[Bug 367379] Re: wine crashes in Source games since jaunty

2015-07-15 Thread dino99
this is no more a supported version ** Changed in: wine (Ubuntu) Status: Incomplete = Invalid -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/367379 Title: wine crashes in Source games since

[Bug 367379] Re: wine crashes in Source games since jaunty

2011-03-15 Thread Dan Kegel
I'm seeing this now on every other run of Dragon Age Origins with wine from git: bt_audio_service_open: connect() failed: Connection refused (111) Cannot connect to server socket err = No such file or directory Cannot connect to server socket jack server is not running or cannot be started mmap()

[Bug 367379] Re: wine crashes in Source games since jaunty

2010-09-16 Thread starslights
Hello, About Wine, from recent version, it's possible to quit the applications or games who can cause a problems , so now the bugs are fixed and i never has any more crash system caused by wine. So i close the wine status too. Best Regards Stars -- wine crashes in Source games since jaunty

[Bug 367379] Re: wine crashes in Source games since jaunty

2010-09-16 Thread starslights
Oh sorry, i am not the original reporter, so i can't make invalid my own, Well, about wine, i play many games actually like Fallout3, Alpha Protocol, Steam or Applications like Utorrent, mkvmerge, winrar, ect and all work fine. So i recommend to make that bug as fixed, Thanks :D -- wine

[Bug 367379] Re: wine crashes in Source games since jaunty

2010-09-13 Thread rusivi1
Thank you for posting this bug. Does this issue occur in latest WINE? ** Changed in: wine (Ubuntu) Status: Confirmed = Incomplete ** Changed in: pulseaudio Status: New = Fix Released -- wine crashes in Source games since jaunty https://bugs.launchpad.net/bugs/367379 You received

[Bug 367379] Re: wine crashes in Source games since jaunty

2010-01-14 Thread Launchpad Bug Tracker
This bug was fixed in the package pulseaudio - 1:0.9.22~0.9.21+341 -g62bf-0ubuntu1 --- pulseaudio (1:0.9.22~0.9.21+341-g62bf-0ubuntu1) lucid; urgency=low * New snapshot based on stable-queue git branch (testing requested specifically by upstream) - LP: #164745, #173212,

[Bug 367379] Re: wine crashes in Source games since jaunty

2010-01-14 Thread Launchpad Bug Tracker
** Branch linked: lp:ubuntu/pulseaudio -- wine crashes in Source games since jaunty https://bugs.launchpad.net/bugs/367379 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com

[Bug 367379] Re: wine crashes in Source games since jaunty

2009-11-19 Thread starslights
Hello, I run kubuntu karmic 9.10 on x86 64 and most of time wine crash with games, or windows programs, no matter what. Some time it debug and take time but i don't find the rapport somewhere . best regards -- wine crashes in Source games since jaunty https://bugs.launchpad.net/bugs/367379

[Bug 367379] Re: wine crashes in Source games since jaunty

2009-07-27 Thread Daniel Nelson
If you don't want to disable pulseaudio, I found an alternate workaround: In CIV4 at least, simply editing /etc/pulse/client.conf and setting disable-shm = yes instead of disable-shm = no eliminates crashing. then run: $ killall pulseaudio start-pulseaudio-x11 or reboot to activate the changes.

[Bug 367379] Re: wine crashes in Source games since jaunty

2009-06-23 Thread ubuntnoob
Jorenko, when i said autoscan to off i ment to say 'autospawn = no', but i'm special, and got the word wrong. But, i checked out the link, and updated wine in synaptic, also it downloaded wine-gecko, which after reading the description, i think i can get rid of that. Anyways, works like a

[Bug 367379] Re: wine crashes in Source games since jaunty

2009-06-23 Thread ubuntnoob
Anyone have a lead on this? I've been seaching through wineforums, ubuntuforums etc, and this is by far the most helpful - got CS:Source to actually play, but as noted above by thelamer , sound cuts in and out (mostly out) and is real laggy, I set autoscan to off, and thats what got CS actually

[Bug 367379] Re: wine crashes in Source games since jaunty

2009-06-23 Thread Jorenko
ubuntnoob: I've had much more success recently with disabling pulseaudio: 1. Edit /etc/pulse/client.conf and set autospawn = no 2. pulseaudio -k 3. start your game Works like charm for the last few weeks. As for speed, you may get better performance on the latest (beta) builds directly from

[Bug 367379] Re: wine crashes in Source games since jaunty

2009-06-16 Thread e64462
I'm having this exact problem... pretty much as soon as I connect to a server the game crashes. I'm trying to play Counter-Strike. I'm using Jaunty. The seemingly relevant error message in my terminal is: E: shm.c: mmap() failed: Cannot allocate memory E: shm.c: mmap() failed: Cannot allocate

