not be included for speed reasons.
> One work-around would be to store the mouse button in a script local
> on mouseDown. That way you could refer to it on every mouseStillDown
> without having to poll it again.
Anyway it seems logical.
It's like I'm putting the same value in a
On Fri, Jan 15, 2010 at 10:12 AM, zryip theSlug wrote:
> Hi all,
>
> Maybe I'm doing something wrong but I can't trap the mouse button
> number in a mouseStillDown handler.
>
> local lmyLoop
>
> on mouseStillDown pMouseBtnNumber
> add 1 to lmyLoop
>
Error !
I don't correctly understood the question.
For me it is like for you...
René
Le 15 janv. 2010 à 01:12, zryip theSlug a écrit :
> Hi all,
>
> Maybe I'm doing something wrong but I can't trap the mouse button
> number in a mouseStillDown handler.
>
> loc
t I can't trap the mouse button
> number in a mouseStillDown handler.
>
> local lmyLoop
>
> on mouseStillDown pMouseBtnNumber
> add 1 to lmyLoop
> put "Test "&&lmyLoop&&"Button pressed"&&pMouseBtnNumber into fld "F
Hello -Zryip TheSlug,
Copy-pasted your script and it worked in a stack (didn't test a
standalone) on my Vista Rev4.0 Build950 set-up.
--
Nicolas Cueto
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Hi all,
Maybe I'm doing something wrong but I can't trap the mouse button
number in a mouseStillDown handler.
local lmyLoop
on mouseStillDown pMouseBtnNumber
add 1 to lmyLoop
put "Test "&&lmyLoop&&"Button pressed"&&pMouseBtnNumber i
Jan,
thanks for the hint. That was exactly what i was looking for.
Regards,
Matthias
Original Message
Subject: Re: information about over which line in a field the mouse is
(25-Mai-2009 18:30)
From:Jan Schenkel
To: runrev260...@m-r-d.de
>
> --- On Mon, 5
--- On Mon, 5/25/09, runrev260...@m-r-d.de wrote:
> From: runrev260...@m-r-d.de
> Subject: information about over which line in a field the mouse is
> To: use-revolution@lists.runrev.com
> Date: Monday, May 25, 2009, 9:09 AM
>
> Hi all,
>
> i want to get the informat
Hi all,
i want to get the information over which line of a field the mouse is. As the
field is not as width as the lines are, i want to put the line, over which the
mouse is, into the tooltip.
Regards,
Matthias
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use
o click a
button, which would start a process of flipping thru the cards of a
stack, capturing the mouse position over each card as it runs. I
would like to write the mouse position coordinates to each card,
and to set the speed of the flipping before starting. I can get the
mouse position
ue;
place the group on each card
In the script of the button "flip" :
ON mouseUp
answer "how many seconds?" WITH "1" OR "2" OR "3"
REPEAT the number of cds in this stack
wait it sec -- DURING THIS SECONDS YOU CAN MOVE THE MOUSE ON THE
Hi Kay
I don't quite get your problem. After all, if the user clicks on the
button, surely the mouse position is going to remain the same? Or are
you expecting your user to be prompted on each 'flipped' card to click
elsewhere?
It all depends on what you mean by 'flippin
Hi:
I'm a newbie who is stumped by this: I would like to click a button,
which would start a process of flipping thru the cards of a stack,
capturing the mouse position over each card as it runs. I would like
to write the mouse position coordinates to each card, and to set the
spe
There is also the free CLICLICK for OS X.
http://www.bluem.net/downloads/cliclick-en/
Jim Lambert
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preferences:
at 2:23 PM, Generic Email wrote:
I am using:
set the screenMouseLoc to (h,v)
to move the mouse over a button on another application.
Now I need to "Click" the mouse.
The transcript click function does not seem to actually click the
mouse, but instead simulate a mouse click only in a
style key
combinations)
Should would correctly on OS X, Win32, and linux.
