Hi Danny, no, I don't think there's any disk access, and the memory of the
two machines is rather different: one is 4 Gb or so, the other 9 changing
to 12 any day... but I think I haven't been rigorous enough to justify a
great deal more attention here. I am convinced that I should just keep
develo
There's an assumption in the question here that all programs are CPU bound.
I actually do not think so. From prior discussion about what the
program is doing, I got the impression that it was trying to hold
gigabytes of data in RAM. Isn't that still true? If so, then I would
be very surprised i
On Fri, Jan 03, 2014 at 08:38:47PM -0500, Keith Winston wrote:
> The thing that put me on edge was noticing that my simple
> Chutes & Ladders game doesn't go ANY faster on a machine that benchmarks
> perhaps 1000 times faster than another...
Damn! You've discovered our secret! Hidden deep insight
On 01/04/2014 02:38 AM, Keith Winston wrote:
The thing that put me on edge was noticing that my simple
Chutes & Ladders game doesn't go ANY faster on a machine that benchmarks
perhaps 1000 times faster than another...
You could say this about most programs in most langs. Actually, some even
re
On 01/04/2014 10:14 AM, Steven D'Aprano wrote:
While I agree with Devin, it is possible to write absurdly slow code in
*any* language. This is why is is better to write straightforward,
simple code in preference to complicated, intricate code -- it is easier
to understand simple code, which means
On Fri, Jan 03, 2014 at 02:11:21PM -0800, Devin Jeanpierre wrote:
> On Fri, Jan 3, 2014 at 1:53 PM, Keith Winston wrote:
> > I am gearing up for the next project (yeah, an eventual end to Chutes &
> > Ladders!). It is a typing tutor, I am inclined to use it to learn Dvorak but
> > I would expect i
On Fri, Jan 3, 2014 at 11:14 PM, Mark Lawrence wrote:
> On 03/01/2014 21:41, Keith Winston wrote:
>
>> --
>> Keith
>>
>>
> Frankly I think you're lining up to jump fences when you're actually
> riding on the flat :)
>
Fair enough, but I am thinking of the next project as a long-term
dabbling: ho
On 03/01/2014 21:41, Keith Winston wrote:
--
Keith
Frankly I think you're lining up to jump fences when you're actually
riding on the flat :)
--
My fellow Pythonistas, ask not what our language can do for you, ask
what you can do for our language.
Mark Lawrence
_
Truth in advertising: I just realized a Core I7 only benchmarks about 10x
faster than a Core 2 Duo, using Passmark. Wow, something like 6 years newer
and only 10 times? Anyway, I'd STILL expect to see some of that in the
program performance, though maybe once I get it ironed out it will be a
little
Just to be clear, what I'm asking this typing tutor to do is vastly more
than normal, albeit still not seemingly very much. In most programs, they
give you a sentence or paragraph to type, and then time how long it takes.
I'm talking about timing every keypress, and modifying the text stream
based
On 03/01/14 21:53, Keith Winston wrote:
Ladders!). It is a typing tutor, I am inclined to use it to learn Dvorak
but I would expect it easily adapted to QWERTY or anything else.
...
My concern is with speed. This will have to keep up with (somewhat
arbitrarily) fast typing,
Lets see. The spee
Okay, thanks, I'll probably be proceeding over the next few weeks, as I
finish up my Chutes & Ladders project... I think I have to do a bit more
code/manual reading in proportion to my coding for a bit, also. Thanks for
the insights.
K
On Fri, Jan 3, 2014 at 6:12 PM, spir wrote:
> On 01/03/201
On 01/03/2014 10:53 PM, Keith Winston wrote:
My concern is with speed. This will have to keep up with (somewhat
arbitrarily) fast typing, while doing background processing, with a GUI of
course.
I wouldn't even bother. Try & see, you may be surprised. There are several
factors at play:
* The c
On Fri, Jan 3, 2014 at 1:53 PM, Keith Winston wrote:
> I am gearing up for the next project (yeah, an eventual end to Chutes &
> Ladders!). It is a typing tutor, I am inclined to use it to learn Dvorak but
> I would expect it easily adapted to QWERTY or anything else.
>
[snip]
>
> I hope Python is
Just to be clear: this is equal parts learning Python project, prototype
tutorial software project, OOP practice, and the beginning of a more
general inquiry into learning styles/paradigms/parameters... I'm (slowly)
writing some of these ideas up in a separate doc.
On Fri, Jan 3, 2014 at 4:53 PM,
Shoot, sorry for the empty message. Here's what I was going to say:
I am gearing up for the next project (yeah, an eventual end to Chutes &
Ladders!). It is a typing tutor, I am inclined to use it to learn Dvorak
but I would expect it easily adapted to QWERTY or anything else.
The basic idea is b
--
Keith
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