[webkit-dev] WebGL on Windows

2013-08-02 Thread Alex Christensen
In the near future I plan to enable WebGL on the AppleWin and WinCairo ports. This change will require the addition of 2 dlls from ANGLE for anyone who wants to use WebGL on Windows: libEGL.dll (58kb) and libGLESv2.dll (917kb). I’ve soft linked these dlls so that WebKit will work without WebGL

Re: [webkit-dev] WebGL on Windows

2013-08-02 Thread Benjamin Poulain
On Fri, Aug 2, 2013 at 1:09 PM, Alex Christensen wrote: > In the near future I plan to enable WebGL on the AppleWin and WinCairo > ports. > > This change will require the addition of 2 dlls from ANGLE for anyone who > wants to use WebGL on Windows: libEGL.dll (58kb) and libGLESv2.dll (917kb). > I

Re: [webkit-dev] WebGL on Windows

2013-08-02 Thread Brent Fulgham
Let’s do it! -Brent On Aug 2, 2013, at 1:57 PM, Benjamin Poulain wrote: > On Fri, Aug 2, 2013 at 1:09 PM, Alex Christensen > wrote: > In the near future I plan to enable WebGL on the AppleWin and WinCairo ports. > > This change will require the addition of 2 dlls from ANGLE for anyone who >

Re: [webkit-dev] WebGL on Windows

2013-08-04 Thread Xueqing Huang
s GPU process? If not, maybe WebCore will have more crash. Message: 1 > Date: Fri, 02 Aug 2013 13:09:52 -0700 > From: Alex Christensen > To: webkit-dev@lists.webkit.org > Subject: [webkit-dev] WebGL on Windows > Message-ID: <7b7804e8-9f9d-48b4-88f0-cbe731498...@apple.com> > Cont

Re: [webkit-dev] WebGL on Windows

2013-08-05 Thread Alex Christensen
On Aug 4, 2013, at 8:07 PM, Xueqing Huang wrote: > 1. Do you have a plan to use ACCELERATED_COMPOSITING on Windows port? I had > enabled WebGL on Windows port via Angle, it seems like WebGL without > ACCELERATED_COMPOSITING has a poor performance. The AppleWin port uses accelerated compositing,

Re: [webkit-dev] WebGL on Windows

2013-08-05 Thread Alex Christensen
>> 1. Do you have a plan to use ACCELERATED_COMPOSITING on Windows port? I had >> enabled WebGL on Windows port via Angle, it seems like WebGL without >> ACCELERATED_COMPOSITING has a poor performance. One of my early experimental builds has much higher performance than what is currently in WebK

Re: [webkit-dev] WebGL on Windows

2013-08-05 Thread Xueqing Huang
2013/8/6 Alex Christensen > > >> 2. Do you want to make Angle run on seperated process like Chromium's > GPU process? If not, maybe WebCore will have more crash. > >I have not looked into this. I don’t think my work will make WebCore > crash more unless you’re using it with unsafe WebGL content.

Re: [webkit-dev] WebGL on Windows

2013-10-04 Thread Hugo MACHEFER
Hi. By the way => is there any roadmap to have ACCELERATED_COMPOSITING available for WinCairo ? -- View this message in context: http://mac-os-forge.2317878.n4.nabble.com/WebGL-on-Windows-tp224559p230651.html Sent from the Webkit mailing list archive at Nabble.com. ___