As I said before; I don't care about this enough to argue if you
choose something contrary to my opinions, but...
My preferences for a name are:
1] Holy
2] Mystic
3] Dispel
As for the gameplay changes, I have no objections.
On Nov 26, 2006, at 6:48 PM, john w. bjerk wrote:
A description of
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john w. bjerk wrote:
White damage is technically a gramatical phrase in English, but it
sounds like nonsense or a translation error.
True. For instance, white damage translated to Polish sounds quite
abusrd. Not to mention that In Chinese and
On Mon, Nov 27, 2006 at 02:38:32 -0600,
Richard Kettering [EMAIL PROTECTED] wrote:
As I said before; I don't care about this enough to argue if you
choose something contrary to my opinions, but...
My preferences for a name are:
1] Holy
2] Mystic
3] Dispel
I don't like the name 'white
Hello everyone.
Well, i both like and dislike those proposed changes.
I think that the current holy damage is an still useful tool but campaigns,
but not very well suited for MP. Also il is a bit excessive the +20% living
creature resistance don't much sense to me, so extending a bit the concept