Re: speaking of gif animations

2010-05-06 Thread Chipp Walters
Last time I checked, no On Thursday, May 6, 2010, Richard Gaskin wrote: > Does toggling the alwaysBuffer of the image have any effect on this rendering? ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe,

Re: speaking of gif animations

2010-05-06 Thread Richard Gaskin
Chipp Walters wrote: The problem is that Rev doesn't handle the temporal RLE compression in GIFs. So, if you use such compression, you get the artifacting you were seeing. Most browsers handle this type of optimization just fine, as the GIFs only go in one direction: i.e. frame 1,frame 2, frame

Re: speaking of gif animations

2010-05-06 Thread René Micout
A precision : With a transparent background (background GIF) > put blending ink to blendBurn (for me it is the best result. Le 6 mai 2010 à 08:42, René Micout a écrit : > Yes, > I work with it : but, with a background color it is necessary to put blending > ink to srcCopy > René > > Le 6 mai 2

Re: speaking of gif animations

2010-05-05 Thread René Micout
Yes, I work with it : but, with a background color it is necessary to put blending ink to srcCopy René Le 6 mai 2010 à 07:33, Chipp Walters a écrit : > The problem is that Rev doesn't handle the temporal RLE compression in GIFs. > So, if you use such compression, you get the artifacting you were

Re: speaking of gif animations

2010-05-05 Thread Chipp Walters
The problem is that Rev doesn't handle the temporal RLE compression in GIFs. So, if you use such compression, you get the artifacting you were seeing. Most browsers handle this type of optimization just fine, as the GIFs only go in one direction: i.e. frame 1,frame 2, frame 3, etc. Temporal optimiz

Re: speaking of gif animations

2010-05-05 Thread Nicolas Cueto
Old topic I finally got time to attend to. Tereza Snyder suggested constantMask and that I got back to the list with the results. No luck. My gifs made on Fireworks didn't play well with or w/out constantMast set, especially the transparency. But what did work was Thomas McGrath's and Alejandro T

Re: speaking of gif animations

2010-04-16 Thread Tereza Snyder
On Apr 15, 2010, at 4:52 PM, Nicolas Cueto wrote: > Somewhat off topic. > > At times I make my own gif animations (Fireworks), and when these are > imported to a Rev stack, the gifs sometimes play well and sometimes > not. To make the gif I use a lot of copying directly from one frame to > the n

Re: speaking of gif animations

2010-04-15 Thread Alejandro Tejada
ve the animation with a new name. UnOptimize removes some of the optimizations that compression and encoding add to gif files. Alejandro -- View this message in context: http://n4.nabble.com/speaking-of-gif-animations-tp1934358p1934433.html Sent from the Revolution - User mailing list arch

Re: speaking of gif animations

2010-04-15 Thread Thomas McGrath III
RunRev does not handle optimized GIFs very well (From PS or FW). I had to search for software that would de- un- optimize them. Once I did that they worked fine in RunRev. Tom McGrath III Lazy River Software http://lazyriver.on-rev.com 3mcgr...@comcast.net I Can Speak - Communication for the r

Re: speaking of gif animations

2010-04-15 Thread Jeff Massung
Off topic: May I ask what tool(s) you use to create your animated gifs? I've been looking for something and don't really want to shell out for Phototshop or similar for this one purpose. Jeff M. On Thu, Apr 15, 2010 at 4:52 PM, Nicolas Cueto wrote: > Somewhat off topic. > > At times I make my

speaking of gif animations

2010-04-15 Thread Nicolas Cueto
Somewhat off topic. At times I make my own gif animations (Fireworks), and when these are imported to a Rev stack, the gifs sometimes play well and sometimes not. To make the gif I use a lot of copying directly from one frame to the next. When gifs don't play well, it's the gif's transparency tha