Hi,
have you ever considered taking MapZen as a starting point? I would consider
MapZen as a newbie editor but it lacks some features and functionality. It
is an CloudMade project but its Open Source software based on the GPL V2.0
license.
Here is a link to its wiki entry: http://wiki.openstree
I have added this as a proposed student project for this year's Google
Summer of Code (http://wiki.openstreetmap.org/wiki/GSoC_Project_Ideas_2010).
Please feel free to add to the scope of the project.
I might leave the choice of platform (Flash, Javascript, Java etc.) as a
design choice the student
Dave Stubbs wrote:
>On Sun, Feb 28, 2010 at 5:56 PM, Randy wrote:
>>Dave,
>>
>>Do you have any way to estimate the resource requirements for Potlatch 2,
>>and what they would be if a "simple" switch were added.
>>
>
>Potlatch 2 currently runs on my netbook, and seeing as how I develop
>it on my n
On Sun, Feb 28, 2010 at 5:56 PM, Randy wrote:
> Dave Stubbs wrote:
>
>>On Fri, Feb 26, 2010 at 10:29 AM, John Smith
>>wrote:
>>>On 26 February 2010 19:44, Dave Stubbs wrote:
There are two big advantages of a simple mode to an existing full editor:
- you don't have to write the OSM
Dave Stubbs wrote:
>On Fri, Feb 26, 2010 at 10:29 AM, John Smith
>wrote:
>>On 26 February 2010 19:44, Dave Stubbs wrote:
>>>There are two big advantages of a simple mode to an existing full editor:
>>>
>>> - you don't have to write the OSM handling parts again, even a simple
>>>editor needs to
On 27 February 2010 21:17, silversurfer wrote:
> I think it would be great if the newbie editor would also work on mobile
> phones / smartphones. I think these devices will get more and more
> important. Perhaps browser-based. With the same user experience.
Touch screens make it difficult to both
I have just tried the editor, added a kiosk name, entered my account
information and saved. A look at JOSM revealed that it indeed works.
I think it would be great if the newbie editor would also work on mobile
phones / smartphones. I think these devices will get more and more
important. Per
On Fri, Feb 26, 2010 at 4:46 PM, Randy wrote:
>
> My personal preference would be to provide a little more capability,
I understand your opinion, but I expect this approach would lead to
something no more newbie-friendly than Potlatch 2.
___
talk maili
On Thu, Feb 25, 2010 at 8:42 PM, Liz wrote:
> I would suggest that Potlatch is left alone for its devotees.
So, it's been decided that Potlatch is too complicated for newbies?
Strange, I actually found it pretty easy to pick up, especially with
the "cheat sheet" in the help. Whereas JOSM I still
On 26 February 2010 22:38, Dave Stubbs wrote:
> if you're doing anything that involves not just POIs (and for various
> OSM reasons that's increasingly not so useful). This is more about
> good design than an inherent property.
Actually that's what most of this discussion has been about, making a
On Fri, Feb 26, 2010 at 10:29 AM, John Smith wrote:
> On 26 February 2010 19:44, Dave Stubbs wrote:
>> There are two big advantages of a simple mode to an existing full editor:
>>
>> - you don't have to write the OSM handling parts again, even a simple
>> editor needs to cope with some quite com
On 26 February 2010 19:44, Dave Stubbs wrote:
> There are two big advantages of a simple mode to an existing full editor:
>
> - you don't have to write the OSM handling parts again, even a simple
> editor needs to cope with some quite complex things
>
> - you provide an easy choice for the user
On Thu, Feb 25, 2010 at 10:02 PM, Roy Wallace wrote:
> On Fri, Feb 26, 2010 at 7:13 AM, Tim McNamara
> wrote:
>>
>> For future discussion, once scope has been determined: Would it be an idea
>> to provide a toggle between simple mode & complex mode inside of Potlatch,
>> rather than build a compl
If you turn on "data" on the main OSM website you get an overlay of
all the ways and nodes that are tagged. While this is not an editor it
wouldn't be very hard to extend the information pane so that you can
update information, not just view it if you are logged in.
___
Liz
what about a wikipage to collect the requirements of the N00b editor?
I find it hard to read all these mails,
What is the big list of features?
mike
On Fri, Feb 26, 2010 at 9:16 AM, Jean-Guilhem Cailton wrote:
> Jean-Guilhem Cailton a écrit :
>
> Roy Wallace a écrit :
>
> On Fri, Feb 26, 20
Jean-Guilhem Cailton a écrit :
Roy Wallace a écrit :
On Fri, Feb 26, 2010 at 7:11 AM, silversurfer wrote:
There is a similar concept on http://ae.osmsurround.org/. It is called OSM
Amenity Editor.
