Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-07-16 Thread tomlukeywood
Thank you for your development efforts I very much enjoy playing this game!

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-07-16 Thread onpon4
ReTux 1.0 has finally been released: https://savannah.nongnu.org/forum/forum.php?forum_id=8623

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-07-15 Thread onpon4
Contest results: https://savannah.nongnu.org/forum/forum.php?forum_id=8621

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-07-14 Thread onpon4
Small announcement: I have just finished the Japanese translation, so I will stop accepting submissions tomorrow and publish my judgments of the submitted levels shortly thereafter. So if you are working on a level, be sure to wrap it up and send it in by then. The winners (currently all

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-07-05 Thread onpon4
Just send me the .tmx file. (onp...@riseup.net)

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-07-05 Thread tomlukeywood
Ok i have my submittion i made this in tiled i am not sure how i would export it to the format re tux uses

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-07-05 Thread onpon4
> why those forums are for game development (with the exception of minetest and gbdev of which you should use the off topic fourm) as this is a competition in game development would it not be relevant? Some of them are about very specific games, one is about HTML5 (JavaScript) games, one

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-07-05 Thread tomlukeywood
"On a side note, I think it would be massively inappropriate to advertise anything to do with ReTux on any of those forums other than gamedev.net" why those forums are for game development (with the exception of minetest and gbdev of which you should use the of topic fourm) as this is a

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-07-05 Thread onpon4
I think it's a bit too late to be advertising the competition at this point, and I already extended the deadline by a few days. I can't leave the 1.0 release of ReTux in limbo forever, especially not for something as insignificant as this. On a side note, I think it would be massively

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-07-05 Thread tomlukeywood
Sorry so few people have submitted i will try to make one tonight but you could get a lot more submissions if you extended the deadline a few days and advertised the competition on a few forums. here are a few active forum websites where i think there will be people that want to enter the

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-07-05 Thread onpon4
Still only one submission... Man, this is the most disappointing thing since the ending to Dexter. The only submitted level isn't even any good (because its author didn't have the proper tools for making it and rushed to get it done); my rating for it is 2/100. Well, I'll cut one more

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-07-03 Thread jadedml
Thank god you extended the deadline. I haven't even started yet-- I'll have a late night tonight, huh?

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-07-02 Thread onpon4
Scanned from paper would be a bit much, but I have accepted images of levels for one person, and I can extend that offer to others if it would be helpful. I don't expect this to be useful for people who can get Tiled working, though (unless you don't have a copy of ReTux, perhaps). The

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-07-02 Thread dguthrie
To make it easier, you could accept sketches and designs (digital images, or scanned from paper) and then build the level yourself. Just an idea.

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-07-02 Thread onpon4
Well, this is embarrassing. Only one person sent a level in. Ironically, she wasn't even able to get Tiled to work on her system; she had to construct her level in an image editor. I'm extending the deadline to July 4. albertoefg, sietefire, root_vegetable: I hope you all can send a level

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-06-30 Thread onpon4
Don't forget: entries to the contest are due tonight. Make sure you send your entries to onp...@riseup.net by then. :)

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-06-21 Thread onpon4
Oh yeah, I forgot to update that to my new key. Thanks!

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-06-21 Thread dguthrie
Just a reminder, on your website (https://onpon4.github.io/) you say your key is 0x3D015302 but it is revoked on keyservers.

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-06-21 Thread onpon4
Ah, alright. Can you send me an email (so I know which address to send the password to)?

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-06-20 Thread davebright
Just to let you know, I am working on a level. Hopefully have it ready for the deadline.

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-06-20 Thread dguthrie
I am sorry to phrase it wrong. I meant I am unable to send money right now due to personal reasons. However, I am still happy to take part in the level-making competition! Looking forward to it! Meow ლ(=ↀωↀ=)ლ

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-06-20 Thread mnaus
If I could assist in any way, let me know. I'd probably do better as a judge than a level-maker. Although I do remember lode runner from the 1980s (a fact that really dates me!), I'm more of chess/Go type of game player. Still, I could spare some time if it would help you.

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-06-20 Thread onpon4
So, you're not participating? In that case, send what to you? I don't understand.

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-06-19 Thread dguthrie
That would be great. Please send by PGP. Search my address on pgp.mit.edu.

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-06-19 Thread onpon4
Does that mean you're participating, root_vegetable?

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-06-19 Thread dguthrie
Pour moi?

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-06-19 Thread onpon4
Just a reminder: this is the last day to get a free/gratis copy of ReTux by announcing participation in the level making contest.

