Re: UV Mapping and texturing - could this be a solution alongside RS .....

2006-02-03 Thread George Jenner
Aidan O Driscoll wrote: Hi George, "But since RS 5 I prefer to use overlapping UV sets within RS and avoid all the exporting/importing business." Overlapping UV sets? Explain :-D It was a tip on 3ddart forum but I can't find the thread. Any SDS face can belong to many UV sets.

Re: UV Mapping and texturing - could this be a solution alongside RS .....

2006-02-03 Thread Mark Heuymans
On Fri, 03 Feb 2006 00:01:31 +0100, Aidan O Driscoll <[EMAIL PROTECTED]> wrote: Hi Guys, After my big long rant mail - heres another one - this time not a rant, but maybe very positive stuff. As I said previously I THINK the core important elements of any 3D app is solid MODELLING, TEXT

Re: UV Mapping and texturing - could this be a solution alongside RS .....

2006-02-03 Thread Aidan O Driscoll
Hi George, "But since RS 5 I prefer to use overlapping UV sets within RS and avoid all the exporting/importing business." Overlapping UV sets? Explain :-D Seeming you have ULTIMATE UNWRAP 3D - you know what I mean about the way it works AND that you can create this UV Map Picture t

Re: UV Mapping and texturing - could this be a solution alongside RS .....

2006-02-03 Thread George Jenner
Aidan O Driscoll wrote: Hi Guys, After my big long rant mail - heres another one - this time not a rant, but maybe very positive stuff. As I said previously I THINK the core important elements of any 3D app is solid MODELLING, TEXTURING and ANIMATION tools / features. One of these things -

Re: UV Mapping and texturing - could this be a solution alongside RS .....

2006-02-02 Thread Aidan O Driscoll
Hi Stefan, Thanks for that - in German [ I think ], my German not great. Spent time with UV SETS and that and regular texturing - found that the UV Maps were a little unpredictable. The Unwrap UV function doesn't seem to be up to much. That is to Unwrap and then move into a paint app to textur

Re: UV Mapping and texturing - could this be a solution alongside RS .....

2006-02-02 Thread Aidan O Driscoll
Hi Carl, Nice one. The more the better, Cheers Aidan At 00:36 03/02/2006, you wrote: Aidan O Driscoll wrote: > > Hi Guys, > > After my big long rant mail - heres another one - this time not a rant, but > maybe very positive stuff. > > As I said previously I THINK the core important elements o

Re: UV Mapping and texturing - could this be a solution alongside RS .....

2006-02-02 Thread Stefan Klein
Hi RS3D´ler, why use a onother prg ? I think the UV tool in RS3D is very good. Look in this forum. http://www.3ddart.org/index.php?name=PNphpBB2&file=viewtopic&t=506 Best regards Stefan Aidan O Driscoll schrieb: Hi Guys, After my big long rant mail - heres another one - this time not a

Re: UV Mapping and texturing - could this be a solution alongside RS .....

2006-02-02 Thread Carl Schultz
Aidan O Driscoll wrote: > > Hi Guys, > > After my big long rant mail - heres another one - this time not a rant, but > maybe very positive stuff. > > As I said previously I THINK the core important elements of any 3D app is > solid MODELLING, TEXTURING and ANIMATION tools / features. One of thes

UV Mapping and texturing - could this be a solution alongside RS .....

2006-02-02 Thread Aidan O Driscoll
Hi Guys, After my big long rant mail - heres another one - this time not a rant, but maybe very positive stuff. As I said previously I THINK the core important elements of any 3D app is solid MODELLING, TEXTURING and ANIMATION tools / features. One of these things - TEXTURING - I think is mo