Re: [Wesnoth-dev] Savefiles and game threads

2008-02-10 Thread Karol 'grzywacz' Nowak
if someone deletes a save from withing the sequence? -- Karol 'grzywacz' Nowak - Jabber: [EMAIL PROTECTED] - WWW: http://knowak.wordpress.com ___ Wesnoth-dev mailing list Wesnoth-dev@gna.org https://mail.gna.org/listinfo/wesnoth-dev

Re: [Wesnoth-dev] Calling all artists

2007-06-15 Thread Karol 'grzywacz' Nowak
no consistency in this regard, though. Some artistic touch is needed. 8) -- regards Karol 'grzywacz' Nowak - Jabber: [EMAIL PROTECTED] - WWW: http://jabba.pl/grzywacz ___ Wesnoth-dev mailing list Wesnoth-dev@gna.org https://mail.gna.org/listinfo/wesnoth-dev

Re: [Wesnoth-dev] Wesconf forum/website announcement

2007-04-21 Thread Karol 'grzywacz' Nowak
of such meetings (any lawyers here?). Hopefully, we can make it happen. :-) - -- regards Karol 'grzywacz' Nowak - Jabber: [EMAIL PROTECTED] - WWW: http://jabba.pl/grzywacz ___ Wesnoth

[Wesnoth-dev] Wesconf forum/website announcement

2007-04-19 Thread Karol 'grzywacz' Nowak
. :-) -- Comments? Fixes? Suggestions? :-) -- regards Karol 'grzywacz' Nowak - Jabber: [EMAIL PROTECTED] - WWW: http://jabba.pl/grzywacz ___ Wesnoth-dev mailing list Wesnoth-dev@gna.org https://mail.gna.org/listinfo/wesnoth-dev

Re: [Wesnoth-dev] What to do about the utility macros -- a proposal

2007-04-18 Thread Karol 'grzywacz' Nowak
Jeff Breidenbach wrote: On the other hand, we don't want every trash macro in the universe in the default load path, because reading WML costs load time. How many seconds does this currently consume? 15 seconds on gp2x, with generated cache. -- pozdrawiam Karol 'grzywacz' Nowak - Jabber

Re: [Wesnoth-dev] Announcing macroscope, a tool for WML validation

2007-04-08 Thread Karol 'grzywacz' Nowak
the feeling that quite a few of our authors using those won't be able to run a Python script easily. Just two words: py2exe and py2app. ;) - -- pozdrawiam Karol 'grzywacz' Nowak - - Jabber: [EMAIL PROTECTED] - - WWW: http://jabba.pl/grzywacz -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.6 (GNU

Re: [Wesnoth-dev] White Damage Proposal

2006-11-27 Thread Karol 'grzywacz' Nowak
and Indian tradition, white is the color of mourning, death, and ghosts. (wikipedia) Wesnoth is, of course, a game in western setting, but I'd still consider this as a valid point. ;-) - -- pozdrawiam Karol 'grzywacz' Nowak - - Jabber: [EMAIL PROTECTED] - - WWW: http://jabba.pl/grzywacz -BEGIN PGP

Re: [Wesnoth-dev] making Balancing of campaigns easier and restructure income

2006-05-21 Thread Karol 'grzywacz' Nowak
worked well for so long that I am hesitant to change it. I wholeheartedly agree with you on that matter. It's important to consider various gameplay changes, as there's always some room for improvement, but this one seems too radical in the way it changes Wesnoth. - -- pozdrawiam Karol 'grzywacz

Re: [Wesnoth-dev] Aiming for 1.0

2005-05-29 Thread Karol 'grzywacz' Nowak
think is possible, not a 'strict schedule'. To sum things up - go for it! :) -- pozdrawiam Karol 'grzywacz' Nowak - Jabber: [EMAIL PROTECTED] - WWW: http://kolos.math.uni.lodz.pl/~grzywacz/

Re: [Wesnoth-dev] Race descriptions

2005-04-12 Thread Karol 'grzywacz' Nowak
living in their own world, making fun of other races... -- pozdrawiam Karol 'grzywacz' Nowak - Jabber: [EMAIL PROTECTED] - WWW: http://kolos.math.uni.lodz.pl/~grzywacz/