[Bug 696388] Re: When running with dual monitors, Unity will use the height of the larger one for calculating when to fold

2011-03-10 Thread Launchpad Bug Tracker
This bug was fixed in the package unity - 3.6.4-0ubuntu1 --- unity (3.6.4-0ubuntu1) natty; urgency=low * New upstream release. - Unity: Alt-F2 not working (LP: #580295) - When running with dual monitors, Unity will use the height of the larger one for calculating when

[Bug 696388] Re: When running with dual monitors, Unity will use the height of the larger one for calculating when to fold

2011-03-10 Thread Launchpad Bug Tracker
** Branch linked: lp:~ubuntu-desktop/unity/ubuntu -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/696388 Title: When running with dual monitors, Unity will use the height of the larger one for calcu

[Bug 696388] Re: When running with dual monitors, Unity will use the height of the larger one for calculating when to fold

2011-03-10 Thread Didier Roche
** Changed in: unity Status: Fix Committed => Fix Released -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/696388 Title: When running with dual monitors, Unity will use the height of the larg

[Bug 696388] Re: When running with dual monitors, Unity will use the height of the larger one for calculating when to fold

2011-03-10 Thread Neil J. Patel
** Changed in: unity Status: Triaged => Fix Committed ** Changed in: ayatana-design Status: New => Invalid ** Changed in: unity (Ubuntu) Status: Triaged => Fix Committed -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ub

[Bug 696388] Re: When running with dual monitors, Unity will use the height of the larger one for calculating when to fold

2011-03-07 Thread Didier Roche
** Changed in: unity (Ubuntu) Status: Confirmed => Triaged -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/696388 Title: When running with dual monitors, Unity will use the height of the larg

[Bug 696388] Re: When running with dual monitors, Unity will use the height of the larger one for calculating when to fold

2011-03-07 Thread Neil J. Patel
** Changed in: unity Status: Confirmed => Triaged ** Changed in: unity Milestone: None => 3.6.4 ** Changed in: unity Assignee: (unassigned) => Neil J. Patel (njpatel) -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. ht

[Bug 696388] Re: When running with dual monitors, Unity will use the height of the larger one for calculating when to fold

2011-01-28 Thread Paul Sladen
macslow: I'm hoping that the *behaviour* is covered by bug #683084 ("Global menu doesn't work well with more than one screen"), which certainly does have design implications. This bug itself is probably more technically, just refreshing the height used in calculations to be that of the local scree

[Bug 696388] Re: When running with dual monitors, Unity will use the height of the larger one for calculating when to fold

2011-01-28 Thread Mirco Müller
I want to add that the solution to this problem isn't a purely technical one. It needs input from the interaction-design side of things. How should the panel and launcher behave and speard with different monitor- setups, considering the possibilities of interaction with mouse, fingers or both. Bett

[Bug 696388] Re: When running with dual monitors, Unity will use the height of the larger one for calculating when to fold

2011-01-28 Thread Mirco Müller
** Changed in: unity Importance: Undecided => High -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/696388 Title: When running with dual monitors, Unity will use the height of the larger one for c

[Bug 696388] Re: When running with dual monitors, Unity will use the height of the larger one for calculating when to fold

2011-01-03 Thread Mathieu Trudel-Lapierre
I'm not sure how much it's relevant, but since I'm looking at bug 675862 which is similar: I think the launcher should be handled in a similar way as the panel would be. As such, the code I have to far for bug 675862 resizes both the panel and launcher to the size of the monitor they are being show

[Bug 696388] Re: When running with dual monitors, Unity will use the height of the larger one for calculating when to fold

2011-01-03 Thread Mark Shuttleworth
** Changed in: unity (Ubuntu) Importance: Undecided => High -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/696388 Title: When running with dual monitors, Unity will use the height of the larger on

[Bug 696388] Re: When running with dual monitors, Unity will use the height of the larger one for calculating when to fold

2011-01-03 Thread Alex Launi
** Changed in: unity Status: New => Confirmed ** Also affects: unity (Ubuntu) Importance: Undecided Status: New ** Changed in: unity (Ubuntu) Status: New => Confirmed -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ub