Hi,
I'm downloading London, in small sections. I just exceeded my API bandwidth
limit.
Can anyone tell me what the limit is so I know not to exceed it, and how long I
have to wait until I'm allowed back in?
-mike.
michal migursk
On Mon, Sep 13, 2010 at 8:01 PM, Michal Migurski wrote:
> Hi,
>
> I'm downloading London, in small sections. I just exceeded my API bandwidth
> limit.
>
> Can anyone tell me what the limit is so I know not to exceed it, and how long
> I have to wait until I'm allowed back in?
How much more do y
On 14/09/10 03:01, Michal Migurski wrote:
I'm downloading London, in small sections. I just exceeded my API bandwidth
limit.
If you want an entire city please use planet, or a planet extract,
rather than downloading from the api.
Can anyone tell me what the limit is so I know not to excee
Hi,
Michal Migurski wrote:
I'm downloading London, in small sections. I just exceeded my API bandwidth
limit.
Get
http://download.geofabrik.de/osm/europe/great_britain/england.osm.bz2
then do
bzcat england.osm.bz2 | time osmosis --rx - --bb left=-.6 bottom=51.3
right=.4 top=51.7 --wx lond
Frederik Ramm wrote:
> [helpful response]
I've wikified this for the Developer FAQ:
http://wiki.openstreetmap.org/wiki/Developer_FAQ#I.27ve_been_blocked_from_the_API_for_downloading_too_much._Now_what.3F
cheers
Richard
--
View this message in context:
http://gis.638310.n2.nabble.com/Exceeded-A
On Sep 14, 2010, at 9:06 AM, Frederik Ramm wrote:
> bzcat england.osm.bz2 | time osmosis --rx - --bb left=-.6 bottom=51.3
> right=.4 top=51.7 --wx london.osm
>
> (or whatever "London" is for you).
>
> The whole process takes less than 10 minutes - probably faster than piecemeal
> downloading
On Tue, Sep 14, 2010 at 3:28 AM, Richard Fairhurst wrote:
>
> Frederik Ramm wrote:
>> [helpful response]
>
> I've wikified this for the Developer FAQ:
> http://wiki.openstreetmap.org/wiki/Developer_FAQ#I.27ve_been_blocked_from_the_API_for_downloading_too_much._Now_what.3F
What happens when someon
On 14/09/2010 12:55, Serge Wroclawski wrote:
It might be nice to tie in this wiki page with the error itself, so
when people are banned, it says "Go to this page for more information"
and they're given useufl information and steps they can take to
prevent it from happening again.
Not seen the me
Am 14.09.2010 02:01, schrieb Michal Migurski:
Hi,
I'm downloading London, in small sections. I just exceeded my API bandwidth
limit.
Can anyone tell me what the limit is so I know not to exceed it, and how long I
have to wait until I'm allowed back in?
Just use the live API for editing norm
On Sep 14, 2010, at 12:06 AM, Frederik Ramm wrote:
> Hi,
>
> Michal Migurski wrote:
>> I'm downloading London, in small sections. I just exceeded my API bandwidth
>> limit.
>
> Get
>
> http://download.geofabrik.de/osm/europe/great_britain/england.osm.bz2
>
> then do
>
> bzcat england.osm.bz2
On Sep 13, 2010, at 11:20 PM, Tom Hughes wrote:
> On 14/09/10 03:01, Michal Migurski wrote:
>
>> I'm downloading London, in small sections. I just exceeded my API bandwidth
>> limit.
>
> If you want an entire city please use planet, or a planet extract, rather
> than downloading from the api.
On Tue, Sep 14, 2010 at 19:02, Michal Migurski wrote:
> On Sep 14, 2010, at 12:06 AM, Frederik Ramm wrote:
>
>> Hi,
>>
>> Michal Migurski wrote:
>>> I'm downloading London, in small sections. I just exceeded my API bandwidth
>>> limit.
>>
>> Get
>>
>> http://download.geofabrik.de/osm/europe/great
On Tue, Sep 14, 2010 at 3:07 PM, Michal Migurski wrote:
>
> It'd be interesting if the limit was in some way discoverable. I understand
> that it's not a game, but it would be immensely helpful if the back-off
> message was advisory rather than punitive. I can imagine this being expressed
> as
On Sep 14, 2010, at 12:20 PM, Richard Weait wrote:
> On Tue, Sep 14, 2010 at 3:07 PM, Michal Migurski wrote:
>>
>> It'd be interesting if the limit was in some way discoverable. I understand
>> that it's not a game, but it would be immensely helpful if the back-off
>> message was advisory rath
On Sep 14, 2010, at 12:17 PM, Ævar Arnfjörð Bjarmason wrote:
> On Tue, Sep 14, 2010 at 19:02, Michal Migurski wrote:
>>
>
>> Thanks guys. I understand about the extracts, I've used them extensively for
>> years.
