On Mon, Feb 1, 2010 at 8:25 AM, Dave F. dave...@madasafish.com wrote:
Post a link when you've completed it; I'd like to see the results.
I've created a MP with highway=racetrack. I haven't marked centerlines
yet: http://www.openstreetmap.org/browse/relation/399272
Roy Wallace wrote:
I've created a MP with highway=racetrack. I haven't marked centerlines
yet: http://www.openstreetmap.org/browse/relation/399272
That's a small track. Karts I assume?
Ah I see... hmmm it works, but it seems a bit strange. I feel like I'm
marking a highway=raceway, not a
On 2/1/10 6:43 AM, Dave F. wrote:
OK, as as suggestion, how about:
As the track will be the entity most people would expect to see on the
map, tag that as highway=raceway.
Tag the way as some like highway= 'racing_line'. I looked at the image
of it in nearmap you can clearly see that
2010/1/31 Roy Wallace waldo000...@gmail.com:
On Mon, Feb 1, 2010 at 3:13 AM, John Smith deltafoxtrot...@gmail.com wrote:
... Obviously if
someone wants to spend a lot of time areas would be more accurate, but
in that case it might as well be left as a raster image.
No, because with a raster
On Mon, Feb 1, 2010 at 9:43 PM, Dave F. dave...@madasafish.com wrote:
As the track will be the entity most people would expect to see on the
map, tag that as highway=raceway.
Tag the way as some like highway= 'racing_line'.
...
Creating a new tag is not a problem, especially if it's solving a
Roy Wallace wrote:
How would you map a race track i.e. the road/gravel surface, as an area?
I'm not sure about 1) tags to use and 2) how to actually indicate the
area, i.e. as it's a circuit, I'm guessing you'd need a multipolygon
relation?
Take a look at Beverley racecourse. [1]
It sits
On 31 January 2010 22:57, Dave F. dave...@madasafish.com wrote:
Accuracy is the key point. How detailed a mapper wants to go depends on
time patience.
At some point the level of mapping will out weigh the accuracy of
those using the data and all the extra data will be constantly moved
as
John Smith wrote:
On 31 January 2010 22:57, Dave F. dave...@madasafish.com wrote:
Accuracy is the key point. How detailed a mapper wants to go depends on
time patience.
At some point the level of mapping will out weigh the accuracy of
those using the data
Depends on what you
On Sat, Jan 30, 2010 at 7:44 PM, John Smith deltafoxtrot...@gmail.comwrote:
On 31 January 2010 10:34, Roy Wallace waldo000...@gmail.com wrote:
Sure, but what about mapping the way *as an area*, e.g. if you want to
accurately trace over wide vs. narrow parts of the track? I remember
this
On Sun, Jan 31, 2010 at 8:46 AM, John Smith deltafoxtrot...@gmail.comwrote:
Again, are we trying to make a map look photo realistic?
To me a map is a set of abstract ideas that express information about
reality that can't be seen from photo imagery. Mapping road widths can
be done by
On 1 February 2010 01:51, Anthony o...@inbox.org wrote:
Among other things, I want to be able to produce
http://mytechnews.info/b/wp-content/uploads/2009/02/nuvi-lane-assistance.jpg
That's not photorealism, and it's not raster data, but that gore area is
best mapped as an area (the lanes
On 1/31/10 10:51 AM, Anthony wrote:
On Sun, Jan 31, 2010 at 8:46 AM, John Smith deltafoxtrot...@gmail.com
mailto:deltafoxtrot...@gmail.com wrote:
Again, are we trying to make a map look photo realistic?
To me a map is a set of abstract ideas that express information about
reality
On Sun, Jan 31, 2010 at 10:59 AM, John Smith deltafoxtrot...@gmail.comwrote:
On 1 February 2010 01:51, Anthony o...@inbox.org wrote:
Among other things, I want to be able to produce
http://mytechnews.info/b/wp-content/uploads/2009/02/nuvi-lane-assistance.jpg
That's not photorealism, and
On 1 February 2010 02:10, Anthony o...@inbox.org wrote:
Maybe your implementation of micro mapping lanes doesn't have anything to do
with areas, but then, if so it probably doesn't work. How do you represent
gore areas which have highly variable widths as anything but areas? If
you've got a
On Sun, Jan 31, 2010 at 11:15 AM, John Smith deltafoxtrot...@gmail.comwrote:
On 1 February 2010 02:10, Anthony o...@inbox.org wrote:
Maybe your implementation of micro mapping lanes doesn't have anything to
do
with areas, but then, if so it probably doesn't work. How do you
represent
Richard Welty wrote:
in the case of the race track example, using a way as a centerline and
including
width= tags should encompass what's needed. i can represent escape roads,
optional chicanes, pit roads, access paddock roads, etc., quite well
with those
tools.
