OK well here is what is going to be nuked. Looks like the effect is
pretty localized in what I'm guessing is one or two sub-basins.
http://i.imgur.com/WJaad.png
I haven't heard back from the user yet but I will send them another
message with a link to this image as well. Chances are this means
th
On 5/4/2011 11:32 PM, Toby Murray wrote:
Even found a lonely two last touched (after 4 and 6
revisions) by some user named "NE2" :)
Most likely caused by this: http://trac.openstreetmap.org/ticket/2700
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On Mon, May 2, 2011 at 12:55 AM, Nathan Edgars II wrote:
> If you can catch the xapi when it's up,
> http://wiki.openstreetmap.org/wiki/Xapi#Child_Element_Predicates might be
> easier. Unfortunately I don't think you can do both [not(tag)] and
> [not(way)], so you'll have to filter in JOSM.
Thank
I see 4 related but different issues here.
- New users (or un-noticed users that make poor edits) that cause
problems for several reasons.
- bots having unintended consequences
- new to import users (like the first one but at a new level)
- poor tools or instructions on making use o
On 5/2/2011 10:54 AM, Martijn van Exel wrote:
Probably one of the main challenges for a rep system is getting the
balance just right: you want to stimulate doing good things but reduce
collateral damage (badge hunting) as much as possible. You wouldn't want
to reward pure quantity - anyone can ad
On Mon, May 2, 2011 at 11:47 AM, Nathan Edgars II wrote:
> On 5/2/2011 4:29 AM, Martijn van Exel wrote:
>
>> On Mon, May 2, 2011 at 9:22 AM, Nathan Edgars II >http://wiki.openstreetmap.org/wiki/File:West_Harrisburg.jpg
>> As such, it could help
>> reduce - though never fully prevent - cases li
On 5/2/2011 12:50 AM, Toby Murray wrote:
Then some god damned bot came along and merged all the duplicate
nodes
I'll bet the bot got a virtual good guys badge for that day...
http://matt.dev.openstreetmap.org/dupe_nodes/leaderboard.html
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On 5/2/2011 12:50 AM, Toby Murray wrote:
Ideally there would be
an option to delete all nodes in the changeset except if the node is
in use by another way. Or is there a better way to handle this?
I don't know that this is a better way, but what about an intelligent
NHD upload for the areas
On 5/2/2011 4:29 AM, Martijn van Exel wrote:
On Mon, May 2, 2011 at 9:22 AM, Nathan Edgars II http://wiki.openstreetmap.org/wiki/File:West_Harrisburg.jpg
As such, it could help
reduce - though never fully prevent - cases like the one you link to.
How is that? West Harrisburg was created using o
On Mon, May 2, 2011 at 9:22 AM, Nathan Edgars II wrote:
> On 5/2/2011 2:32 AM, Martijn van Exel wrote:
>
>> I
>> believe giving new mappers concrete, attainable goals and a sense of
>> accomplishment - badges - could really help to retain motivation.
>>
>
> Goal: I want to make the map around me
On 5/2/2011 2:32 AM, Martijn van Exel wrote:
I
believe giving new mappers concrete, attainable goals and a sense of
accomplishment - badges - could really help to retain motivation.
Goal: I want to make the map around me correct.
Adding MMORPG grinding is not the answer, if only because we hav
On Sun, May 1, 2011 at 9:44 PM, Richard Welty wrote:
> On 5/1/11 2:35 PM, Toby Murray wrote:
>
>> On Sun, May 1, 2011 at 1:28 PM, Richard Weait wrote:
>>
>>> On Sun, May 1, 2011 at 2:23 PM, Alan Millar
>>> wrote:
>>>
Yeah... Every time I go editing in some new place, I always find
ano
On 5/2/2011 12:50 AM, Toby Murray wrote:
Tomorrow I think I may try to use my local pgsnapshot database to
query all untagged, unconnected nodes in the region and nuke them from
that.
If you can catch the xapi when it's up,
http://wiki.openstreetmap.org/wiki/Xapi#Child_Element_Predicates might
So it gets worse. It seems that the failure of this changeset was
probably noticed. Later the same day, another changeset[1] was created
that uploaded duplicate nodes but also got at least some (but
apparently not all) of the ways in there.