Wow, that's great! How did I not know about this editor? :S
Liz, how does this compare
Roy Wallace a e'crit:
On Fri, Feb 26, 2010 at 7:11 AM, silversurfer wrote:
There is a similar concept on http://ae.osmsurround.org/. It is called OSM
Amenity Editor.
Wow, that's great! How did I not know about this editor? :S
Liz, how does this compare to what you had in mind? Too si
Roy Wallace wrote:
>On Thu, Feb 25, 2010 at 7:42 PM, Liz wrote:
>>
>>I would suggest that Potlatch is left alone for its devotees.
>>
>>I'd start with the following in the design brief for the "Newbie Editor"
>>Can add nodes, label them with default tags only (other than name).
>>Can add ways, ag
silversurfer wrote:
> There is a similar concept on http://ae.osmsurround.org/. It is called OSM
> Amenity Editor.
In order to be a truly easy editor it would need fixed and localized
data entry masks instead of text fields. Imo, we cannot expect newbies
to look up and edit raw key/value strings
On Fri, Feb 26, 2010 at 7:13 AM, Tim McNamara
wrote:
>
> For future discussion, once scope has been determined: Would it be an idea
> to provide a toggle between simple mode & complex mode inside of Potlatch,
> rather than build a completely new editor?
I think it first depends on what we decide
On Fri, Feb 26, 2010 at 7:11 AM, silversurfer wrote:
>
> There is a similar concept on http://ae.osmsurround.org/. It is called OSM
> Amenity Editor.
Wow, that's great! How did I not know about this editor? :S
Liz, how does this compare to what you had in mind? Too simple? I
think it would be ve
A simple/complex switch in an existing editor is a nice idea.
I didn't suggest it because Potlatch is the obvious candidate and I know
nothing about Flash programming, so couldn't offer to help do that - I would
have a bit more chance with a Java applet, but I am a bit old fashioned like
that!
Jav
On 26 February 2010 09:47, Graham Jones wrote:
>
> We could then have a nice banner on the bottom of the screen pointing to
> the descriptions of the other editors that would allow you to add or change
> geometries.
>
>
+1
I think the app should provide some form of stepping stone functionality fo
There is a similar concept on http://ae.osmsurround.org/. It is called OSM
Amenity Editor.
gkai
On Thu, 25 Feb 2010 21:47:18 +0100, Graham Jones
wrote:
> I are with keeping the scope very limited - if we start to add too many
> features you will get Potlatch, which would defeat the objec
I are with keeping the scope very limited - if we start to add too many
features you will get Potlatch, which would defeat the object of a very
simple, easy to use editor for people that do not understand much about the
underlying data structure.
I think that Adding POIs and changing labels of ex
On Fri, Feb 26, 2010 at 6:29 AM, Roy Wallace wrote:
>
> How about an even bigger step back?
Actually I just realised that, alternatively, perhaps we could be
looking at something like "Mapzen POI Collector" for the desktop?
___
talk mailing list
talk@o
On Thu, Feb 25, 2010 at 7:42 PM, Liz wrote:
>
> I would suggest that Potlatch is left alone for its devotees.
>
> I'd start with the following in the design brief for the "Newbie Editor"
> Can add nodes, label them with default tags only (other than name).
> Can add ways, again default tag list on
andrzej zaborowski wrote:
>All I'm saying is you surely remember all these threads on this list
>and if you want to make a new editor that's easier than Potlatch then
>it's more likely that there will be this kind of voices. And if the
>editor soon gets banned then it wasn't very useful to spend
On 25 February 2010 16:04, David Fawcett wrote:
> On Thu, Feb 25, 2010 at 7:03 AM, andrzej zaborowski wrote:
>
>> I don't want to Imagine the BAN THE NEW EDITOR voices here though.
>> Potlatch was already considered too accessible by a lot of people,
>> including me, although I think I got over i
On Feb 25, 2010, at 6:32 AM, Ian Dees wrote:
> Most of this is fairly trivial. The trickiest part is (a) making an
> API call to return the way closest to a given pair of coordinates
> and (b) make it fast enough for franticly-clicking newbies to not
> get upset when it doesn't respond immed
I am guessing that OpenLayers could already have most of the
functionality that is needed. The primary issue is with the practical
limit on the number of vector features being handled by the browser.
When used in IE, that is about 300 features.