The width=* tag doesn't
On Sun, Jan 31, 2010 at 11:57 AM, John Smith deltafoxtrot...@gmail.comwrote:
On 1 February 2010 02:50, Anthony o...@inbox.org wrote:
That it doesn't make sense? Show me the complex interchange. Then you
An example given in the past is a tri-deck road way, from memory the
middle deck is
On 1/31/10 11:38 AM, John Smith wrote:
On 1 February 2010 02:34, Dave F.dave...@madasafish.com wrote:
The width=* tag doesn't fit when you have a gradual change in width as
you would do on a track.
I would have thought that was the best case for Richard's suggestion,
irregular
On 1 February 2010 03:04, Anthony o...@inbox.org wrote:
Lat and lon please.
Check out 2009 SoTM videos on 3D mapping of road ways and inside sky
scrapers in Japan, apparently the Japanese buildings can be mini towns
inside the buildings, again check out SoTM videos.
So give me the XML.
I'll
On 1 February 2010 03:09, Richard Welty rwe...@averillpark.net wrote:
i'd be interested in examples of irregular shapes. in my experience, there
are one or more
straightaways which are wider, so the entries and exits have a change in
width, plus irregularities
due to escape roads, parking
On Sun, Jan 31, 2010 at 12:22 PM, John Smith deltafoxtrot...@gmail.comwrote:
On 1 February 2010 03:16, Anthony o...@inbox.org wrote:
If you're not going to give a real world example (complete with a
latitude
and longitude), don't bother.
I've told you where to look
I googled 2009 SoTM
On Sun, Jan 31, 2010 at 12:24 PM, Anthony o...@inbox.org wrote:
On Sun, Jan 31, 2010 at 12:22 PM, John Smith deltafoxtrot...@gmail.comwrote:
On 1 February 2010 03:16, Anthony o...@inbox.org wrote:
If you're not going to give a real world example (complete with a
latitude
and longitude),
John Smith wrote:
On 1 February 2010 02:34, Dave F. dave...@madasafish.com wrote:
The width=* tag doesn't fit when you have a gradual change in width as
you would do on a track.
I would have thought that was the best case for Richard's suggestion,
irregular shapes being the worst
On 1/31/10 12:36 PM, Dave F. wrote:
John Smith wrote:
On 1 February 2010 02:34, Dave F.dave...@madasafish.com wrote:
The width=* tag doesn't fit when you have a gradual change in width as
you would do on a track.
I would have thought that was the best case for
On Mon, Feb 1, 2010 at 3:36 AM, Dave F. dave...@madasafish.com wrote:
... the River/Riverbank could be the solution:
Use multi-polygons for the boundaries of the track/pit lanes etc. Then
add separate ways for to indicate each track configuration.
Thanks - exactly what I was looking for.
Roy Wallace wrote:
Thanks - exactly what I was looking for.
I'm guessing the multi-polygon and the ways should both be tagged in
the same way (i.e. highway=raceway, name=*, surface=*, etc.)?
You'd probably have the M-P's named after the circuit name
(Watkins-Glenn) the ways after what
On Mon, Feb 1, 2010 at 8:25 AM, Dave F. dave...@madasafish.com wrote:
Is there really no tag needed to indicate to renderers that the width
of the way is indicated by the multi-polygon rather than the way
(centerline)?
No, not for the renderer, they only render what is tagged, not what is
On 1 February 2010 06:26, Roy Wallace waldo000...@gmail.com wrote:
On Mon, Feb 1, 2010 at 3:13 AM, John Smith deltafoxtrot...@gmail.com wrote:
... Obviously if
someone wants to spend a lot of time areas would be more accurate, but
in that case it might as well be left as a raster image.
No,
On Mon, Feb 1, 2010 at 12:35 PM, Dave F. dave...@madasafish.com wrote:
I'm not sure I understand. What I mean is, if the database contains a
way with highway=raceway, *as well as* a multi-polygon (MP) with
highway=raceway, how would a renderer know not to try to render *two
different
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