Commit Rebalance 0.4.1
Changelog:
- Cyborgs further balanced. Not only should they be usable, they should be
fairly well balanced within themselves now (Next: VTOLs!)
- Weapon multipliers massively rearranged.
- Cannons/Rails split from Rockets/Missiles, no longer both anti-tank.
The
On Wed, Apr 1, 2009 at 3:00 AM, Per Inge Mathisen
per.mathi...@gmail.com wrote:
Commit Rebalance 0.4.1
Changelog:
- Cyborgs further balanced. Not only should they be usable, they should be
fairly well balanced within themselves now (Next: VTOLs!)
- Weapon multipliers massively rearranged.
-
On Wed, Apr 1, 2009 at 10:57 AM, Zarel zare...@gmail.com wrote:
There are simply too many and too trivial to list by hand.
I am not asking for a long list of everything, just a bit more
detailed than Cannons/Rails split from Rockets/Missiles, no longer
both anti-tank.
I would really love to
On Wed, Apr 1, 2009 at 6:00 AM, Per Inge Mathisen
per.mathi...@gmail.com wrote:
I am not asking for a long list of everything, just a bit more
detailed than Cannons/Rails split from Rockets/Missiles, no longer
both anti-tank.
I would really love to know, for example, *which* of them is no