>>
>> I'm experimenting with a way to get at smaller areas of OSM data (generally
On Tue, Sep 14, 2010 at 9:02 PM, Michal Migurski wrote:
> Is there any interest here in publishing the OSM API via tile-like URLs? For
> example, being able to make a request like this to pull a chunk of bounded
> XML cached out of the OSM API:
> http://tile.openstreetmap.org/14/2627/6331
Michal Migurski wrote:
> I'm experimenting with a way to get at smaller areas of OSM data (generally
> city-sized) for a possible update to http://tiledrawer.com, and I'm hoping to
> understand how to both work within the API limitations and be able to
> piecemeal together a town-sized area with
> I'll experiment with TRAPI, it's very much in-line with what I was
> imagining with Z/X/Y.xml requests.
>
> -mike.
>
You can make requests via the t...@h load balancer if you're not going to run
your own server. It's highly available and is balanced across multiple
servers, so the queue is usua
On 14/09/10 12:55, Serge Wroclawski wrote:
On Tue, Sep 14, 2010 at 3:28 AM, Richard Fairhurst wrote:
Frederik Ramm wrote:
[helpful response]
I've wikified this for the Developer FAQ:
http://wiki.openstreetmap.org/wiki/Developer_FAQ#I.27ve_been_blocked_from_the_API_for_downloading_too_much._
On Sep 14, 2010, at 5:04 PM, Jeremy Adams wrote:
>> I'll experiment with TRAPI, it's very much in-line with what I was imagining
>> with Z/X/Y.xml requests.
>>
>> -mike.
>>
> You can make requests via the t...@h load balancer if you're not going to run
> your own server. It's highly available
>> You can make requests via the t...@h load balancer if you're not going to
>> run your own server. It's highly available and is balanced across multiple
>> servers, so the queue is usually quite low.
>
> Sorry, how would I do that?
>
> -mike.
Make requests to http://api1.osm.absolight.net/api
On Sep 14, 2010, at 12:02 PM, Michal Migurski wrote:
> On Sep 14, 2010, at 12:06 AM, Frederik Ramm wrote:
>
>> Hi,
>>
>> Michal Migurski wrote:
>>> I'm downloading London, in small sections. I just exceeded my API bandwidth
>>> limit.
>>
>> Get
>>
>> http://download.geofabrik.de/osm/europe/g
On Sep 15, 2010, at 6:11 AM, Jeremy Adams wrote:
>>> You can make requests via the t...@h load balancer if you're not going to
>>> run your own server. It's highly available and is balanced across multiple
>>> servers, so the queue is usually quite low.
>>
>> Sorry, how would I do that?
>>
>>
Michal Migurski wrote:
> Is it working? I'm making requests and they're timing out.
>
Yes, it is chugging along nicely at about 1 request per second (
http://api1.osm.absolight.net/haproxy?stats )
Just that there are about 200 simultaneous requests at any given time
currently (might be differe
This bandwidth limit cutoff happened to me twice - once today and once
about two weeks back when fixing duplicate data from imports.
The workflow for fixes are generally to download relatively small
piece of affected area (I use either script on planet extracts to
discover which areas contain thes
On Sep 15, 2010, at 8:45 AM, SteveC wrote:
> On Sep 14, 2010, at 12:02 PM, Michal Migurski wrote:
>
>> Thanks guys. I understand about the extracts, I've used them extensively for
>> years.
>>
>> I'm experimenting with a way to get at smaller areas of OSM data (generally
>> city-sized) for a p
Am 15.09.2010 23:37, schrieb Kai Krueger:
Michal Migurski wrote:
Is it working? I'm making requests and they're timing out.
Yes, it is chugging along nicely at about 1 request per second (
http://api1.osm.absolight.net/haproxy?stats )
Just that there are about 200 simultaneous requests at
At 2010-09-13 23:20, Tom Hughes wrote:
On 14/09/10 03:01, Michal Migurski wrote:
Can anyone tell me what the limit is so I know not to exceed it, and how
long I have to wait until I'm allowed back in?
The limit is not some sort of game where you try and download at exactly
the maximum rate al
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