Thanks
Bert
On Jan 8, 2009, at 2:23 PM, Generic Email wrote:
I am using:
set the screenMouseLoc to (h,v)
to move the mouse over a button on another application.
Now I need to "Click" the mouse.
Bert
On Jan 8, 2009, at 2:23 PM, Generic Email wrote:
I am using:
set the screenMouseLoc to (h,v)
to move the mouse over a button on another application.
Now I need to "Click" the mouse.
The transcript click function does not seem to actually click the
mouse, but instead simulate a
anks
Bert
On Jan 8, 2009, at 2:23 PM, Generic Email wrote:
I am using:
set the screenMouseLoc to (h,v)
to move the mouse over a button on another application.
Now I need to "Click" the mouse.
The transcript click function does not seem to actually click the
mouse, but instead si
Awesome. Please excuse my anxiousness.
Bert
On Jan 12, 2009, at 12:36 PM, J. Landman Gay wrote:
Generic Email wrote:
I have emailed my external requirements to this list, altuit.com,
swcp.com, and hyperactive software, and I have recieved 0 replies.
Is this normal? Am I doing something wron
Generic Email wrote:
I have emailed my external requirements to this list, altuit.com,
swcp.com, and hyperactive software, and I have recieved 0 replies.
Is this normal? Am I doing something wrong?
I just responded. Your mail came in on a Saturday and I try not to work
on weekends.
--
Jacq
After
the other
app was started I needed to click on some menus, then close it all
via
VBScript).
If that sounds like what you need to do, then let me know and I'll
hunt out
the code.
Bernard
On Thu, Jan 8, 2009 at 7:23 PM, Generic Email
wrote:
I am using:
set the screenMouseLoc
her application from Rev). After
the other
app was started I needed to click on some menus, then close it all via
VBScript).
If that sounds like what you need to do, then let me know and I'll
hunt out
the code.
Bernard
On Thu, Jan 8, 2009 at 7:23 PM, Generic Email
wrote:
I am using
I'll hunt out
the code.
Bernard
On Thu, Jan 8, 2009 at 7:23 PM, Generic Email wrote:
> I am using:
> set the screenMouseLoc to (h,v)
>
> to move the mouse over a button on another application.
>
> Now I need to "Click" the mouse.
>
> The transcript click f
Not sure if this is for something you want to run yourself or if it's
for distribution, but you can always use QuicKeys.
Bob Sneidar
IT Manager
Logos Management
Calvary Chapel CM
On Jan 9, 2009, at 9:56 AM, Ben Rubinstein wrote:
Klaus Major wrote:
Fact is, you cannot "click in another app"
Klaus Major wrote:
Fact is, you cannot "click in another app" from within Rev!
On the Mac you could do this via AppleScript (but I don't know how:-),
no idea of Windows.
Actually I'm not even sure you can do this via AppleScript. I was looking
into this a while ago for automated soak testing
Then my guess is this would require an external.
What would be the best mechanism to request a quote for the
development of an external?
SendClick (h,v)
SendKeys (h,v) "string to send" (including Alt+F style key
combinations)
Should would correctly on OS X, Win32, and linux.
Thanks
Be
Hmmm. In HC, the mouseClick message would not go anywhere, as there is no
target underneath it, and HC only sends its own essages to its own environment.
I
suspect rev works similarly. The message can't interact with another app, as
any app, even the finder, would not care a whit, and certainly
Hi Bert,
I am using:
set the screenMouseLoc to (h,v)
to move the mouse over a button on another application.
Now I need to "Click" the mouse.
The transcript click function does not seem to actually click the
mouse, but instead simulate a mouse click only in a rev stack.
Fa
I am using:
set the screenMouseLoc to (h,v)
to move the mouse over a button on another application.
Now I need to "Click" the mouse.
The transcript click function does not seem to actually click the
mouse, but instead simulate a mouse click only in a rev stack.
