Re: [warzone2100-dev] [Warzone2100-commits] SF.net SVN: warzone2100:[11426] branches/2.3/po/de.po

2010-08-12 Thread Kreuvf
Christian Ohm wrote: Well, it is an experiment currently, to see what it can do. From the looks of it, we can assign a maintainer to each language, who can then add others to work together, and commit stuff. So my management overhead decreases significantly, since I just have to add one person

Re: [warzone2100-dev] [Warzone2100-commits] SF.net SVN: warzone2100:[11426] branches/2.3/po/de.po

2010-08-12 Thread Christian Ohm
On Thursday, 12 August 2010 at 19:09, Kreuvf wrote: So, since you already started that experiment, let's go and see where that leads us. First thing: The FAQ misses yet another question (or it's just me not asking _frequently_ asked questions): With transifex in place can you still edit po

Re: [warzone2100-dev] [Warzone2100-commits] SF.net SVN: warzone2100:[11441] branches/2.3/po/de.po

2010-08-12 Thread Christian Ohm
On Thursday, 12 August 2010 at 17:53, kre...@users.sourceforge.net wrote: Updated German translation (+ transifex test to see how it's reacting when changing the po in the repository) The FAQ says they update twice a day, and I at least have an update button to do it manually.

[warzone2100-dev] [Warzone 2100 Trac] #2077: units get stuck at the edge of steep hills

2010-08-12 Thread Warzone 2100 Trac
#2077: units get stuck at the edge of steep hills -+-- Reporter: patrice.boi...@… | Type: bug Status: new | Priority: major

[warzone2100-dev] [Warzone 2100 Trac] #2079: problem with linux ubuntu

2010-08-12 Thread Warzone 2100 Trac
#2079: problem with linux ubuntu ---+ Reporter: mikam...@… | Type: bug Status: new | Priority: major Milestone: unspecified |Component:

[warzone2100-dev] [Warzone 2100 Trac] #2080: Game options unit color

2010-08-12 Thread Warzone 2100 Trac
#2080: Game options unit color -+-- Reporter: drgnrdr | Type: bug Status: new | Priority: major Milestone: unspecified |Component: other