Winner nr. 3 of the CCC

2005-06-24 Thread Björnke von Gierke
This is the first mail of 3, one for each winner. Each Judge voted between 1 and 10 where 10 is the best. Alex had the following votes: Originality: 26 Style: 33 FunFactor: 30 Readability: 33 All added up: 122 His stack can be opened by copying this into the message box: go stack url "http://c

Re: Sucess compiling Alex Tweedly DLL!

2005-06-24 Thread Alejandro Tejada
Hi Mark!, Mark Wieder wrote: AT> now, while using the same recipe to compile AT> the external from the sdk, i get a lot of AT> warnings and linker errors about a long list AT> of similar undeclared objects AT> like: "SelectObject at 8" >That's a pretty bizarre error message. > Which example a

files, names and files

2005-06-24 Thread Timothy Miller
Good afternoon, I feel kind of bad about asking so many semi-newbie questions, but I'm not quite sure how else to find stuff out. The onboard documentation is sometimes helpful. Often it's sparse and/or cryptic, it seems to me. I hope that improves. I have Dan Shafer's book. Sometimes it help

Re: Sucess compiling Alex Tweedly DLL!

2005-06-24 Thread Richard Gaskin
Once the nuances of correcting for the current funky externals package are identified, would it be worth the effort to make a Rev tool to serve as a simple specialized IDE for making externals? C is just text, as are the make files, and GCC can be run with the shell function, yes? My hunch i

Re: is within ... polygon shape?

2005-06-24 Thread Judy Perry
Jim, Thanks! I'll have another look/try. To put this into context, My original need grew out of an attempt to demo (unsuccessfully, as it turned out) using Rev to create a game of moving objects on a map/background. The map would need to scroll as the moving character image hit the edges of the

Winner nr. 2 of the CCC

2005-06-24 Thread Björnke von Gierke
Dear Revolution Community! In case you haven't joined us at ChatRev and also for later review, we'd like to announce the second place in the ChatRev Coding Contest: It goes to for Malte Brill. We discuss each of the categories as defined in the rules for the simple challenge. If you would

Re: files, names and files

2005-06-24 Thread Richard Gaskin
Timothy Miller wrote: Are there other good resources I'm overlooking? First stop: Second: Third: Would someone be so kind as to explai

Re: Sucess compiling Alex Tweedly DLL!

2005-06-24 Thread Dar Scott
On Jun 24, 2005, at 1:31 PM, Mark Wieder wrote: AT> warnings and linker errors about a long list AT> of similar undeclared objects AT> like: "[EMAIL PROTECTED]" That's a pretty bizarre error message. Which example are you trying to compile? I'm coming in in the middle of this. This looks sim

Re: compileIt for revolution?

2005-06-24 Thread Joel Guillod
From: Dan Shafer <[EMAIL PROTECTED]> [...] Then my second favorite language was Python. The GUI-building tools for Python are pathetic to non-existent. But the language is powerful and elegant and extends naturally. If the PythonCard project I was engaged in before I discovered Revolution had been

Re: files, names and files

2005-06-24 Thread Devin Asay
I can't add much to Richard's excellent explanations, except to confirm that for me as an ex-HyperCarder the indirect relationship between the name of the stack in the file system and the name property of the stack was confusing for a long while. Once I trained myself to refer to the entity

Winner nr. 1 of the CCC

2005-06-24 Thread Björnke von Gierke
Dear Revolution Community: The Winner is Benedikt Seidl's stack! You can look at it by entering this into your message box: go stack url "http://contest.wecode.org/benedikt_seidl.rev"; Each Judge voted between 1 and 10 where 10 is the best. Benedikt had the following votes: Originality: 32 Sty

Re: Sucess compiling Alex Tweedly DLL!