Any hel
her
- Original Message -
From: "J. Landman Gay" <[EMAIL PROTECTED]>
To: "How to use Revolution"
Sent: Sunday, August 10, 2008 4:31 AM
Subject: Re: Testing if the mouse clicked on ME (button)?!
H Baric wrote:
> Making a timer, with just one button and one
useclick then
set the label of me to "Start"
exit repeat
end if
end repeat
end if
end mouseUp
That's the easy way, but don't do it. In addition to blocking the CPU
while this repeat loop runs, there's another reason to avoid this
> But it's simple right? *blush*
Yup (BTW, I'm assuming it should count as being stopped after the 60 seconds
are up):
local sStartTime
on mouseUp
if the label of me is "Start" then
set the label of me to "Stop"
put the seconds into sStartTime
send "CheckTimer" to me in 0 millisec
Hi Heather: you should check out the "Message Mechanics" stack by
list member Dar Scott. A well-written stack and essential learning
experience to get you head around messages and timers. Many AHA
moments. Then you can do other stuff while your timer runs.
http://www.swcp.com/dsc/revstacks.ht
Bonjour Heather,
It's not as simple as it seems :-)
There are many problems to solve here:
I am clicked??, a wait that will hang Rev, etc.
All this is a good reason to choose another architecture using the
'send ' command.
To get you started:
local lCancelID -- script local variable
constan
Ugh. Sorry for another probably easy/obvious one to you clever folk, but I
can't seem to work out how to do this (and probably shouldn't be at this
time as I'm just about falling asleep, but it's driving me crazy as it was
supposed to be a quick simple thing to do):
Making a timer, with just on
Yes:
Forward Scroll : 65309
Back Scroll: 65308
and they show up with my "Key Namer" stack
(RevOnline); which
surpised me!
Love, Richmond
A Thorn in the flesh is better than a failed Systems Development Life Cycle.
Short answer: yes.
Le 29 sept. 07 à 11:25, jbv a écrit :
Hi list,
are the rawkeydown key codes 65308 / 65309 similar on Mac and XP ?
(I don't have any mousewheel to test on Mac).
Best regards from Paris,
Eric Chatonet.
Plugins
Hi list,
are the rawkeydown key codes 65308 / 65309 similar on Mac and XP ?
(I don't have any mousewheel to test on Mac).
Thanks,
JB
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Howard Bornstein wrote:
...if I scroll the mouse wheel, it only works
under the following conditions:
1) if the cursor is directly over one of the buttons in the group. (if it's
over white space within the group, scrolling doesn't happen)
2) if the cursor is over any other object o
I'm trying to use the mouse wheel to scroll a group in a stack using the
rawkeydown handler. I've seen Mark Waddingham's comments that groups don't
respond to key messages:
"I think this is a consequence of mouse-wheel messages being sent as key's
at present and gr
Thanks Glen. Color is in the mind of "if...then"
Jim
Jim,
Here is some of my dumb ways to check for some particular colors in
one of my games.
I thought it might give you some ideas.
function pixelColor lx
set the screenMouseLoc to lx
get the mouseColor
set the screenMouseLoc to 0
m 2 of c < 130\
and item 3 of c > 40 and item 3 of c < 80 then return true
return false
end isBeige
Have fun,
Glenn
on July 12, 2007 7:08:54 PM CDT Jim Hurley wrote:
To be sure of my code I started with a script to get the RGB values
under the mouse, using a MouseMove functi
On 7/14/07, James Hurley <[EMAIL PROTECTED]> wrote:
Got to go now. I'm working on my new invention. It's round and rolls.
Going to call it the "wheel."
If you get the patent, let me know and I'll help you raise money for
your company. We can hire the same attorney SCO had-- I hear they're
look
Hi James,
...
Jim,
It's easier than that. Check the mouseColor function.
-Chipp
Chipp,
Well, I never. Rev seems to have thought of everything.
Got to go now. I'm working on my new invention. It's round and
rolls. Going to call it the "wheel."