[Bug 367379] Re: wine crashes in Source games since jaunty

2009-05-16 Thread Thelamer
I can confirm this bug with pulseaudio. I am running jaunty and wine 1.1.19. I tried disabling autospawn pulseaudio and going with alsa only. This works but the game lags ever 10-15 seconds when a lot of sound is going on. Not really a solution in my mind. -- wine crashes in Source games since

[Bug 367379] Re: wine crashes in Source games since jaunty

2009-05-12 Thread Annika
I tried using OSS in wine and still got the same crash. So it doesn't appear to help. Jaunty 64 Bit, Realtek Soundcard recognized as Audio device: Intel Corporation 82801JI (ICH10 Family) HD Audio Controller by the system, Wine 1.1.19, got the bug playing Counterstrike Source (well, not really

[Bug 367379] Re: wine crashes in Source games since jaunty

2009-05-12 Thread Susan Cragin
My comment above was misleading, since it implies that with OSS my program does not crash at all, and that is not true. With ALSA, the program freezes quickly. With OSS the program crashes after about 10-13 minutes. I am sorry for the confusion. -- wine crashes in Source games since jaunty

[Bug 367379] Re: wine crashes in Source games since jaunty

2009-05-11 Thread Scott Ritchie
This is definitely a pulseaudio issue. Some discussion in Wine IRC channel: (01:02:53 AM) stringfellow_: just a wild guess, but mmap() failing could be bug 13335, maybe the patches there help (01:02:54 AM) buggbot: Bug http://bugs.winehq.org/show_bug.cgi?id=13335 major, P2, 1.2.0,

[Bug 367379] Re: wine crashes in Source games since jaunty

2009-05-11 Thread Scott Ritchie
** Also affects: pulseaudio (Ubuntu) Importance: Undecided Status: New ** Changed in: pulseaudio (Ubuntu) Status: New = Confirmed -- wine crashes in Source games since jaunty https://bugs.launchpad.net/bugs/367379 You received this bug notification because you are a member of

[Bug 367379] Re: wine crashes in Source games since jaunty

2009-05-11 Thread Jorenko
Yes, but with pulseaudio disabled I see the game not crashing, but just losing sound, at pretty much the exact same interval. This makes me think it's a general sound-related bug, and that pulse's interaction with the bug is to crash, while ALSA's is to just stop all sound processing. See my

[Bug 367379] Re: wine crashes in Source games since jaunty

2009-05-11 Thread Daniel T Chen
How is Wine's OSS backend these days? Have you tried just using ALSA's OSS emulation? -- wine crashes in Source games since jaunty https://bugs.launchpad.net/bugs/367379 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs

[Bug 367379] Re: wine crashes in Source games since jaunty

2009-05-11 Thread Susan Cragin
I have tried OSS backend with Dragon NaturallySpeaking 10 running on wine. OSS works, but the sound quality is considerably poorer than ALSA. On DNS's internal test, my accuracy score drops from 29 to 23 (with everything else remaining the same). Subjectively, my recognition rate is way down. I

[Bug 367379] Re: wine crashes in Source games since jaunty

2009-05-10 Thread Jorenko
As I suspected. Any suggestions as to which libs I should try rolling back? -- wine crashes in Source games since jaunty https://bugs.launchpad.net/bugs/367379 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list

[Bug 367379] Re: wine crashes in Source games since jaunty

2009-05-08 Thread Jorenko
So I'm willing to do a regression test, but I can't find a version of wine that works as a starting point. Even the 'stable' 1.0.1 has the bug. Any suggestions? -- wine crashes in Source games since jaunty https://bugs.launchpad.net/bugs/367379 You received this bug notification because you are

Re: [Bug 367379] Re: wine crashes in Source games since jaunty

2009-05-08 Thread Steve Dodier
Hi, If even 1.0.1 has the bug, don't bother, it comes from a lib updated in jaunty. ;) -- wine crashes in Source games since jaunty https://bugs.launchpad.net/bugs/367379 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs

[Bug 367379] Re: wine crashes in Source games since jaunty

2009-05-06 Thread Jack
Similar behaviour in Civ4 Beyond the Sword that began with upgrade to jaunty. Not a steam version. 64bit, wine 1.1.20 E: shm.c: mmap() failed: Cannot allocate memory E: memblock.c: Assertion 'b' failed at pulsecore/memblock.c:438, function pa_memblock_acquire(). Aborting. wine: Assertion failed

[Bug 367379] Re: wine crashes in Source games since jaunty

2009-05-05 Thread Jorenko
Yeah, no change with the intrepid 1.1.19 package. Could it be one of the supporting libraries? -- wine crashes in Source games since jaunty https://bugs.launchpad.net/bugs/367379 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. --

