Re: windowBoundingRect on multiple monitors? Is this a bug?

2019-05-25 Thread Paul Dupuis via use-livecode
Also, I just wanted to add that the windowsBoundingRect property - on the primary monitor - is helpful. We use it to limit maximize to a smaller area because we place a Toolbar palette under the menu and don't want maximized window to disappear behind the toolbar. On 5/25/2019 9:04 PM, Paul

Re: windowBoundingRect on multiple monitors? Is this a bug?

2019-05-25 Thread Paul Dupuis via use-livecode
Mark, LiveCode, Ltd needs to put the contents of your brain in the LiveCode documentation! Wow, thank you again for the ver helpful clarification. This will make things much easier. Now, go back to bed and get some sleep! On 5/25/2019 8:21 PM, Mark Waddingham via use-livecode wrote: On

Re: windowBoundingRect on multiple monitors? Is this a bug?

2019-05-25 Thread Mark Waddingham via use-livecode
On 2019-05-25 23:19, Paul Dupuis via use-livecode wrote: If you have resizable windows, it is logical to set the windowBoundingRect to the working screenRect, so that windows that are zoomed (OSX) or maximized (Windows) are limited to the area of the primary monitor NOT being used for a menu bar

windowBoundingRect on multiple monitors? Is this a bug?

2019-05-25 Thread Paul Dupuis via use-livecode
With LC90x+ we have the screenRect (for the primary monitor), the screenRects (for multiple monitors and we can even use the 'working' keyword to get the screenRect less any OS reserved space for menu bar or task bar. Thus, if you have a set up with 2 monitors, the working screenRect returns

Re: Windows 64

2019-05-25 Thread Mark Waddingham via use-livecode
On 2019-05-24 17:21, Bob Sneidar via use-livecode wrote: A 32 bit OS can only address around the first 2 gigs of memory. Not very good for running multiple apps. This was the case before OSes started to use virtual addressing and paging, but no longer. The bitness of the OS determines the

Re: Windows 64

2019-05-25 Thread Mark Waddingham via use-livecode
On 2019-05-24 22:31, Richmond via use-livecode wrote: What I mean is that LiveCode produces a "Fat" standalone which suffers from the following disadvantages: 1. It's fat, quite literally. 2. I wonder whether MacOS Somewhere_Obscure_In-California (10.15) will not object to those standalones

Re: Player object controller bar

2019-05-25 Thread Paul Dupuis via use-livecode
On 5/25/2019 11:37 AM, Paul Dupuis via use-livecode wrote: On 5/25/2019 11:10 AM, Paul Dupuis via use-livecode wrote: If you are on Pause, the Forward and Rewind arrows step forward or backwards by  frame If you are on Play, the Forward and Rewind arrows fast forward or rewind (currently not

Re: Player object controller bar

2019-05-25 Thread Klaus major-k via use-livecode
> Am 25.05.2019 um 18:13 schrieb Paul Dupuis via use-livecode > : > > On 5/25/2019 11:49 AM, Klaus major-k via use-livecode wrote: >> why not try by yourself? Your machine won't exlode, promised!:-D >> >> With this slider you can control the speed of playback: >> playback backwards <- drag

how to load a local file into the browser widget?

2019-05-25 Thread Curt Ford via use-livecode
Thanks, hh, that does it! :) *answer*file"Choose an html file" *put*urlEncode(textEncode(it, "UTF-8")) intotPathWithCyrillic *set*theurlofwidget"Browser"totPathWithCyrillic Occasional accents & punctuation in the file names are not causing problems either (so far). But then the spaces..

Re: Player object controller bar

2019-05-25 Thread Paul Dupuis via use-livecode
On 5/25/2019 11:49 AM, Klaus major-k via use-livecode wrote: why not try by yourself? Your machine won't exlode, promised!:-D With this slider you can control the speed of playback: playback backwards <- drag left- drag right-> playback forward You miss my point. It should be documented. A

Re: Player object controller bar

2019-05-25 Thread Klaus major-k via use-livecode
Hi Paul, > Am 25.05.2019 um 17:37 schrieb Paul Dupuis via use-livecode > : > > On 5/25/2019 11:10 AM, Paul Dupuis via use-livecode wrote: >> If you are on Pause, the Forward and Rewind arrows step forward or backwards >> by frame >> If you are on Play, the Forward and Rewind arrows fast