Hmm, sounds interesting but I doubt that it
Message: 2
Date: Thu, 12 Jul 2007 18:48:42 -0600
From: "Chipp Walters" <[EMAIL PROTECTED]>
Subject: Re: Get the RGB values for the pixel under the mouse.
To: "How to use Revolution"
Message-ID:
<[EMAIL PROTECTED]>
Content-Type: text/plain; charset=ISO-
Jim,
It's easier than that. Check the mouseColor function.
-Chipp
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gh area in our county.
To be sure of my code I started with a script to get the RGB values
under the mouse, using a MouseMove function.
To see this
go url "http://home.infostations.net/jhurley/RGBunderTheMouse.rev";
Unfortunately the map does not show pure colors so getting the rang
Dienstag, 1. Mai 2007 02:30
> An: use-revolution@lists.runrev.com
> Betreff: Re: How do I get the object under the mouse when mouseRelease?
>
> Tiemo,
>
> It's not quite impossible.
>
> If you turn on the message watcher, you will see that when you
> drag-and-
rol. How do I get the name of an object (image) under the
> > > mouse
> > > when releasing it [...]?
> > Sorry, Tiemo... for right now that's the best we've got (AFAIK). I've
> > lobbied for the mouseControl to not be tied to the original object on
>
On 4/30/07 11:30 AM, "J. Landman Gay" <[EMAIL PROTECTED]> wrote:
> If you do have to use your own handlers, then you could scan all the
> objects when the mouse goes up:
>
> on mouseUp
> put the mouseloc into tXY
> repeat with x = 1 to the number of controls
Tiemo Hollmann TB wrote:
Hello again,
sorry, another newbee question
I want to realize my own drag and drop handlers with mouseDown,
mouseRelease, etc. On mouseDown I get the underneath lying object with
mousecontrol. How do I get the name of an object (image) under the mouse
when releasing it
] Im Auftrag von Ken Ray
> Gesendet: Montag, 30. April 2007 18:31
> An: How to use Revolution
> Betreff: Re: How do I get the object under the mouse when mouseRelease?
>
> On Mon, 30 Apr 2007 09:53:26 +0200, Tiemo Hollmann TB wrote:
>
> > Hello again,
> >
> > sor
I get the name of an object (image) under the mouse
> when releasing it, because mousecontrol is still the mouseDown object when
> releasing? I created a workaround with a repeat loop on mouseRelease to test
> for every image on my card, if the mouseloc is in the rectangle of image x.
>
Hello again,
sorry, another newbee question
I want to realize my own drag and drop handlers with mouseDown,
mouseRelease, etc. On mouseDown I get the underneath lying object with
mousecontrol. How do I get the name of an object (image) under the mouse
when releasing it, because mousecontrol is
On Apr 17, 2006, at 11:44 PM, Dr. Robert E. Ball wrote:
To Ken, Devin, and Jacqueline Landman Gay -- thank you very much
for helping
me out here. After you showed me how to correctly script the mouse
button, I
still couldn't get the script to compile. I thought there was a bug
in Re
To Ken, Devin, and Jacqueline Landman Gay -- thank you very much for helping
me out here. After you showed me how to correctly script the mouse button, I
still couldn't get the script to compile. I thought there was a bug in Rev
2.7. Then I discovered another error (mine, not Rev's). I h
Dr. Robert E. Ball wrote:
on mouseUp pBtnNumber
if pBtnNumber = 3 then
put the vScroll of field "Instructions field" into scrolledHere
set the vScroll of field "Instructions field" to scrolledHere - 475
end if
end mouseUp
Here is the error I get
compiling at 4:06:57 PM
TypeHandler:
What does the Message Watcher show when you try to activate the script?
Sometimes the messaging will be a bit different than you think, which may be
the real bug and thus you may be able to do a work-around.
