On Thu, 2005-01-13 at 13:47, Karl Ove Hufthammer wrote:
> Lately the text rendering in Tux Paint has reverted to a 'crazy legs'
> rendering, where the glyphs don't have the same baseline.
>
> I've updated several applications and libraries recently, and that may be
> what's causing this. I remem
Start-up will go faster if some of the work is put
in threads. This is particularly true for disk reads.
When the canvas shows, only the paint tool needs to
be ready. Other stuff (stamps, fonts, magic) can
continue to load in the background.
Three solutions to handle fast-clicking users:
a. show
On Thu, 2005-01-13 at 14:10, Bill Kendrick wrote:
> Albert definitely comes from the "kids want to draw blood and guts" camp.
> That's fine, but now that we have guns, tanks and explosions in the stamps,
> I'm definitely seeing a need to split them up, so that parents can choose
> which things to
On Thu, Jan 13, 2005 at 05:37:09PM +0100, Karl Ove Hufthammer wrote:
> I'm not sure. And Bill actually *has* used a darker red in parts
> of the drawing.
In the bridge picture, I simply used the "Darken" tool.
(You'll notice the hills in the background are darker there, too,
since the darken tool
On Thu, Jan 13, 2005 at 10:12:04AM +0100, Karl Ove Hufthammer wrote:
> I didn't change the red. But we could add an extra, dark red (if we remove
> the 'Colours' label).
In creating these two pictures: (current as of 2005-01-12)
http://www.newbreedsoftware.com/tuxpaint/gallery/?cur_pict=0
ht
On Thu, Jan 13, 2005 at 04:36:32PM +, Albert Cahalan wrote:
> Modified Files:
> colors.h
> Log Message:
> informative version
> const char * const color_names[NUM_COLORS] = {
>gettext_noop("Black!"),
> - gettext_noop("Dark grey!"),
> - gettext_noop("Light grey!"),
> + gettext_
On Thu, Jan 13, 2005 at 10:50:44AM +0100, Karl Ove Hufthammer wrote:
> The new Gimp 2 (currently 2.2.2) interface is *much* better than
> earlier versions, though.
I honestly don't find it much different, in so far as being kind of
a weird interface compared to other apps. It IS quite improved, a
Lately the text rendering in Tux Paint has reverted to a 'crazy legs'
rendering, where the glyphs don't have the same baseline.
I've updated several applications and libraries recently, and that may be
what's causing this. I remember seeing this bug earlier, on both Linux and
Windows.
Anybody
On Thu, 2005-01-13 at 11:37, Karl Ove Hufthammer wrote:
> Albert Cahalan <[EMAIL PROTECTED]> wrote in
> >>> 4. washed out dark blue
> >>
> >> I've made it darker. Better? The old one was *too* dark to be
> >> usuable.
> >
> > For what?
>
> Stamp tinting, for instance.
First, look at the car in m
On Thu, 2005-01-13 at 11:37, Karl Ove Hufthammer wrote:
> Albert Cahalan <[EMAIL PROTECTED]> wrote in
> > Take a look at the bridge drawing in the gallery.
> > It would look better with a darker red.
>
> I'm not sure. And Bill actually *has* used a darker red in parts
> of the drawing.
>
> > Als
Albert Cahalan <[EMAIL PROTECTED]> wrote in
news:[EMAIL PROTECTED]:
> On Thu, 2005-01-13 at 04:12, Karl Ove Hufthammer wrote:
>> On Thu, Januar 13, 2005 4:10 am, Albert Cahalan sa:
>
>>> 5. a darker red, more like the stop signs
>>
>> I didn't change the red. But we could add an extra, dark red
>>
Hello !
It looks nice. Oh man, i am a 26 years old kid :-)
CU
> The (new) darker blue works nicely for that phony look
> that some people seem to like:
>
>
> ___
> Tuxpaint-dev mailing list
> Tuxpaint-dev@tux4kids.net
> http://tux4kids.net/mailman
The (new) darker blue works nicely for that phony look
that some people seem to like:
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On Thu, 2005-01-13 at 04:12, Karl Ove Hufthammer wrote:
> On Thu, Januar 13, 2005 4:10 am, Albert Cahalan sa:
> > 5. a darker red, more like the stop signs
>
> I didn't change the red. But we could add an extra, dark red (if we remove
> the 'Colours' label).
Take a look at the bridge drawing in
Albert Cahalan <[EMAIL PROTECTED]> wrote in
news:[EMAIL PROTECTED]:
>> The Gimp's GUI is indeed terrible (and not 'standard'!).
>
> I'm glad I'm not the only one who thinks the GUI is terrible.
> If you enable the menubar though, it's fairly standard.
The new Gimp 2 (currently 2.2.2) interface is
On Thu, Januar 13, 2005 4:10 am, Albert Cahalan sa:
> Possibly good changes:
>
> 1. lavendar (not "violet", which you can't get) instead of magenta
>(though losing magenta is painful)
Well, violet has several meanings in English. See f.i.:
http://dictionary.reference.com/search?q=violet
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