Thanks - was hoping for next, done, but also a back or previous. Will see
if settling for next done satisfies. Thanks.
sims
On Sunday, February 16, 2014, J. Landman Gay jac...@hyperactivesw.com
wrote:
On 2/15/14, 10:16 AM, Jim sims wrote:
Am setting up a lot of iOS flds so the user can hit
Hi,
I have been experimenting with raycasting algorithms in LiveCode. (To see if it
can be done at a reasonable frame rate, and to learn about raycasting at the
same time.)
There is now a demo that works, sort of. It's called Spider Hunt and you can
find it here.
It works fine in iOS7, but yes- it will change if all of your apps are
uninstalled. If you¹ll be supervising devices via Configurator I think
there's a way to prevent that, but I haven¹t played with it much.
On 2/16/14, 11:19 PM, Mike Kerner mikeker...@roadrunner.com wrote:
Changes if the app is
Hi list,
I am using revBrowser in a pop-up stack.
When I use open stack mystack, revBrowserOpen works fine
and displays the requested webpage.
When I use modal stack mystack, revBrowserOpen doesn't
seem to work, as nothing displays. In both cases an integer is
returned by revBrowserOpen, which
Hi Jbv,
One possibility is that the external works but that the page doesn't
load because the modal dialog is blocking. Not very likely to be the
case, though.
Another possibility is that the modal dialog disaplays on top of the
browser window. The browser isn't a real control but a window
Another possibility is that the modal dialog disaplays on top of the
browser window. The browser isn't a real control but a window drawn on
top of the stack window. Modal dialogs are drawn in a layer in front of
all other windows of an app, possibly including the browser windows.
That means
Hi jbv,
I don't think so, as the browser window might be rendered incorrectly on top
of a window that doesn't have a layer in front of itself anymore and because
the browser window is supposed to move with its parent window. Probably the
latter makes more sense than the former.
--
Kind
Hi Scott,
This looks like an interesting project you put together.
Just a note about your visible corner problem.
That has always been a problem in these games.
Something in the math I think as z approaches infinity?
The way most games solved this problem was to
use curved corner wall
The game works well, at 20 fps. Would it be possible to make the A and D keys
do strafing instead of turning?
___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription
GLX2 used to do this if I recall, and so did Remo. I wonder if the code is
still there somewhere?
Bob
On Feb 16, 2014, at 13:38 , Richmond richmondmathew...@gmail.com wrote:
On 16/02/14 23:17, Peter Haworth wrote:
I'd vote for that one. And while we're talking Script editor changes, how
It’s been my experience that the revBrowser paints on top of everything. I
don’t believe I’ve tried with Modal windows AFTER I activated a browser, but if
it is as unwieldy as I remember it being, revBrowser will trump ALL attempts to
put something in front of it that is running in the same
Bob,
Thanks for the advice.
But since what I'm trying to do is just a nice add-on to a client's app (the
client didn't ask for it), I don't want to spend too much time on this...
To make things clear, what I am trying to do is to use revBrowser inside
a modal stack. IOW revBrowser is activated
Brilliant demo, Scott - runs very nicely on a 2010 MBP :D
On 17/02/2014 13:27, LiveCode Feeds wrote:
Hi,
I have been experimenting with raycasting algorithms in LiveCode. (To see if it
can be done at a reasonable frame rate, and to learn about raycasting at the
same time.)
There is now a
Dear list members,
I wanted to email to make you aware of a the rIDE open-source project. The
project lead or proposer is Mats Wilstand, a regular contributor here. Many
of you will know him from our RunRevLive conferences too. The project,
rIDE, will be familiar to many of you. It is an
Scott, this is brilliant. Well done! Quite a few team members came over to
look at the demo running on my system and tipped their hats to you. If
you'd like us to do a little performance profiling on the engine we'd be
happy to take a look at that for you if you send through the source. We may
be
So...why not integrate it with the main project?