If you can manage the number of features downloaded
On Thu, Feb 25, 2010 at 7:03 AM, andrzej zaborowski wrote:
> I don't want to Imagine the BAN THE NEW EDITOR voices here though.
> Potlatch was already considered too accessible by a lot of people,
> including me, although I think I got over it, because of the "very
> non-technical" mappers it inv
On Thu, Feb 25, 2010 at 8:16 AM, Emilie Laffray wrote:
> On 25 February 2010 13:00, John Smith wrote:
>
>> On 25 February 2010 22:23, Emilie Laffray
>> wrote:
>> > A full Javascript implementation is certainly possible with some of the
>> new
>> > feature that are only in some browsers (read for
On 25 February 2010 13:00, John Smith wrote:
> On 25 February 2010 22:23, Emilie Laffray
> wrote:
> > A full Javascript implementation is certainly possible with some of the
> new
> > feature that are only in some browsers (read forget all browser except
> for
>
> I think you are over playing th
On 25 February 2010 22:23, Emilie Laffray wrote:
> A full Javascript implementation is certainly possible with some of the new
> feature that are only in some browsers (read forget all browser except for
I think you are over playing this, the openlayers JS can already do a
lot in existing browser
On 25 February 2010 10:42, Liz wrote:
> I would suggest that Potlatch is left alone for its devotees.
>
> I'd start with the following in the design brief for the "Newbie Editor"
> Can add nodes, label them with default tags only (other than name).
> Can add ways, again default tag list only, othe
On 25 February 2010 13:30, Ian Dees wrote:
> On Thu, Feb 25, 2010 at 6:23 AM, Emilie Laffray
> wrote:
>>
>>
>> On 25 February 2010 12:14, Gaz Davidson wrote:
>>>
>>> If there are plans for a new web editor, can avoiding Flash be part of
>>> the considerations?
>>>
>>
>> I would like to know what
On Thu, Feb 25, 2010 at 6:23 AM, Emilie Laffray wrote:
>
>
> On 25 February 2010 12:14, Gaz Davidson wrote:
>
>> If there are plans for a new web editor, can avoiding Flash be part of
>> the considerations?
>>
>>
> I would like to know what you suggest in order to replace Flash. While I
> dislike
On 25 February 2010 12:14, Gaz Davidson wrote:
> If there are plans for a new web editor, can avoiding Flash be part of
> the considerations?
>
>
I would like to know what you suggest in order to replace Flash. While I
dislike Flash quite a bit, I fail to see what you could actually use to
replac
If there are plans for a new web editor, can avoiding Flash be part of
the considerations?
___
talk mailing list
talk@openstreetmap.org
http://lists.openstreetmap.org/listinfo/talk
Op 25-02-10 10:50, John Smith schreef:
> On 25 February 2010 19:42, Liz wrote:
>> I would suggest that Potlatch is left alone for its devotees.
>>
>> I'd start with the following in the design brief for the "Newbie Editor"
>> Can add nodes, label them with default tags only (other than name).
>> C
That would include a better way to add comments to way and tag them for
quality.
___
talk mailing list
talk@openstreetmap.org
http://lists.openstreetmap.org/listinfo/talk
I would like to see a global bug tracking and issue system for josm.
that would include automatic checks on upload.
imagine if all validity checks were stored globally.
you could also do a validity filter on the map and only show validated ways.
mike
On Thu, Feb 25, 2010 at 11:13 AM, John Smith wr
On 25 February 2010 20:10, Richard Mann
wrote:
> Error-checking sounds like a great way of putting scary pop-ups on the
> screen to frighten newbies. So you'd have to be very very careful how
> clear they were. If in doubt leave them out. Leave these bugs to be
> detected by keepright etc.
True,
Error-checking sounds like a great way of putting scary pop-ups on the
screen to frighten newbies. So you'd have to be very very careful how
clear they were. If in doubt leave them out. Leave these bugs to be
detected by keepright etc.
But there should be a way of editing names of existing objects
On 25 February 2010 19:42, Liz wrote:
> I would suggest that Potlatch is left alone for its devotees.
>
> I'd start with the following in the design brief for the "Newbie Editor"
> Can add nodes, label them with default tags only (other than name).
> Can add ways, again default tag list only, othe
I would suggest that Potlatch is left alone for its devotees.
I'd start with the following in the design brief for the "Newbie Editor"
Can add nodes, label them with default tags only (other than name).
Can add ways, again default tag list only, other than name.
Very limited deletion ability (no c
47 matches
Mail list logo