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-06-15 Thread onpon4
Another ReTux release, this one making some small tweaks: https://savannah.nongnu.org/forum/forum.php?forum_id=8579 Less than a week left to get a gratis copy for participating in the level making contest! If anyone else who doesn't have a copy of ReTux already is interested in

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-06-07 Thread jadedml
Oh, cool! I'll have to order one!

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-06-05 Thread onpon4
A couple days late due to the Goblin Refuge's uploads not working correctly, but here's a quick update in video form: https://goblinrefuge.com/mediagoblin/u/onpon4/m/retux-cds-have-arrived/

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-06-01 Thread sietefire
Oh thanks, i just go to make levels now :)

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-05-30 Thread albertoefg
I am learning Tiled. I just draw my first level. I don't know how to play it yet =)

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-05-30 Thread onpon4
Great to hear! I've sent you an email with the password.

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-05-30 Thread sietefire
Hi man, i will participate, and i'll send my email

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-05-30 Thread calle
Yum, I love surströmming :)

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-05-29 Thread onpon4
It's really not that difficult to do once you get your head around it. I was able to show my younger brother (who is in grade school) how to make basic levels. The level editing guide might seem a little intimidating because it's very thorough. But these are the rough basics: - Use

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-05-29 Thread mcz
This looks fun, yet the manual for level making is a bit overwhelming to me. Basically, I need to get Tiled, the game or the game demo, and get a specific file from the game that I can modify with Tiled? I didn't read it all, but it seems there is much more to it.

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-05-29 Thread onpon4
I'm glad you like it. :) Looking forward to your entry!

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-05-28 Thread albertoefg
It is really funny!! I played it with python3 (i already had pygame for python3) and I've played a little bit and it is great, really fast and dynamic. I've never played mario that much so I rather play your game =) I will try to make a good level for the contest

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-05-28 Thread onpon4
I was going to wait until tomorrow to post this announcement, but since someone has already done something that involves the change, I've posted it now: https://savannah.nongnu.org/forum/forum.php?forum_id=8558 Three things: First, a small bugfix release of ReTux is now available. This

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-05-28 Thread onpon4
Awesome! I've sent you a response to the email you sent. :) For the record, no programming is required to create levels. (You can do some scripting if you want to, but you don't have to.)

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-05-28 Thread albertoefg
I will make a level to participate on the level contest. I have never participated and I am not a programmer but I think it will be fun =)

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-05-27 Thread jason
I like it. Lots of action. Maybe a small amount more at the beginning about the motivation behind the story and why Tux is trying to put an end to the Snow King's reign? It's the only suggestion I've got.

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-05-27 Thread onpon4
Alright, I've finished a trailer: https://goblinrefuge.com/mediagoblin/u/onpon4/m/retux-trailer/ I'd appreciate any feedback on what's shown here. I might make an improved version with a better selection of clips. Also edited http://retux.nongnu.org to list some of ReTux's particular

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-05-26 Thread onpon4
I've decided to make a trailer of sorts for ReTux splicing together some clips that show what ReTux is about, probably with the Salsa Con Carne music. So I've recorded a video of most of the game with the music off. Now I just need to select some clips to splice together... Out of

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-05-25 Thread onpon4
The deadline is July 1. Anyone can submit entries until then.

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-05-25 Thread dguthrie
When will you hold this contest until?

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-05-24 Thread dguthrie
Thanks, I have sent you an email to discuss how I can purchase the game. I would like to support your video game. It looks fun.

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-05-24 Thread onpon4
As disappointing as it would be, I have to admit, it would be insanely funny if you submitted the only 5 entries and won the entire $100 by default.

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-05-23 Thread jason
I was trying to be quiet until I'd looked into this more but since you are disappointed I will say that I may make some. I made a bunch of levels for KGoldrunner (https://jxself.org/git/?p=kxp.git) and it might be nice to try a different game. No promises though because I haven't yet

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-05-23 Thread onpon4
Well, that's an unfortunately quiet response I've had. I do hope some people participate!

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-05-22 Thread onpon4
You can certainly do that if you want to.

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-05-22 Thread onpon4
Sure, I could do that. You'd have to accept the risk of the cash being lost in transit, though, and it would have to be USD. Bitcoin would probably be a better option.

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-05-22 Thread dguthrie
Pay by cash?

Re: [Trisquel-users] New ReTux Release and a Level Making Competition

2016-05-21 Thread jadedml
Oh, this'll be fun! Hopefully it'll bring over some good levels for that Bonus Set!

[Trisquel-users] New ReTux Release and a Level Making Competition

2016-05-21 Thread onpon4
This is the announcement for the new release of ReTux: https://savannah.nongnu.org/forum/forum.php?forum_id=8550 And this is the announcement for the level making competition I'm running: https://savannah.nongnu.org/forum/forum.php?forum_id=8551 So, a lot of stuff: a new beta (which should be