On Mon, Feb 17, 2014 at 12:49 PM, Benjamin Beaumont b...@runrev.com wrote:
Dear list members,
I wanted to email to make you aware of a the rIDE open-source project. The
project lead or proposer is Mats Wilstand, a regular contributor here.
After testing on a few different devices, the carousel has been updated
to be more responsive. V1.24 seems much more useable - tested on
iPhone4, iPad3 and low res android tablet so far. If anyone else has
feedback, feel free to mail, etc.
TIA!
On 13/02/2014 21:26, John Craig wrote:
I've
Fellow LC Users,
I'm trying to provide users with a 'magic wand' style tool. Click an
image, pick up the color clicked and turn every pixel of that same color
in the image transparent.
The loop I've written takes about 30 seconds to run on a 600 by 700
pixel image, which is a problem, but
Could you check whether rIDE is using any reserved keywords? scaleFactor, for
example.
___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription
preferences:
Hey Colin,
scaleFactor is my fault. rIDE carries animationEngine with it for demo
purposes. A fixed version of animationEngine will be uploaded tonight.
Cheers,
Malte
___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url
Bonjour Pierre,
Thank you for your response. Unfortunately, alas, it appears that Oracle
doesn't work the same way as PostgreSQL in this respect. Although,
surprisingly (to me) it accepts an instruction such as
SET client_encoding TO 'LATIN9'
with the result
ORA0:
Ray,
Is this behavior (title bar saying not responding, etc.) happening
under Windows 8 perchance?
If so, we've seen the same or similar behavior under Windows 8 in long
repeat loops. We've found that including a wait for 1 millisecond with
messages line in the loop and this mostly lets Windows
Is there a way to scan a field for extra characters or non-English
characters? I am trying to create a verification process for some imported
text and get rid of these characters in one swoop.
Any guidance here would be greatly appreciated as always!
Thanks again,
SKIP
That works great! And a little experimenting shows that waiting 0
milliseconds accomplishes the same goal without significantly slowing
down an already slow handler. Not to sound greedy but you wouldn't also
have any idea how to speed up this loop would you?
Thanks,
Ray
On 2/17/2014 2:57
On Feb 16, 2014, at 10:23 PM, Geoff Canyon wrote:
On Sun, Feb 16, 2014 at 2:52 PM, Bob Sneidar
bobsnei...@iotecdigital.comwrote:
Funny, just before I read your post I was thinking, I wonder if this
scales linearly or logarithmically? GET OUT OF MY HEAD!!! ;-)
It's pretty much my
On 17/02/14 22:15, Magicgate Software - Skip Kimpel wrote:
Is there a way to scan a field for extra characters or non-English
characters? I am trying to create a verification process for some imported
text and get rid of these characters in one swoop.
Any guidance here would be greatly
Thank you! This should give me something to go on.
On Mon, Feb 17, 2014 at 3:51 PM, Richmond richmondmathew...@gmail.comwrote:
On 17/02/14 22:15, Magicgate Software - Skip Kimpel wrote:
Is there a way to scan a field for extra characters or non-English
characters? I am trying to create a
On 17/02/14 23:20, Magicgate Software - Skip Kimpel wrote:
Thank you! This should give me something to go on.
Something much better I just whipped up here:
http://forums.runrev.com/viewtopic.php?f=5t=19188
Sorry, off to have a bath. Richmond.
On Feb 17, 2014, at 4:30 PM, Richmond wrote:
Sorry, off to have a bath.
TMI, Richmond.
-- Peter
Peter M. Brigham
pmb...@gmail.com
http://home.comcast.net/~pmbrig
___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to
On 17/02/2014 20:16, Ray wrote:
That works great! And a little experimenting shows that waiting 0
milliseconds accomplishes the same goal without significantly slowing
down an already slow handler. Not to sound greedy but you wouldn't
also have any idea how to speed up this loop would you?
No ideas on speeding it up. The only thought looking at the code is you
may want to replace 'char' with 'byte' ( and numToChar with numToByte)
since you are really dealing with bytes rather than characters and in
future LiveCode versions, char may not always correspond to a single byte.