Jim Ault
Las Vegas
On 4/17/06 4:25 PM, "Dr. Robert E. Ball" <[EMAIL PROTECTED]> wrote:
On 4/17/06 4:13 PM, "Dr. Robert E. Ball" <[EMAIL PROTECTED]> wrote:
>> On 4/17/06 5:18 PM, "Dr. Robert E. Ball" <[EMAIL PROTECTED]> wrote:
>>
>>> I want a mouseUp handler based upon button 3. In the printed Transcript
>>> Language Reference and the dictionary the mouseButtonNumber is indicated by
> On 4/17/06 5:18 PM, "Dr. Robert E. Ball" <[EMAIL PROTECTED]> wrote:
>
>> I want a mouseUp handler based upon button 3. In the printed Transcript
>> Language Reference and the dictionary the mouseButtonNumber is indicated by
>> "3" (Option + *). I have tried that in the form
>>
>> On mouseUp 3
Robert,
Do it like this:
on mouseUp whichButton
if whichButton is 3 then
-- do stuff for right mouse button here
end if
end mouseUp
HTH
Devin
On Apr 17, 2006, at 4:18 PM, Dr. Robert E. Ball wrote:
I want a mouseUp handler based upon button 3. In the printed
Transcript
Language Ref
On 4/17/06 5:18 PM, "Dr. Robert E. Ball" <[EMAIL PROTECTED]> wrote:
> I want a mouseUp handler based upon button 3. In the printed Transcript
> Language Reference and the dictionary the mouseButtonNumber is indicated by
> "3" (Option + *). I have tried that in the form
>
> On mouseUp 3
>
> but
I want a mouseUp handler based upon button 3. In the printed Transcript
Language Reference and the dictionary the mouseButtonNumber is indicated by
"3" (Option + *). I have tried that in the form
On mouseUp 3
but that doesn't work. How can I indicate button 3 on the mouseUp handler?
You
would have to modify it to set the pointer to substacks--I think.
See Pointer Tool at:
http://home.infostations.net/jhurley/
Use control click to download.
This utility automates the process of establishing links between
words in the text and the associated point of reference. Passing the
Tom,
Thanks very much for this suggestion . . . I'll work with this. Of
course my task is complicated by the fact that I am going from one
stack to another, but I enjoy the challenge.
Thanks again, Roger
On Jun 8, 2005, at 5:07 PM, [EMAIL PROTECTED]
wrote:
You could capture the sta
Message: 6
Date: Wed, 8 Jun 2005 16:30:12 -0700
From: Roger Guay <[EMAIL PROTECTED]>
Subject: Re: Moving Stacks or the Mouse
To: use-revolution@lists.runrev.com
Message-ID: <[EMAIL PROTECTED]>
Content-Type: text/plain; charset=ISO-8859-1; delsp=yes;
format=flowed
Thom,
Thank
I am
building an animated tutorial and otherwise agree with you on the
inadvisability of moving the mouse for the user. However my tutorial
I will require the "animation" of the mouse to occur over many
different paths across open stacks. How would I generate list of
points for many
Thom,
Thank you for this suggestion. First let me explain that I am
building an animated tutorial and otherwise agree with you on the
inadvisability of moving the mouse for the user. However my tutorial
I will require the "animation" of the mouse to occur over many
diffe
On 4/4/05 12:06 PM, Alejandro Tejada wrote:
Hi Developers,
I have a mousemove handler in
a frontscript.
This mousemove handler puts the X,Y
position in the message box and i want
to know the mode of the stack over which
the mouse pointer is.
Toplevel stacks have a mode of 1
palettes, modeless
Ah! mouseStack :-)
Thanks a lot Scott and Ken
for your answers!
My oversight of the mouseStack
only means that i've not used
this function before.
But it's very useful for recreating
an interface in RR/MC.