Re: Player object controller bar

2019-05-25 Thread Paul Dupuis via use-livecode
On 5/25/2019 11:10 AM, Paul Dupuis via use-livecode wrote: If you are on Pause, the Forward and Rewind arrows step forward or backwards by  frame If you are on Play, the Forward and Rewind arrows fast forward or rewind (currently not working under Windows in LC904/5) Play and Pause toggle

Re: Player object controller bar

2019-05-25 Thread Paul Dupuis via use-livecode
On 5/25/2019 10:08 AM, Rick Harrison via use-livecode wrote: My experience with player controllers is that if you just want people to be able to use the built in controls, that should work fine. I just want to see a document that tell me what ALL the built in controls are. Are these all the

Re: Windows 64

2019-05-25 Thread doc hawk via use-livecode
On May 24, 2019, at 1:31 PM, Richmond via use-livecode wrote: > >> A 32 bit OS can only address around the first 2 gigs of memory. Not very >> good for running multiple apps. > Dunno about that: I've been running multiple apps ever since I bought a > Macintosh LC475 running MacOS 7.0.1.

Re: Player object controller bar

2019-05-25 Thread Sannyasin Brahmanathaswami via use-livecode
" Some things that seem like they should be easy to accomplish, just are not easy. That is the harsh reality. " Indeed, I been working of weeks get getting the browser to respond properly. Keep on changing with every new release. I just hoping that there is a little API in the engine itself,

Re: Player object controller bar

2019-05-25 Thread Rick Harrison via use-livecode
Hi Paul and Sannyasin, My experience with player controllers is that if you just want people to be able to use the built in controls, that should work fine. The problem arises when you want to do something different that the controller on it’s own normally wouldn’t do. In that case the best

Re: Player object controller bar

2019-05-25 Thread Sannyasin Brahmanathaswami via use-livecode
In a related quest: I just went through the same thing yesterday... I would like to trap if a user clicks the play icon on the player controller itself. I have functions which take the current time etc. allow time based annotation in field. But they only work if the use clicks my "Play"

Re: how to load a local file into the browser widget?

2019-05-25 Thread Paul Dupuis via use-livecode
On 5/25/2019 7:47 AM, Paul Dupuis via use-livecode wrote: On 5/25/2019 4:17 AM, Klaus major-k via use-livecode wrote: Sorry, I don't know, someone else needs to chime in here. Obvioulsy "Unicode, it just works" doesn't do with filenames. :-/ Our experience with LC90x has been that Unicode

Re: how to load a local file into the browser widget?

2019-05-25 Thread Paul Dupuis via use-livecode
On 5/25/2019 4:17 AM, Klaus major-k via use-livecode wrote: Sorry, I don't know, someone else needs to chime in here. Obvioulsy "Unicode, it just works" doesn't do with filenames. :-/ Our experience with LC90x has been that Unicode DOES just work with filename, for 'open file , there is a

Re: play sounds in HTML5

2019-05-25 Thread hh via use-livecode
To avoid misunderstandings: This relates to a HTML5 standalone, not to using HTML5 in a browser widget. We could use two steps. Step 1. Use one certain audio file. Make this work from the html file containing where audio is a folder at the same location as your html file (on the server

Re: how to load a local file into the browser widget?

2019-05-25 Thread hh via use-livecode
>> Curt wrote: >> While I'm at it... some of the folders in the file path will >> be in Russian, which is breaking my current handler... >> I can run those items of the file path through a quick >> transliteration function to change брать into brat' etc., but >> thought it's worth checking... >

Re: how to load a local file into the browser widget?

2019-05-25 Thread Klaus major-k via use-livecode
Hi Curt, > Am 25.05.2019 um 00:43 schrieb Curt Ford via use-livecode > : > > Thanks Klaus, those are great tips! you are welcome! > While I'm at it... some of the folders in the file path will be in Russian, > which is breaking my current handler. Is there a way to run them through some >

Re: identifying macOS folders that are considered to be files?

2019-05-25 Thread Kee Nethery via use-livecode
Mark, Trevor, Thank you. Will test tomorrow. Will report back. Thanks again Kee Nethery > On May 24, 2019, at 6:53 PM, Mark Waddingham via use-livecode > wrote: > > I’m pretty sure bundles always have a PkgInfo file in them too - so you > should (alternatively to using LCB) use ‘there is a

Re: Windows 64

2019-05-25 Thread Richmond via use-livecode
No worries at all: it did, after all, give me a wonderful chance to tease you a bit. Bulgaria is not a 3rd world state: it is a bit "ragged at the edges," but no more than a lot of other countries. If you want to make "big moolah" it isn't the place to be: but one can lead a perfectly