URL:
http://gna.org/patch/?908
Summary: New sequence code preview
Project: Warzone Resurrection Project
Submitted by: gerard_
Submitted on: Wednesday 12/26/2007 at 11:42
Category: Feature
Priority: 5 -
Hi everybody,
You all know we are in the possession of our very own scripting
language. From time to time the question has been raised if we'd want to
replace the home grown language with something more standard. The
advantages would be:
* We don't need to maintain the old scripting
On Dec 26, 2007 3:14 PM, Dennis Schridde [EMAIL PROTECTED] wrote:
Am Mittwoch, 26. Dezember 2007 21:59:40 schrieb Ariston Johnson:
On Dec 26, 2007 3:52 PM, Gerard Krol [EMAIL PROTECTED] wrote:
Hi everybody,
You all know we are in the possession of our very own scripting
language.
On Dec 26, 2007 3:52 PM, Gerard Krol [EMAIL PROTECTED] wrote:
Hi everybody,
You all know we are in the possession of our very own scripting
language. From time to time the question has been raised if we'd want to
replace the home grown language with something more standard. The
advantages
Am Samstag, 15. Dezember 2007 12:47:46 schrieb Dennis Schridde:
Hi everyone...
We were just discussing whether to release 2.0.10 now.
I addition to the fix for libvorbis-1.2 from 2.0.9 this would contain the
AMD-software-mode fix and the fix for libvorbis-1.1.
If anyone has objections
On Dec 26, 2007 3:59 PM, Dennis Schridde [EMAIL PROTECTED] wrote:
Am Samstag, 15. Dezember 2007 12:47:46 schrieb Dennis Schridde:
Hi everyone...
We were just discussing whether to release 2.0.10 now.
I addition to the fix for libvorbis-1.2 from 2.0.9 this would contain the
Hi all,
Please tell me what you think about switching to Lua as our scripting
language.
I am an all-in or all-out kind of guy. Duplication is not a good
friend of mine. I like the idea of using lua, it would serve to
reduce the barrier-of-entry to modding/scripting Warzone (a lot of
note: all of the below comments apply to any scripting language to be
considered as a replacement, not just lua.
On Dec 26, 2007 3:31 PM, Freddie Witherden [EMAIL PROTECTED] wrote:
Hi all,
Please tell me what you think about switching to Lua as our scripting
language.
I think this point