Re: [vos-d] And I find myself with free time on my hands...

2006-03-06 Thread Peter Amstutz
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On Thu, 2 Mar 2006, sconzey wrote: Okay... Here's what I'm not sure about... The proposed a3dl:cal3d class, how does it relate to a3dl:model and a3dl:object3d? The a3dl:model type is sort of a way to cheat and load models in a 3rd party format.

Re: [vos-d] And I find myself with free time on my hands...

2006-03-02 Thread sconzey
Okay... Here's what I'm not sure about...The proposed a3dl:cal3d class, how does it relate to a3dl:model and a3dl:object3d?I know CrystalSpace has distinct classes for Cal3D models and standard 3D sprites... Should we make the same distinction in vos to make implementation in Ter'Angreal easier?  -

Re: [vos-d] And I find myself with free time on my hands...

2006-03-01 Thread Peter Amstutz
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Great to hear! Looking forward to seeing what you come up with. On Wed, 1 Mar 2006, sconzey wrote: I'm going to start working on researching skeletal and keyframe animation, there should be a wiki page up by the end of the evening [GMT] to discuss

[vos-d] And I find myself with free time on my hands...

2006-03-01 Thread sconzey
I'm going to start working on researching skeletal and keyframe animation, there should be a wiki page up by the end of the evening [GMT] to discuss it.-sconzey-- QOTD:"Violence is the last resort of the incompetent" -- Isaac AsimovGPG Public Key: http://www.jargonjunkie.com/rants/s