Then some god damned bot came along and merged all the du
On 5/1/2011 6:19 PM, Ben Supnik wrote:
If/when you make contact with the importer, it would be useful to know
what went wrong exactly, e.g. did an automated part of the conversion
fail, what was the last phase of the import the user checked, did the
import fail on upload, etc.
Given the discussi
Hi Toby,
If/when you make contact with the importer, it would be useful to know
what went wrong exactly, e.g. did an automated part of the conversion
fail, what was the last phase of the import the user checked, did the
import fail on upload, etc.
Given the discussion of NHD imports last wee
On 5/1/2011 5:23 PM, Mike N wrote:
On 5/1/2011 3:39 PM, Nathan Edgars II wrote:
blindly copying route numbers from TIGER into refs
I'll have to admit that I have done this for most of the stuff I have
ref'd because I usually don't have a more authoritative source.
Hopefully you realize that
On 5/1/2011 3:39 PM, Nathan Edgars II wrote:
blindly copying route numbers from TIGER into refs
I'll have to admit that I have done this for most of the stuff I have
ref'd because I usually don't have a more authoritative source.
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On 5/1/11 2:35 PM, Toby Murray wrote:
On Sun, May 1, 2011 at 1:28 PM, Richard Weait wrote:
On Sun, May 1, 2011 at 2:23 PM, Alan Millar wrote:
Yeah... Every time I go editing in some new place, I always find another
reason to hate newbies, too.
I think that is different in a significant way
On 5/1/2011 2:23 PM, Alan Millar wrote:
On May 1, 2011, at 10:25 AM, Toby Murray wrote:
Every time I go editing in some new place, I always find another
reason to hate imports.
Yeah... Every time I go editing in some new place, I always find another
reason to hate newbies, too.
Personally
On May 1, 2011, at 11:28 AM, Richard Weait wrote:
> I think that is different in a significant way. It is much easier to
> "fix a newbie" than to fix an import.
Not if you start your conversation with them with "I hate newbies". That was
my real point.
- Alan
Hi,
Imports have gotten quite a bad reputation in the community as being more of
a harm than a help.
Partly this is for "ideological" reasons, opposing any form of import, but a
good deal is also due to the fact that many imports are less than ideal on
the technical execution side.
We need to tr
On Sun, May 1, 2011 at 1:28 PM, Richard Weait wrote:
> On Sun, May 1, 2011 at 2:23 PM, Alan Millar wrote:
>> Yeah... Every time I go editing in some new place, I always find another
>> reason to hate newbies, too.
>
> I think that is different in a significant way. It is much easier to
> "fix
On Sun, May 1, 2011 at 2:23 PM, Alan Millar wrote:
> On May 1, 2011, at 10:25 AM, Toby Murray wrote:
>> Every time I go editing in some new place, I always find another
>> reason to hate imports.
>
> Yeah... Every time I go editing in some new place, I always find another
> reason to hate newbie
On May 1, 2011, at 10:25 AM, Toby Murray wrote:
> Every time I go editing in some new place, I always find another
> reason to hate imports.
Yeah... Every time I go editing in some new place, I always find another
reason to hate newbies, too.
If you are looking for a reason to hate something, i
On 5/1/2011 2:05 PM, Toby Murray wrote:
Arg! I was planning on taking a look through their changesets later as
well. I have an event to get to right now. I have sent a message to
the user but haven't done any reverting yet. the API seems to be
running kind of slow right now anyway so I'll probabl
On Sun, May 1, 2011 at 12:55 PM, Mike N wrote:
> I didn't look very far, but
> http://www.openstreetmap.org/browse/changeset/5190419 also looks bad: old
> upload, all nodes, an area sampling shows a string of ghost nodes. There
> are probably other bad imports there also.
Arg! I was planning on
On 5/1/2011 1:25 PM, Toby Murray wrote:
Every time I go editing in some new place, I always find another
reason to hate imports.
http://www.openstreetmap.org/browse/changeset/5186568
I will contact this user and revert the changeset shortly.
I didn't look very far, but
http://www.openstre
Every time I go editing in some new place, I always find another
reason to hate imports.
http://www.openstreetmap.org/browse/changeset/5186568
I will contact this user and revert the changeset shortly.
Dear importers: CHECK YOUR SHIT!
kthx,
Toby
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