New Data Tree Control

2009-12-14 Thread Steve Checkley
Hi Scott, Thanks for the message on here. Whilst writing, I'd also like to thank the other contributors for their recent kind words about my library. To answer your question directly, no you can't change the font size but you will in the future. At the moment, Data Tree is designed to match

[ANN] Data Tree 1.0

2009-12-05 Thread Steve Checkley
developing with it. Best wishes, Steve Checkley http://www.theworcestersource.com ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http

[ANN] Data Tree 0.9.9 RC beta

2009-11-08 Thread Steve Checkley
Hi all, Just a quick post to let everybody know that I've just uploaded a new beta of my tree library to my site. There's a blog post on my site that goes into detail about what's new or been fixed but in short, the big news is that this version adds support for tabbing to and from a

[ANN] Data Tree 0.9.8 beta

2009-11-02 Thread Steve Checkley
Hi all, I've recently been beavering away on my Data Tree library for RunRev, which is a control that delivers platform compliant tree views for the Mac and Windows. With this latest version of the beta, I think that I'm not too far from launch. The aim is to make great looking trees

Re: [REQUEST] Blogs about Revolution

2009-09-30 Thread Steve Checkley
Hi Andre, My blog is over at www.theworcestersource.com and is currently following my exploits in making a cross platform tree control in Rev (plug, plug). ;o) Cheers, Steve ___ use-revolution mailing list use-revolution@lists.runrev.com

[ANN] Multi-platform tree control library (in beta)

2009-09-23 Thread Steve Checkley
Hi all, Over the past couple of months, I've been working on a tree control for RunRev that produces great looking controls that look like they belong on the platform that you're running. For example: Tree in Mac OSX mode

[teaser2] Mac OS X external

2009-09-21 Thread Steve Checkley
This is awesome! Can't wait for the finished article. Steve ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences:

Re: Serialising arrays

2009-04-15 Thread Steve Checkley
Hi Mark, Writing it out to a binfile did the trick. Thanks! I wonder why would anybody use an open, write and close process rather than put URL? Thanks, Steve ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url

Serialising arrays

2009-04-13 Thread Steve Checkley
Hi all, I'm storing data in an application using arrays and I need to save these out to a file. I've serialised the data using the arrayEncode function but can't decode it back again. The structure of the save file is to place a marker such as productList, add a return character, then

Scratching my head over handling the focus

2008-04-21 Thread Steve Checkley
Hi all, I'm working on a library that has an inspector palette. The main controls in this palette are a native list field and a custom control, which is a group that is composed of various buttons, graphics and a field (it looks rather like an OS X list/table view). In keeping with the OSX

Re: 2.9 Question

2008-04-17 Thread Steve Checkley
Hi all, I have put up a post on the quality board about the metal windows (please vote for it!). Under 2.9, the metal windows look great under Leopard but retain the thick window frames of the previous metal style... which isn't in keeping with the updated HIG. A reply by the Rev team to my

Multiple instances of a window

2008-03-04 Thread Steve Checkley
Hello all, I'm designing a document centric application. Is is possible to have Rev launch the same stack more than once i.e. create more than one instance of a window? I'm guessing that other than duplicating the same stack a few times or cloning the stack at runtime, it's not. Guess this

Multiple instances of a window

2008-03-04 Thread Steve Checkley
Actually, setting properties of the stack sounds like a superb idea as they would be unique to that stack and as a bonus, getting and setting 'the propName of me' or 'the propName of this stack' ties them in perfectly with scripts. Thanks! Steve

RE: Team Development using Run Rev

2008-02-29 Thread Steve Checkley
Hello all, Glad this question came up because the company I work for has been mulling over Rev for development work. No decision has been made yet, but I've had to give this some serious thought as to how we'd go about things if we did. We'd basically have three or four coders working on a

RE: Team Development using Run Rev

2008-02-29 Thread Steve Checkley
** reposted because Hotmail didn't add line breaks to my message! **Hello all,Glad this question came up because the company I work for has beenmulling over Rev for development work. No decision has been made yet,but I've had to give this some serious thought as to how we'd go aboutthings if we

Re: Doing my own geometry

2008-02-09 Thread Steve Checkley
Rev uses OS system calls to draw windows, so I'm not sure what wouldn't look right. Some of what I said won't apply if you don't have a native growbox for the user to drag though. You would, in that case, have to roll your own stack resizing handlers. Rev 2.9 has some Leopard

Creating globals on the fly

2008-02-09 Thread Steve Checkley
Hi all, It's getting late, so I'm probably missing something obvious. I'm trying to write a set of generic handlers that fetches and replaces data from a global variable that contains its data in a table (or array, if they're the same thing - not sure of the nomenclature here!). The reason

Re: Creating globals on the fly

2008-02-09 Thread Steve Checkley
Gaaah, I worked it out. :o) When I executed the command, I needed to put the variable I was after (the one that was picked up by whichTable) into quotes! Works nicely now! Steve _ Share what Santa brought you

RE: List or forum?

2008-02-07 Thread Steve Checkley
Thanks for the tip on resizing the group. I'm certain that it'll work! Most groups in my application won't need to show scrollbars as even when the user reduces the size of the window to it's smallest allowed, they will still be visible. For this reason, I only want them to turn on when

Re: Doing my own geometry

2008-02-07 Thread Steve Checkley
Hi Jacque, Unfortunately, I've deleted the original handlers and gone back to using Rev's own geometry manager. I'd placed a button in the bottom right of the window and turned on live resizing. In pseudocode, the button's script ran along the lines of: on mouseDown repeat while the

Re: Doing my own geometry

2008-02-07 Thread Steve Checkley
Wow! I didn't know how to work better with the mouse. That's really useful! The reason I want to have my own growbox is because I've drawn an OS X style bottom bar. The standard growbox in Rev doesn't look right, I'm afraid, especially in Leopard. I'm very much a stickler for making things

List or forum?

2008-02-06 Thread Steve Checkley
Hello all, Over the last few weeks, I've mainly been posting to the forum. I've come across one or two snags in my application's development and so have posted my questions to the forum, as usual. As they're not exactly beginner level problems, would I be better off asking the more advanced

Doing my own geometry

2008-02-06 Thread Steve Checkley
Hello all, A short while back, I remember seeing a thread about doing ones own geometry and not having to rely up the geometry manager. I've had a go at writing my own, mainly so I can have a growbox that looks like it belongs to an OS X bottombar. However, there's a great deal of lag as the

Re: Unified titlebar

2008-01-25 Thread Steve Checkley
Here's an idea, although I can't try it for a few days... Would it be possible to create a window with an invisible frame, one pixel high and with the titlebar pattern in it? This single window would be placed directly over the dividing line and moved and resized with the main window. Or,

Unified titlebar

2008-01-24 Thread Steve Checkley
Hello all, I've been plugging away at Revolution since Christmas and am very, very happy with it. I was quite the HyperCard coder back in my youth and ran the HyperLunacy fanzine for two years, if anyone's come across it. I didn't know that the concepts behind HC were alive and well and up to