote: What about games that actually intrude on real life? I remember reading a description of an upcoming MMRTS that said the game (or rather, your soldiers and citizens) could e-mail and/or page you if, for instance, you were unexpectedly attacked. This

Re: [SWCollect] Software Collecting Expo?

2004-01-12 Thread C.E. Forman
I would say for starters, we'd need to work out a budget and a location. It would be a good idea to have a duration in mind too. 2 days would probably be reasonable. Yeah, 2 days is probably the ideal. Get in Friday and get set up, do the actual show Saturday and Sunday, start cleaning up

Re: [SWCollect] Modern classics

2004-01-12 Thread C.E. Forman
As both a loser and an idiot, I was deeply offended by that statement. B-) - Original Message - From: Feldhamer, Stuart [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Monday, January 12, 2004 10:03 AM Subject: RE: [SWCollect] Modern classics It's pretty obvious, isn't it? There are

Re: [SWCollect] Modern classics

2004-01-12 Thread C.E. Forman
Not sure about that, but of course there was the miserable failure of Majestic (http://www.mobygames.com/game/sheet/p,3/gameId,5282/ for more info, including a review by our own CEForman) Nope, that's not it, but thanks for mentioning it. The name sounds familiar, but that's about it. (And

Re: [SWCollect] Modern classics

2004-01-12 Thread Edward Franks
On Jan 12, 2004, at 8:38 PM, Lee K. Seitz wrote: [Snip] Nope, that's not it, but thanks for mentioning it. The name sounds familiar, but that's about it. (And tell us how you really feel, C.E. 8) ) If it helps, I remember a little bit more about the game. You could schedule attacks to be

[SWCollect] Early MPOG

2004-01-12 Thread Dan Chisarick
Most of the more recent games that I would have mentioned have already mentioned... (whoever mentioned Deus Ex, what about System Shock 2, and Thief)? SS2 was really good, but Thief didn't really do it for me as far as gameplay. I love the atmosphere, but the game struck me as tedious in