Hi webkit-dev,
I'm going to be in Canada next week for USENIX Security, so I won't be
able to run the commit-queue script. If you'd like to try your hand
at running the script, I've attached it to this email. I need to
re-write it in python so we can check it into the WebKitTools/Scripts
I'll take care of it. I have bugzilla-tool bugs to fix anyway.
-eric
On Sat, Aug 8, 2009 at 9:50 AM, Adam Barth aba...@webkit.org wrote:
Hi webkit-dev,
I'm going to be in Canada next week for USENIX Security, so I won't be
able to run the commit-queue script. If you'd like to try your hand
Thanks Eric. You're in a good position to improve the tool in the process. :)
Adam
On Sat, Aug 8, 2009 at 10:28 AM, Eric Seidele...@webkit.org wrote:
I'll take care of it. I have bugzilla-tool bugs to fix anyway.
-eric
On Sat, Aug 8, 2009 at 9:50 AM, Adam Barth aba...@webkit.org wrote:
as part of managing 29 patches to webkit i decided to develop a system
which parses the ChangeLog entries and re-creates the patches. but -
not only that, there's a system for automatic uploading of the patch
attachment, as well:
http://lkcl.net/webkit/patman
it could probably be adapted
Hello all, just a few questions.
I was reading a post on Ars Technica from earlier this
weekhttp://arstechnica.com/open-source/news/2009/08/webgl-standard-to-bring-3d-web-without-browser-plugins.arsconcerning
the Khronos Group's announcement of a partnership on WebGL
development with Google,
Have you looked at WebKitTools/Scripts/bugzilla-tool? There's a lot of
overlap between what it does and what you do, but there are definitely (very
cool) features in yours that it doesn't have.
Maybe you or someone else could try pulling some of this logic into
bugzilla-tool? Both are written in
On 2009-08-08, at 11:25, Harry Underwood wrote:
Hello all, just a few questions.
I was reading a post on Ars Technica from earlier this week
concerning the Khronos Group's announcement of a partnership on
WebGL development with Google, Mozilla and Opera. Weirdly, I didn't
see Apple in
Thanks for the link. Didn't even know that WebGL is being considered by
WebKit.
But another question, if you don't mind. Is O3D considered as a technical
competitor or conflict with Apple's CSS and SVG extensions, or should it be
considered as such?
Harry
On Sat, Aug 8, 2009 at 2:29 PM, Mark
On 8/8/09, Jeremy Orlow jor...@chromium.org wrote:
Have you looked at WebKitTools/Scripts/bugzilla-tool?
*sigh* - nooo :)
There's a lot of overlap between what it does and what you do, but there are
definitely (very cool) features in yours that it doesn't have.
Maybe you or someone else
On Aug 8, 2009, at 11:39 AM, Harry Underwood wrote:
Thanks for the link. Didn't even know that WebGL is being considered
by WebKit.
What Oliver showed you is patches to pretty much fully implement it,
done by an Apple employee. So we're doing more than considering it. I
expect there
On Sat, Aug 8, 2009 at 2:02 PM, Maciej Stachowiak m...@apple.com wrote:
On Aug 8, 2009, at 11:39 AM, Harry Underwood wrote:
Thanks for the link. Didn't even know that WebGL is being considered by
WebKit.
What Oliver showed you is patches to pretty much fully implement it, done
by an
On Fri, Aug 7, 2009 at 11:06 AM, Drew Wilson atwil...@google.com wrote:
Hi all,
I'm about to work on adding network access support to shared workers. To
refresh your memory, shared workers can outlive any specific document object
- they exit when the last referring document exits.
Current
On Fri, Aug 7, 2009 at 3:37 PM, Joe Mason joe.ma...@torchmobile.com wrote:
Adam Treat wrote:
On Friday 07 August 2009 05:51:57 pm Eric Seidel wrote:
We also definitely need to fix our tools to make it impossible to post a
patch w/o a ChangeLog, and impossible to post a patch that doesn't
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