Bravo!
Scott Rossi wrote:
Recently, Alejandro Tejada wrote:
Now is my turn to ask for insights to implement
this swf effect in a revlet:
http://www.magictoolbox.com/magicmagnify/
Notice how smoothly the masked image move
along with the circle in this page.
It's always difficult to
Lynn, the demo stack is very slick!
Lynn Fredricks wrote:
Hello all,
Anyone interested in a solid 3D game engine for Revolution? :-) This is
getting good enough to show, so we thought we'd show it.
Thanks to everyone who downloaded the initial beta. Id like to let everyone
know that they
With Vista and Chrome, even the first shot fired smoothly - plays really
well.
Terry Judd wrote:
On 27/07/09 9:39 AM, Mark Smith li...@futilism.com wrote:
Also here, on 2.2Ghz intel PB/Safari...apart from the first shot when
the plug-in is first loaded.
This was my experience also
So far the plugin looks pretty damn good and I imagine it will only get
better with the next release.
I've uploaded the Air Traffic Control game as a revlet and a quick
animation stack and I like what I'm seeing!
http://splash21.on-rev.com/ATC/ATC.irev
http://splash 21.on-rev.com/plugin
[session] of this stack into sSession
.
.
HTH :)
Robert M. wrote:
I'm still struggling to try and launch a revlet with the a dataFIle name as
parameter, for the app i'm working on.. !
Quoting nablle user splash21
I just updated the example for the new plugin and it's working again
piece of data... do we sometimes forget.. what the essential is in
our lives??? !!
Robert
splash21 wrote:
Where there's a will, there's a way
This example is pretty basic and I've only tested it on Firefox/Vista.
http://splash21.on-rev.com/revlet/
You can send text from the web page
Where there's a will, there's a way
This example is pretty basic and I've only tested it on Firefox/Vista.
http://splash21.on-rev.com/revlet/
You can send text from the web page to the revlet. Communication can
flow the other way as well.
I saved the test revlet stack with a variable
Notes.
If the session time out, you'll have to refresh the page.
Press the button to submit text - not the enter/return key. I've
(hopefully) trapped the return key, but if the page form is submitted
you'll probably just get an error.
splash21 wrote:
Where there's a will, there's a way
http://answers.google.com/answers/threadview?id=68501
Randall Reetz wrote:
And one can convert to HSV directly and exclusively from RGB? Without going
out to some more universal format?
-Original Message-
From: Mark Schonewille m.schonewi...@economy-x-talk.com
To: How to use
Thanks, Nicolas. I'm not sure where I read about 'clone invisible' - I
don't see it in the docs anywhere! Hopefully the website will give ideas
and examples for anyone wanting to use irev for upcoming projects.
Graphic designer? LOL - usually when people see my Gimp offerings they
realise
Nicolas showed how to fix the game stack to work in previous versions of
rev, then mentioned irev afterwards. My reply was just hitting each
point. Sorry for any confusion :)
Richard Gaskin wrote:
splash21 wroteL
I'm not sure where I read about 'clone invisible' - I don't
see
Sorry - forgot there are two rev onlines. The stack is also posted at;
http://splash21.on-rev.com/ATC/about.irev
Thanks for the feedback, everyone.
Kay C Lan wrote:
On Tue, Jun 30, 2009 at 9:27 AM, capellan capellan2...@yahoo.com wrote:
Where is your game in Rev Online?
Any
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