[Bug 367379] Re: wine crashes in Source games since jaunty

2009-05-04 Thread Scott Ritchie
You can intest the Interepid Wine packages by just downloading and installing them manually from here: http://wine.budgetdedicated.com/archive/index.html However they're very similar to the Jaunty ones so you'll probably see the exact same problem. -- wine crashes in Source games since jaunty

[Bug 367379] Re: wine crashes in Source games since jaunty

2009-05-04 Thread Karthanis
Same symptoms with Wine 1.1.18, clean prefix and fresh Steam install. -- wine crashes in Source games since jaunty https://bugs.launchpad.net/bugs/367379 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list

[Bug 367379] Re: wine crashes in Source games since jaunty

2009-05-04 Thread Jorenko
Well, the weird thing is, the last time I didn't have this bug was on 1.1.19. But, on intrepid. The problem started the very first time I tried it on jaunty. Maybe I should try the intrepid 1.1.19 build on jaunty? How would I do that? -- wine crashes in Source games since jaunty

Re: [Bug 367379] Re: wine crashes in Source games since jaunty

2009-05-04 Thread Steve Dodier
Well, does it crash with Steam demos too ? I got an Intrepid PC so *at worse* i can try with a steam game demo (its internet bandwidth is horribly slow though, it'll take me ages to download steam and a demo). -- wine crashes in Source games since jaunty https://bugs.launchpad.net/bugs/367379

Re: [Bug 367379] Re: wine crashes in Source games since jaunty

2009-05-04 Thread Steve Dodier
Alright, I think someone should really run a full regression test here, in order to find when it began going wrong. I can't do it myself since i don't have any steam games :/ -- wine crashes in Source games since jaunty https://bugs.launchpad.net/bugs/367379 You received this bug notification

[Bug 367379] Re: wine crashes in Source games since jaunty

2009-05-04 Thread Jorenko
I don't think there's a demo for any for the source games right now. Occasionally they'll have a free weekend for TF2 or L4D, but there's nothing going on right now that I know of. -- wine crashes in Source games since jaunty https://bugs.launchpad.net/bugs/367379 You received this bug

[Bug 367379] Re: wine crashes in Source games since jaunty

2009-05-03 Thread Jorenko
Well, wine 1.1.18 had the same problem with both my current and a new, clean prefix. -- wine crashes in Source games since jaunty https://bugs.launchpad.net/bugs/367379 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs

[Bug 367379] Re: wine crashes in Source games since jaunty

2009-05-02 Thread Steve Dodier
This is indeed a much more lovely bug. What GPU do you have ? Also, did you activate your GPU drivers ? -- wine crashes in Source games since jaunty https://bugs.launchpad.net/bugs/367379 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu.

[Bug 367379] Re: wine crashes in Source games since jaunty

2009-05-02 Thread Karthanis
Hi, I'm witnessing the same symptoms as described by Jorenko in 64bits Ubuntu 9.04 Wine 1.1.20. Source games crash at pulsecore/memblock.c: pa_memblock_acquire() anywhere between 5 to 15 minutes of gameplay, and disabling PA prevents the games from crashing, but I lose sound either way. Just

[Bug 367379] Re: wine crashes in Source games since jaunty

2009-05-02 Thread Steve Dodier
This is then much less lovely, as I only found traces of such problem with outdated drivers (basically, Nvidia GeForce 5xxx and ATi cards). Does anyone here have the time for a regression testing ? http://wiki.winehq.org/RegressionTesting Though, if you don't have the time for a whole test,

[Bug 367379] Re: wine crashes in Source games since jaunty

2009-05-02 Thread Jorenko
To answer your first two questions, Steve: jore...@pyke:~$ lspci |grep -i geforce 05:00.0 VGA compatible controller: nVidia Corporation GeForce 8600 GTS (rev a1) jore...@pyke:~$ aptitude show nvidia-glx-180 Package: nvidia-glx-180 New: yes State: installed Automatically installed: no Version:

[Bug 367379] Re: wine crashes in Source games since jaunty

2009-05-01 Thread Jorenko
Turning off autospawn indeed made pulseaudio behave as desired, and stay away, thank you. I've yet to have the crash again since then... BUT, I do just plain lose sound at about the same interval that I was having the crash. So my theory now is that it's the same bug, and pulse reacts by crashing

[Bug 367379] Re: wine crashes in Source games since jaunty

2009-04-30 Thread Jorenko
With ALSA chosen explicitly for all sound categories (and after rebooting just to be sure everything was reinitialized), pulseaudio still runs, still restarts itself if killed, and still causes this bug. -- wine crashes in Source games since jaunty https://bugs.launchpad.net/bugs/367379 You