I might
Paul,
Many thanks for your help here. I'll experiment with this tonight and
let you know how it goes.
Ray
On 2/17/2014 4:41 PM, Paul Dupuis wrote:
No ideas on speeding it up. The only thought looking at the code is you
may want to replace 'char' with 'byte' ( and numToChar with numToByte)
Have to admit I'm the same. If it's more convenient codingwise to to
repeat with x=1 to whatever and I know for sure there won;t be many
iterations to go through, the speed difference is unnoticeable to the user.
I'm also curious about another aspect of this. Is it universally true that
repeat
OK - that trimmed about 35 seconds off a 40 second loop with the image I
was using. Many thanks! I think the deleting of characters was slowing
it down.
On 2/17/2014 4:41 PM, Paul Dupuis wrote:
No ideas on speeding it up. The only thought looking at the code is you
may want to replace
Time test:
on testRepeat
put xxx into line 10 of tList
replace cr with xxx cr in tList
put the long seconds into timerStart
repeat with n = 1 to 10
put line n of tList cr after newList1
end repeat
put the long seconds into timerEnd
put timerEnd - timerStart
Hi all,
I am pleased to announce the immediate availability of animationEngine 5.1
http://www.derbrill.de/animationEngine/animationEngine5.1.zip
This is a free maintenance release that fixes problems running AE in liveCode
6.6. On top of that we have the first user contribution by Geoff Canyon
On 17/02/2014 21:50, Peter Haworth wrote:
Have to admit I'm the same. If it's more convenient codingwise to to
repeat with x=1 to whatever and I know for sure there won;t be many
iterations to go through, the speed difference is unnoticeable to the user.
I'm also curious about another aspect
If anyone needs a simple visual effect of a page turning, I’ve uploaded an
example to revOnline.
Page Turner
http://livecodeshare.runrev.com/stack/760/Page-Turner
The handler is just 40 lines long, so it’s not much of a…well…page turner. ;)
Jim Lambert
I believe a few years ago I found an undocumented rev function which
returned the application path from a stack not part of the standalone.
Does anyone remember the function call? (It's not filename, that only
returns the path to the stack-- I'm looking for the app path.
Thanks.
Chipp Walters
Ray,
Not sure, but it might make a difference if you update the cursor only
every 10th or 20th time through the loop. Like so:
put 0 into x
repeat
add 1 to x
if x mod 10 = 0 then set cursor to busy
end repeat
Best -
Phil Davis
On 2/17/14, 2:15 PM, Ray wrote:
OK - that
Ah Haa!! You've shaved another 3 and a half seconds off what started out
as 40 seconds, got cut down to 5, and is now just 1.5 seconds. Very good!
Phil - many thanks for your help on this. I'll probably use these ideas
on many handlers to come.
Ray
On 2/17/2014 7:06 PM, Phil Davis wrote:
Not the way you are doing it. Only the STACK script is in the message path. Not
every script of every object IN the stack!
That being said, you could certainly insert the script of every card of the
library stack, but that might be messy. An alternative might be to put all the
handlers in the
You may have done this already, but experiment with other cursor update
intervals - like every 50th or 100th time. You may be shocked!
Phil
On 2/17/14, 4:21 PM, Ray wrote:
Ah Haa!! You've shaved another 3 and a half seconds off what started
out as 40 seconds, got cut down to 5, and is now
Okay that makes sense. The debugger has the script open and therefore the
delete stack command does not succeed, and the statements that come after that
go ahead and execute. It’s the Delete Stack command that, when successful seems
to be FORCING the scrip to terminate.
Bob
On Feb 13, 2014,
Or make it time-based rather than number-of-times-through-a-loop
put the millisecs into t1
repeat
if the millisecs-t1 somenumberofmillisecs then
set the cursor to busy
put the millisecs into t1
end if
. do something useful
end repeat
-- Alex.
On
Scott,
Buggy in the best way!