There is no doubt. I have to practice
more frecuently this area of development,
(along
Recently, Ken Ray wrote:
>> on checkMode
>> put the openStacks into tList
>> repeat for each line L in tList
>> if within(stack L,the screenMouseLoc) then put the mode of stack L
>> end repeat
>> send "checkMode" to me in 50 millisecs
>> end checkMode
>
> Can't you just say:
>
> p
On 4/4/05 12:23 PM, "Scott Rossi" <[EMAIL PROTECTED]> wrote:
> on checkMode
> put the openStacks into tList
> repeat for each line L in tList
> if within(stack L,the screenMouseLoc) then put the mode of stack L
> end repeat
> send "checkMode" to me in 50 millisecs
> end checkMode
Ca
Recently, Alejandro Tejada wrote:
> I have a mousemove handler in
> a frontscript.
> This mousemove handler puts the X,Y
> position in the message box and i want
> to know the mode of the stack over which
> the mouse pointer is.
> Toplevel stacks have a mode of 1
> palet
Hi Developers,
I have a mousemove handler in
a frontscript.
This mousemove handler puts the X,Y
position in the message box and i want
to know the mode of the stack over which
the mouse pointer is.
Toplevel stacks have a mode of 1
palettes, modeless stacks and modal stack
have different numbers
Hi Lince,
What will be the consequence of polling the mouse in Revolution.
repeat until the mouse is up
set the loc of btn "dragBtn" to the mouseLoc
end repeat
in this case the following would be more effective:
Script of btn "dragBtn"
on mousedown
grab me
end mousedown
on-bounces wrote:
>Hi Lince,
>
>> What will be the consequence of polling the mouse in Revolution.
>
>Eternal damnation and a special x-talk purgatory! :-D
>
>> repeat until the mouse is up
>> set the loc of btn "dragBtn" to the mouseLoc
>> end rep
Hi Lince,
What will be the consequence of polling the mouse in Revolution.
Eternal damnation and a special x-talk purgatory! :-D
repeat until the mouse is up
set the loc of btn "dragBtn" to the mouseLoc
end repeat
Certain people discourage use of this in MetaCard and Revolution?
J
--- Lince M Lawrence <[EMAIL PROTECTED]> wrote:
> What will be the consequence of polling the mouse in
> Revolution.
>
> repeat until the mouse is up
> set the loc of btn "dragBtn" to the mouseLoc
> end repeat
>
> Certain people discourage
What will be the consequence of polling the mouse in Revolution.
repeat until the mouse is up
set the loc of btn "dragBtn" to the mouseLoc
end repeat
Certain people discourage use of this in MetaCard and Revolution?
Thanking you,
Lince M Lawrence
FOCAL IMAGE (INDIA) PVT. LTD.
[ mai
It is possible to log the mouse actions in the paint area. For example, a
handler like this:
on mouseMove
global wbTracker
repeat while the mouse is down
put "," & the mouseLoc after wbTracker
end repeat
end mouseMove
will record something like this for the m
ursday, October 30, 2003, at 05:52 pm, Gardner, Joseph A wrote:
Folks, I'm having a weird problem with setting the mouse button in a
print handler. I'd like to have a regular mouse click (Button 1) print
the contents of a field and a control- or right-click (Button 3)
display the
Folks, I'm having a weird problem with setting the mouse button in a print handler.
I'd like to have a regular mouse click (Button 1) print the contents of a field and a
control- or right-click (Button 3) display the appropriate print dialogs before
printing. However, after control-cl
At 9:42 AM -0700 8/10/03, Michael Robinson wrote:
>Would someone point me in the right direction for using the mouse wheel
>to scroll a field?
On OS X, Unix, and Windows systems, scrolling the mouse wheel sends a
rawKeyDown message you can intercept - see "How to respond to scroll wh
/
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of
> Michael Robinson
> Sent: Sunday, August 10, 2003 11:42 AM
> To: Revolution Revolution
> Subject: Scrolling a field - using the mouse wheel to scroll a field
>
>
> Would
Would someone point me in the right direction for using the mouse wheel
to scroll a field?
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On Wednesday, July 2, 2003, at 03:25 PM, Dar Scott wrote:
On my OS X I can use CPU Monitor. I have two processors so it shows
two meters.