2005-06-24 Thread chris bohnert
al, I don't often build externals with "bloodshed", but if i remember correctly you needed to make sure you had the following 1.) -DBUILDING_DLL=1 as a compiler option 2.) --add-stdcall-alias as a linker option (which you have) 3.) Since you're building c code and not c++ you might mess with

Re: is within ... polygon shape?

2005-06-24 Thread Cubist
It occurs to me that even tho the "intersect" function works with the bounding rectangle of an object, and not the actual object itself, "intersect" could nonetheless be useful as a sort of initial screen. If "intersect" doesn't think the two objects intersect, well, they *can't* intersect, r

Re: Sucess compiling Alex Tweedly DLL!

2005-06-24 Thread Mark Wieder
Alejandro- Friday, June 24, 2005, 1:11:41 PM, you wrote: AT> make.exe -f AT> "C:\WINDOWS\Desktop\ExternalSDK\Makefile.win" all AT> dllwrap.exe --output-def libexternal.def --implib AT> libexternal.a external.o XCmdGlue.o AT> -L"C:/DEV-CPP/lib" -L"C:/WINDOWS/Desktop/ExternalSDK" AT> --no-export-a

Re: Additive Images

2005-06-24 Thread Rick Harrison
Chipp & Alejandro, Thanks so much for the quick help. I'm not sure I explained well enough what it is that I'm looking to do. I'm not talking about one opaque image on top of another so that parts of the third image overlays the second, and the second one overlays part of the first. I'm also d

RE: mysql oddities

2005-06-24 Thread Harvey Toyama
Be sure to eliminate password/version issues. There was a change from 16-characters to 40-characters. Your new service provider may have a different version installed. You can check the on-line MySQL manual under "old passwords". -- Harvey -- -Original Message- From: [EMAIL PROTECTED] [

Convolve External Fixed (Was Re: Sucess compiling Alex Tweedly DLL!)

2005-06-24 Thread Derek Bump
I to have had great success compiling the example DLL provided by Alex Tweedly. Alex's walk through should be included within the SDK. So now that I know how to compile with Bloodshed C++, I was able to fix the Convolve example code that comes within the SDK. It will now successfully handle

Re: is within ... polygon shape?

2005-06-24 Thread Alex Tweedly
Jim Hurley wrote: Take a look at: go stack url "http://home.infostations.net/jhurley/CollidingPolygons.rev"; Sorry, Jim, but that doesn't work for all polygons. For example (excuse the ascii drawing ) 1 1 1 1 1 222 2

Re: Sucess compiling Alex Tweedly DLL!

2005-06-24 Thread Alejandro Tejada
Hi Developers, i remember that Kenneth Simmons has posted a C++ version of the external dll in this page: Following the instructions for compiling this C++ dll in Dev-C++ produced the following errors. Notice these are a lot less than in previou

Re: compileIt for revolution?

2005-06-24 Thread Geoff Canyon
On Jun 23, 2005, at 10:09 PM, Dan Shafer wrote: Verbosity is a virtue in my mind. Not only does it make code more readable and therefore maintainable, but I can't tell you how many times I've just sort of guessed at what command or property change might have some desired effect only to hav

Re: compileIt for revolution?

2005-06-24 Thread Geoff Canyon
On Jun 24, 2005, at 4:26 AM, Jon wrote: With all due respect, Jim, if you are trying to do even simple math on a large array of numbers (like computing a histogram of image data), Rev is simply too slow to use. It has nothing to do with data structures: it has to do with slow pCode trying

bug fixes

2005-06-24 Thread Richard Gaskin
Given that Kevin and Mark left California less than 48 hours ago, by my calculations they've been back in the office less than a day. Just the same, since then I've seen cc's on more than a dozen bug reports being resolved or at least confirmed by Mark Waddingham. It seems the drive to fix

Re: Confirm Long File Name Bug in Player Object

2005-06-24 Thread Brian Yennie
I know this is a pretty dirty sounding workaround, but what happens if you place an alias to the file in the user's temporary files (instead of copying it there)? More work but less disk space if it works... If you want to deliver a media player now, the only way around this is to have your ap