Jim Lambert
___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode
Alex, thanks for jumping in here. I'll try that, but in the meantime I
must say that of all the posts I've ever made this is one of the most
gratifying. I just tried Phil's suggestion of increasing the X-mod to
100 and, just as Phil predicted, I was shocked at the results. Don't
know why I
Bob Sneidar-2 wrote
Now, I’m sure it’s just an example, and you aren’t really using a one line
function called calcSum. Are you?? :-)
Bob
:))
No, Bob, of course not :)
It's 5062 lines of code.
Following many advices in this thread; I've rearranged my code to benefit
from backscripts.
It's very
The script is not in the stack being deleted.
Pete
lcSQL Software http://www.lcsql.com
Home of lcStackBrowser http://www.lcsql.com/lcstackbrowser.html and
SQLiteAdmin http://www.lcsql.com/sqliteadmin.html
On Mon, Feb 17, 2014 at 4:28 PM, Bob Sneidar bobsnei...@iotecdigital.comwrote:
Okay that
Hi folks,
If anyone interested, NEA 2000 EM26 is about to pass and you can watch it live:
https://www.youtube.com/watch?v=MCFWUemLzM0
Diameter: 270m. ~ 890 ft. {pretty big}
Speed: 43450 km/h ~ 27700mph {pretty fast}
Approach Distance: 2,7 million km. ~ 1,7 million miles {pretty close}
Best,
~
What you are calling Scripts are actually Handlers. A Script is the entire
chunk of code, containing 0 or more commands and/or functions, which belongs to
an object. A handler is everything between and including an on/command/function
statement and it’s corresponding end statement.
In the
On Sun, Feb 16, 2014 at 7:23 PM, Geoff Canyon gcan...@gmail.com wrote:
It's pretty much my personal quest to convince everyone never to use repeat
with i = 1 to the number of anything.
I'm frequently using
put 0 into i
repeat for each word theWord in someString
add 1 to i
end repeat
as I
Thank you, Ender. Somehow this event escaped my attention.
Cheers,
Roger
On Feb 17, 2014, at 6:05 PM, Ender Nafi Elekcioglu endern...@keehuna.com
wrote:
Hi folks,
If anyone interested, NEA 2000 EM26 is about to pass and you can watch it
live:
On Thu, Feb 13, 2014 at 3:51 AM, Björnke von Gierke b...@mac.com wrote:
I graciously insert put commands when something isn't working as expected,
then fix the problem and remove the puts again.
graciously?
:)
I have a ck command for tossing checkpoints. It both put's its argument
and
J. Landman Gay wrote
One thing I do all the time is to step through a new handler to see what
it is doing. When I can see the values of the variables, I know what to
expect. Usually I can tell when the next executable line will error and
to avoid having to dismiss an error dialog and start
On Mon, Feb 17, 2014 at 3:39 PM, Peter M. Brigham pmb...@gmail.com wrote:
Well, I still do [repeat with i = 1 to the number of] for i 1000 or so,
and the speed hit is perfectly acceptable for that. The advantage for me is
when I must use the number of the iteration I'm in to do something.
On Mon, Feb 17, 2014 at 7:06 PM, Phil Davis rev...@pdslabs.net wrote:
Not sure, but it might make a difference if you update the cursor only
every 10th or 20th time through the loop. Like so:
I read through the first responses in this thread and with each one, in my
head I was saying louder
Rick - thanks for the tip about pointy corners, I will look into this.
Colin - I don't have the collision detection working for sideways motion
yet, but you are right A and D should be for strafing.
Ben - thanks, I will contact you off list about this.
Cheers,
P.S. I have gotten a little
Almost as good as Alka-Seltzer!
http://www.youtube.com/watch?v=qTT1TSdWjkQ )
Phil
On 2/17/14, 9:07 PM, Geoff Canyon wrote:
On Mon, Feb 17, 2014 at 7:06 PM, Phil Davis rev...@pdslabs.net wrote:
Not sure, but it might make a difference if you update the cursor only
every 10th or 20th time
59 matches
Mail list logo