Re: [Wesnoth-dev] may I help?

2007-12-25 Thread Pauli
David White wrote: > On Mon, 2007-12-24 at 12:01 +0100, David Philippi wrote: > >> Am Montag 24 Dezember 2007 schrieb Jens Seidel: >> >>> Isn't Mesa a software implementation of OpenGL and everywhere available? >>> It would be not accellerated by hardware but isn't this how it currently >>>

[Wesnoth-dev] make install on OS X doing something bad

2007-12-25 Thread Ben Anderman
I just got Wesnoth svn yesterday while I was on fast internet. I compiled it last night no problem, and played it from within src. Today I tried `make install`, and was rather alarmed by an error message I got: mkdir: /System/Library/Frameworks/Python.framework/Versions/2.5/lib/ python2.5/si

Re: [Wesnoth-dev] may I help?

2007-12-25 Thread David White
On Tue, 2007-12-25 at 12:14 +0200, Pauli wrote: > David White wrote: > > On Mon, 2007-12-24 at 12:01 +0100, David Philippi wrote: > > > >> Am Montag 24 Dezember 2007 schrieb Jens Seidel: > >> > >>> Isn't Mesa a software implementation of OpenGL and everywhere available? > >>> It would be n

Re: [Wesnoth-dev] Making sending stats opt-out instead of opt-in

2007-12-25 Thread David Philippi
Am Dienstag 25 Dezember 2007 schrieb David White: > Any thoughts on this? Does anyone have any objections to us changing > this from opt-in to opt-out? I guess the opt-out should be a one time pop-up with at least 5 seconds screen presence (prevent accidental click away). Along with the icon indi

[Wesnoth-dev] Making sending stats opt-out instead of opt-in

2007-12-25 Thread David White
Hi everyone, We have a feature that allows people to opt-in to have statistical information about their Wesnoth games sent to a server, and presents aggregate data to us for analysis. This feature is currently enabled on an opt-in basis. That is, to activate it, players have to click on the envel

Re: [Wesnoth-dev] may I help?

2007-12-25 Thread Eric S. Raymond
David White <[EMAIL PROTECTED]>: > It would be painful to maintain the game working with both SDL and > OpenGL. Additionally, one of the primary benefits of moving to OpenGL > would be to allow different and new graphical effects that cannot be > efficiently implemented using SDL, but if we had to

Re: [Wesnoth-dev] Making sending stats opt-out instead of opt-in

2007-12-25 Thread Rusty Russell
On Wednesday 26 December 2007 07:04:41 David White wrote: > Hi everyone, > > We have a feature that allows people to opt-in to have statistical > information about their Wesnoth games sent to a server, and presents > aggregate data to us for analysis. That was the original plan... it would prompt

Re: [Wesnoth-dev] Feature freeze for 1.4

2007-12-25 Thread Piotr Cychowski
> > What is the status of UtbS, will it be all right for 1.4 or do we have some > > major problems with it. Is someone currently maintaining it or is it just "prey > > that it works as expected"? > > UtbS also concerns me, I still hope it can be fixed before 1.4. > Better late than never I gu