Re: bug fixes

2005-06-24 Thread Dennis Brown
I too have seen many bug activity emails hitting me today from Mark's work on the bug list. What a refreshing turn of events. I am really excited about this! Dennis On Jun 24, 2005, at 8:56 PM, Richard Gaskin wrote: Given that Kevin and Mark left California less than 48 hours ago, by m

Stack size (not the previous thread)

2005-06-24 Thread Jim Bufalini
Hi All, Let me rephrase this question. I have a stack that has one card in it. The card just has some text custom properties in it. The stack itself has no scripts, no imported graphics, nothing. Yet, the size of the stack file on disk is 3,604,480 bytes (3.43 MB). I deleted the one card from the

Re: Confirm Long File Name Bug in Player Object

2005-06-24 Thread Sivakatirswami
I'm all ears... in this app, the sound file is downloaded over the net... and later thrown away... the source file is on our server and will continue to carry the long file name... so, temporarily changing the name of the file is not "dangerous" in this context and since we "own" the files,

Re: Confirm Long File Name Bug in Player Object

2005-06-24 Thread Brian Yennie
Sivakatirswami, See "create alias" - pretty easy to use. I can't promise that Rev won't resolve the alias and still have long file name problems, but it may be worth a shot. You could probably write a handler, if this works, that loops through all of your player objects and does something lik

Re: Resources to learn C programming

2005-06-24 Thread Kurt Kaufman
Also: http://www.shopperturnpike.com/usefulsoftware/Guide to C.pdf ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman

Re: Contextual menus and polygons

2005-06-24 Thread Thomas McGrath III
Jim, When you installed 2.6 the settings were set back for contextual menus. Go to the preferences menu and reselect the allow contextual menus item. That should do it. HTH Tom On Jun 24, 2005, at 1:16 PM, Jim Hurley wrote: I'm losing my mind. I have always used "command-option-shift-cl

Re: bug fixes

2005-06-24 Thread Thomas McGrath III
Yeah, I also noticed how quick the response was and how many bugs are now either reopened or resolved. Way to go. TOm On Jun 24, 2005, at 8:56 PM, Richard Gaskin wrote: Given that Kevin and Mark left California less than 48 hours ago, by my calculations they've been back in the office les

Re: Confirm Long File Name Bug in Player Object

2005-06-24 Thread Sivakatirswami
Setting a player to the alias resolves the alias and applies the original path to the player's filename prop. So this alias option doesn't get us anything. try it... make alias of long file name.. truncate alias a back to <32 chars... "set the fileName of player i to aliasPath"then chec

Re: Choosing printer from within a script

2005-06-24 Thread Ken Ray
> Well, actually, I would also need to select the current printer. Do you > think that might set off antivirus software? Perhaps, I'm not sure. > I am pretty sure I could get a list of printers just by getting the > files in the printer folder - but choosing a current printer, so that > the subs

Re: Confirm Long File Name Bug in Player Object

2005-06-24 Thread Dar Scott
On Jun 24, 2005, at 11:17 PM, Sivakatirswami wrote: Setting a player to the alias resolves the alias and applies the original path to the player's filename prop. So this alias option doesn't get us anything. try it... make alias of long file name.. truncate alias a back to <32 chars... "set t

Scripting conference direct link

2005-06-24 Thread J. Landman Gay
If the Runtime server is down before or during our scripting conference on Saturday, those who rely on the web page link to get to the conference may not be able to find the chat room. Here is a link that will take you directly to the chat room:

Re: Confirm Long File Name Bug in Player Object

2005-06-24 Thread Sivakatirswami
OK I throw in the towel... I'll rename the files for now on the users hard drive while retaining the long file name for all other processes other than simply to play the player... this solves the immediate problem and by changing a few other scripts that refer to the field that contains the

<    1   2