Re: [Bug 367379] Re: wine crashes in Source games since jaunty

2009-04-30 Thread Daniel T Chen
Then change the autospawn. In /etc/pulse/client.conf, change autospawn = yes to autospawn = no, then killall pulseaudio. When you have exited wine, just issue start-pulseaudio-x11. On Apr 30, 2009 9:40 PM, Jorenko jore...@gmail.com wrote: With ALSA chosen explicitly for all sound categories

Re: [Bug 367379] Re: wine crashes in Source games since jaunty

2009-04-30 Thread Steve Dodier
What about System Preferences Sound and check ALSA everywhere, and reopen session ? Obviously PA shouldn't launch itself if you chose GNOME to use ALSA. And if PA still launches, then a bug should be reported against PA/ubuntu-desktop too :) Cordially, SD. -- wine crashes in Source games

[Bug 367379] Re: wine crashes in Source games since jaunty

2009-04-30 Thread Steve Dodier
** Changed in: wine (Ubuntu) Status: New = Confirmed -- wine crashes in Source games since jaunty https://bugs.launchpad.net/bugs/367379 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list

[Bug 367379] Re: wine crashes in Source games since jaunty

2009-04-30 Thread Susan Cragin
I have been unable to get audio applications working properly (in wine and elsewhere) either with pasuspender or with pulseaudio purged. Check to see if it's wine that's involved at all. For instance, I purged pulseaudio and now linux's audacity does not work properly. I filed bug 369762 and

[Bug 367379] Re: wine crashes in Source games since jaunty

2009-04-30 Thread Susan Cragin
No. Neither of these things work. I have tried setting gnome-sound-properties to alsa instead of autodetect. I have also tried selecting the alsa option that matches my current sound card. It crashes just as if I leave it on autodetect. My winecfg is set to ALSA. This problem is new, as of

[Bug 367379] Re: wine crashes in Source games since jaunty

2009-04-30 Thread Steve Dodier
Susan, does your wine works with winecfg's audio tab set to 'ALSA' and gnome-sound-properties set to 'ALSA' aswell ? For audacity / mplayer / totem / exaile issues, it might aswell be because you have to explicitely tell the apps to use ALSA (usually they have such settings options in their

[Bug 367379] Re: wine crashes in Source games since jaunty

2009-04-30 Thread Steve Dodier
I'm redirecting this to Pulseaudio then. ** Also affects: pulseaudio Importance: Undecided Status: New -- wine crashes in Source games since jaunty https://bugs.launchpad.net/bugs/367379 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to

Re: [Bug 367379] Re: wine crashes in Source games since jaunty

2009-04-29 Thread Steve Dodier
Hello, Please try to use ALSA instead of PulseAudio, and check in winecfg that your sound is set to ALSA. -- wine crashes in Source games since jaunty https://bugs.launchpad.net/bugs/367379 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to

[Bug 367379] Re: wine crashes in Source games since jaunty

2009-04-29 Thread Jorenko
But in jaunty, pulseaudio seems to be inseparable from the gnome session, and whenever I kill it it restarts itself. Running steam with pasuspender seems to eliminate the crashing, but that's a less than pretty crappy solution considering steam's designed to stay running in the background all of

[Bug 367379] Re: wine crashes in Source games since jaunty

2009-04-29 Thread Susan Cragin
I don't use Steam but do use an audio program in wine that started crashing lately, and want to find out if you have the same problem I do. What exactly are you doing when steam crashes? Are you using the microphone function? If you are using the microphone, do you leave it on all the time, or

[Bug 367379] Re: wine crashes in Source games since jaunty

2009-04-29 Thread Jorenko
Well, I appear to have spoken too soon about pasuspender. Attached is a familiar looking debug log for running with `pasuspender env WINEDEBUG=-all WINEPREFIX=/home/jorenko/.wine wine C:\Program Files\Steam\Steam.exe pasuspender.wine101.steam.log`. Steve, do you have any other suggestions for

[Bug 367379] Re: wine crashes in Source games since jaunty

2009-04-28 Thread Jorenko
I've now seen this on the official 1.0.1 ubuntu version of wine as well: jore...@pyke:~$ aptitude show wine Package: wine State: installed Automatically installed: no Version: 1.0.1-0ubuntu6 The debug log is attached. ** Attachment added: wine/steam/tf2 debug log

[Bug 367379] Re: wine crashes in Source games since jaunty

2009-04-26 Thread Jorenko
** Attachment added: l4d crashes.log http://launchpadlibrarian.net/25999108/l4d%20crashes.log ** Attachment added: Dependencies.txt http://launchpadlibrarian.net/25999109/Dependencies.txt -- wine crashes in Source games since jaunty https://bugs.launchpad.net/bugs/367379 You received