Ooooh-ooh-ooh! And with Process Viewer I can see the numbers!
Revolution ambient usage is about 1 to 7 %, with the tight loop that
jumps up to 95 to 110 %
On Wednesday, July 2, 2003, at 02:15 PM, Jim Hurley wrote:
I am curious about this change in the meaning of "the mouse" in Run
Rev 2.0
From 'What's New.txt' that came with my download:
- The "mouse" function now reports the state
of the mouse button
on 3/9/02 4:51 PM, Dar Scott at [EMAIL PROTECTED] wrote:
>
> On Friday, March 8, 2002, at 02:13 PM, Ken Norris (dialup) wrote:
>
>>> on mouseUp
>>> repeat for 60 times
>>> put the mouse into field "mouseValue"
>>> --put the mouseClick int
on 3/8/02 12:33 PM, Dar Scott at [EMAIL PROTECTED] wrote:
> on mouseUp
> repeat for 60 times
> put the mouse into field "mouseValue"
> --put the mouseClick into field "mouseClickValue"
> wait for 500 milliseconds
> end repeat
> end mouseUp
>
> Du
(I'm new to rev and new to this list. I downloaded rev a few days
ago and my son immediately found that "the mouse" does not work as
described in the documentation. I wisked off a bug report. And
just now discovered that it has been a topic of discussion on
use-revolution; t
>
>Scott Raney writes:
>
>> despite having seen statements from various people about the
>> unreliability of the mouse function, we still *don't* have a
>> reproducible example where it returns the wrong value. If
>> it's as common as some p
>By the way, I just heard a rumor that in the next release, MC/RR
>will no longer recognize the keyboard. All communication will be
>through miss Cleo.
Jim, et al:
Great news! I've been waiting for this development for years:
Somehow the computer instructions I have in my head often don't ma
In a message dated 2/27/02 6:33:47 PM, [EMAIL PROTECTED] writes:
<< By the way, I just heard a rumor that in the next release, MC/RR
will no longer recognize the keyboard. All communication will be
through miss Cleo. >>
You joke...but I bet you have just touched the next big discussion
Not if the Feds have anything to say about it @;-)
Judy
On Wed, 27 Feb 2002, Jim Hurley wrote:
> By the way, I just heard a rumor that in the next release, MC/RR
> will no longer recognize the keyboard. All communication will be
> through miss Cleo.
__
Not since Mickey has there been such genuine affection for a mouse,
such concern for his well being, whether he is up or down, or just
moving about. It seems we do not appreciate the simple things in
life until they are threatened.
By the way, I just heard a rumor that in the next release, M
Scott Saults wrote:
> My 2¢? Revolution should drop "the mouse" function, unless it can be made
> to work in a reliable, predictable way, as documented. I can live without it.
Why not take the second option? I say make it work in a reliable way--let it
just indicate the real-t
-)
>
>My real question is, given that you're confused about this, how many
>other people must be, and if a lot, does this behavior really need to
>be preserved?
Scott & Geoff,
Sorry! I THOUGHT I'd tried it in HC, but I must have done something WRONG.
HyperCard does return &q
Recently, Ken Norris (dialup) wrote:
>> on mouseRelease
>> mouseUp
>> end mouseRelease
> --
> Is this some kind of backup redundancy for PC's? As far as I know, the
> mouseUp message gets sent automatically when you release the mouse, and
> doesn't
h card, but the principal is
the same.
---
> on mouseRelease
> mouseUp
> end mouseRelease
--
Is this some kind of backup redundancy for PC's? As far as I know, the
mouseUp message gets sent automatically when you release the mouse, and
doesn't need a separate handler.
-----
Recently, Ken Norris (dialup) wrote:
>> If you have a specific need that seems to require "repeat while the mouse is
>> down," post it and we'll see if we can figure a way around it.
>>
> --
> Not exactly, but, how about this:
>
> on m
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