> try
> import ../my_module
> instead of
> import ..my_module
> and see what happens.
> Your problem may be just that you haven't included the separator.
>
> .. means one directory higher but you must separate it from the file name.
>
> Two directories higher would be
> ../../my_module
sadly this
> You probably have a path that reaches into Domestic or Europe sub-package.
> That can happen if e. g. Project/Domestic/Europe is your current working
> directory.
>
> Try to cd into the Project folder's parent directory and see if
>
> $ python -c 'import Project.Domestic.Europe.winners'
>
> works
> Not impossible, but I doubt that.
>
> Have you followed the instructions *exactly*? If not, you have
> probably missed something. What book is it?
>
> Otherwise, the book and you are probably using different versions of
> Python. What version of Python are you using, and what is the book
> using?
i have an assignment from a book to practice implementing relative
imports. it gave a very clear and easy to follow explanation, but my
results are proving the instructions are wrong. here's what i have
tried. my folder structure:
Project /
__init__.py
main.py
Domestic /
__init__
> It would appear you're running some form of event loop, such as
> wxpython, tkinter, pygame, or whatever. If so, you have to do your
> delays using the mechanism that system defines, not using sleep(). As
> you've discovered, sleep() stops the whole thread, and that's not what
> you want. What
Hi guys. my Python tutorial set me a task to recreate a simon game
using livewires.
http://www.youtube.com/watch?v=agUABjGAJww
this is quite long, i understand if you can't help right away
summary:
i create 4 squared shaped objects(red, blue, green, yellow) as
instances for a class derived from th
> Get a slower computer.
>
> I expect that if you find an old Commodore 64 from 1982, or perhaps
> an 1984 Apple Macintosh, it might be slow enough for your count down
> idea to work. But with modern computers, counting up to, or down from,
> 5 is more or less instantaneous in human terms.
>
>
i have a way to set a timer for creating new objects copied from a
book but as i have started my next exercise in a very different way, i
want to avoid that math method/formula as it will cause me to
rearrange some classes totally...
i tried a simple method but its not working. any ideas? heres my
> Sounds as though what is wanted in a Pythonic version of an early electronic
> game "Simon" that was marketed back in the late 70's. It was roughly Frisbee
> shaped although slightly larger. The top was divided into four
> quadrant-shaped paddles each of a different color. The game consiste
> This seems less about "simon says" the social game, and more about
> "simon", the 1980s electronic toy.
>
> That toy had four colored buttons that would light up in a sequence,
> playing a tone for each color. The player would then have to press
> the buttons in the same sequence. The game woul
>> hi guy my book has set me an assignment of a simon says game but i
>> don't really understand what it's asking me to do. here's the text:
It's the last chapter of Python Prgogramming for the absolute
beginner. they have covered all the basics. Even simple tkinter apps
and Pygame games. If i und
> You should read up on the Simon Says rules and such. It's an
> established, old game. Once you get that, then work on replicating it
> through software.
>
thanks for your input. i understand Simon Says. I'm just struggling to
see the connection with the assignment. a sequence of colours and
soun
hi guy my book has set me an assignment of a simon says game but i
don't really understand what it's asking me to do. here's the text:
write a version of the simon says game where a player has to repeat an
ever-growing, random sequence of colours and sounds using the
keyboard.
Anyone understand t
thanks for all the help guys. Cherrypy it is. i will take a look at
some cgi tutorials first, as Alan suggested, to get a good
understanding of how things work.
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> What instructions are you talking about?
>
> I'm sure that was very clear in your head when you wrote that, but think
> about how it looks to us. We could be reading your email hours, days,
> even months later. We see your comment about complicated instructions,
> but all context is lost and we h
sorry steven i keep replying to sender and not tutor:(
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Hi all, i had a recent post about learning about guis and web
applications. i decided to try guis 1st, but i also decided that maybe
a very very very simple web framework would not be too much work for
me to study once in while. I decided on Flask because i read it's the
simpliest framework out of
SORRY i wrote to you not the mailing list:(
im a beginner myself, and those instructions seem very complicated for
me. But i did install Python and everything included with no problem.
You need at least Python 3.1 for this book we have. its what the
author recommended. version 2.7 as you have s
this is the same book i bought a few months ago to get me started. the
instructions i remember where clear for windows. if there is a problem
with the download files on the site, the author has the files on his
own site also:
http://www.programgames.com/page4.html
save or run the file, once insta
hey guys i just like to thank everyone for their input. Its really
helped me in deciding a lot of things. also @ Alan i think? as ive
started writing this mail it won;t let me look up previous senders but
thanks for your input. Also your field of work sounds very interesting
indeed. I can't dare to
Hi Alan thanks so much for your helpful answers.
> probably wxPython or GTk
> But if you want to get serious about GUIs I'd probably suggest wxPython
> instead - it ultimately is more powerful and complete and if you are only
> just starting will be easy to learn whereas learning Tkinter and conv
hey you didnt read my question:( i dont enjoy either because i have no
experience with them. so im asking questions about peoples personal
experiences with the 2 areas which can give me further information to
research on.
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sorry wrong i didnt send mail right.
hey i didnt explain it properly, i wasn't asking what language to use
or learn. I am only going to be using Python. I meant whic area to
study on 1st, GUI programing e.g Tkinter or Programming with a web
framwork e.g Django.
_
hey guys as i program more, i think of silly questions i would like
answers to. if anyone doesnt mind entertaining my question, please do
answer:) I have just about finished my beginner tutorial, just a few
exercises left. i feel confident using Python now but im still not
sure which direction i wa
thanks guys. Eryksun your explaination was brilliant and clear. i
understood what you explained but got a bit confused with this line:
The bottom of the next pizza is at y = 100 + 100 = 200
if this Pizza (pizza.b) was on hold at position y = 100 and the
previous pizza(pizza.a) had fallen an addi
Hi guys ive been reading a beginners book on python and the author
created a simple game with the liewires package. I understand the
explaination but there is just 1 part that i don't quite get. I'm not
great at maths but this isn't complex at all. i don't know if i should
post the whole code, cos'
>Hi Victoria. im a total beginner aswell but i noticed something. shouldnt this
>line:
else: return s(0) == s(-1) and isPalindrome (s[1:-1])
be
else: return s[0] == s[-1] and isPalindrome (s[1:-1])
it looks like you have the string s as a function which you are trying
to call. what you wante
6 PM, Alexandre Zani wrote:
> On Mon, Jul 16, 2012 at 5:09 AM, Matthew Ngaha
> wrote:
> > Hi all. I'm new to Python and Programming in general. I've started out
> with
> > Python for beginners, and so far so good. My friend who i might add, is
> not
> &
Hi all. I'm new to Python and Programming in general. I've started out with
Python for beginners, and so far so good. My friend who i might add, is not
a programmer but has had experience in the world of programming (i dont
know how much but he claims a lot), has told me to forget about Python and
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