Re: The DIB engine... does anyone know how to get it into Wine?

2009-04-28 Thread Ricardo Filipe
i second the plea. Autocad is one of those applications that many windows users NEED to have working to even consider a change to linux, even at the enterprise level many would switch for it. the other day i had a friend in Naval Engineering ask me if it was possible to use Autocad in wine so he

Re: Ubuntu no longer works correctly without pulseaudio

2009-04-28 Thread Susan Cragin
wineoss is not a viable solution to the pulseaudio problem, but this is a real nasty issue where the solution is as long as it works for you, it's fine. What exactly is the issue with purging pulseaudio? Though this should be taken up with ubuntu's bugs tracker. pulseaudio should be considered

Re: The DIB engine... does anyone know how to get it into Wine?

2009-04-28 Thread Reece Dunn
2009/4/28 Luke Benstead kaz...@gmail.com: Hi all, I've been watching the DIB engine work that has been going on in bug 421. It looks like Max has made massive progress getting Autocad working by the sound of it, almost perfectly and also improvements in Starcraft have been reported. However,

The DIB engine... does anyone know how to get it into Wine?

2009-04-28 Thread Luke Benstead
Hi all, I've been watching the DIB engine work that has been going on in bug 421. It looks like Max has made massive progress getting Autocad working by the sound of it, almost perfectly and also improvements in Starcraft have been reported. However, he accepts (and Alexandre has confirmed) that

Re: The DIB engine... does anyone know how to get it into Wine?

2009-04-28 Thread Chris Howe
I think it's time that a definitive framework for it was agreed upon, because as people have said, this isn't the first time that someone has tried to implement the DIB engine. It's been on the todo list of improvements to Wine for as long as I can remember, but it seems as if every time someone

Re: The DIB engine... does anyone know how to get it into Wine?

2009-04-28 Thread Luke Benstead
2009/4/28 Chris Howe mrmess...@gmail.com: I think it's time that a definitive framework for it was agreed upon, because as people have said, this isn't the first time that someone has tried to implement the DIB engine. It's been on the todo list of improvements to Wine for as long as I can

Re: The DIB engine... does anyone know how to get it into Wine?

2009-04-28 Thread Massimo Del Fedele
Hi all, I was thinking just yesterday to a temporary solution that could, maybe, be useful without disturbing wine main workflow. My new approach has the structure of an independent driver which, even if it uses winex11 for DDB processing, is seen as a completely separated driver by gdi32. By

Re: The DIB engine... does anyone know how to get it into Wine?

2009-04-28 Thread Roderick Colenbrander
Hi, Massimo demonstrated the need for a DIB engine for Autocad but the way it is implemented is not fully correct. We already talked a bit about that on IRC. He is right that it should be implemented inside gdi32 and that it should be done in small steps (where possible). His idea is to add his

Re: The DIB engine... does anyone know how to get it into Wine?

2009-04-28 Thread Austin English
Keeping his patches up to date on bugzilla/wine-devel is also helpful for those testing. It may be a while before it can go it, but persistence pays off, and in the meantime, if those brave users willing to compile wine with a couple hacks can try it out and benefit, all the better. -- -Austin

Re: [2/5] WineD3D: Improve the GLSL spam filter

2009-04-28 Thread Henri Verbeet
2009/4/28 Stefan Dösinger ste...@codeweavers.com: I think this is getting pretty rediculous. I think we should either just always print the infolog, or give the infolog its own debug channel and make this a WARN.

Re: [3/5] WineD3D: Implement texldd

2009-04-28 Thread Henri Verbeet
2009/4/28 Stefan Dösinger ste...@codeweavers.com: +/* What good are texrect grad functions? I don't know, but GL_EXT_gpu_shader4 defines them. +* There is no GL_ARB_shader_texture_lod spec yet, so I don't know if they're defined there +

Re: The DIB engine... does anyone know how to get it into Wine?

2009-04-28 Thread Jesse Allen
On Tue, Apr 28, 2009 at 8:13 AM, Massimo Del Fedele m...@veneto.com wrote: 2) when winedib.drv is working good enough, wanted to detach it from winex11.drv, so make another driver comprising DDB parts of wineX11 and all optimizations needed. This detaching thing is a little worrying. How

Re: The DIB engine... does anyone know how to get it into Wine?

2009-04-28 Thread Roderick Colenbrander
On Tue, Apr 28, 2009 at 5:45 PM, Jesse Allen the3dfxd...@gmail.com wrote: On Tue, Apr 28, 2009 at 8:13 AM, Massimo Del Fedele m...@veneto.com wrote: 2) when winedib.drv is working good enough, wanted to detach it from   winex11.drv, so make another driver comprising DDB parts of wineX11   and

Re: [3/5] WineD3D: Implement texldd

2009-04-28 Thread Stefan Dösinger
Am Dienstag, 28. April 2009 17:25:28 schrieb Henri Verbeet: 2009/4/28 Stefan Dösinger ste...@codeweavers.com: +/* What good are texrect grad functions? I don't know, but GL_EXT_gpu_shader4 defines them. +* There is no GL_ARB_shader_texture_lod spec

Re: [2/5] WineD3D: Improve the GLSL spam filter

2009-04-28 Thread Stefan Dösinger
Am Dienstag, 28. April 2009 17:24:55 schrieb Henri Verbeet: 2009/4/28 Stefan Dösinger ste...@codeweavers.com: I think this is getting pretty rediculous. I think we should either just always print the infolog, or give the infolog its own debug channel and make this a WARN. I disagree. Having

Re: The DIB engine... does anyone know how to get it into Wine?

2009-04-28 Thread Massimo Del Fedele
Jesse Allen ha scritto: On Tue, Apr 28, 2009 at 8:13 AM, Massimo Del Fedele m...@veneto.com wrote: 2) when winedib.drv is working good enough, wanted to detach it from winex11.drv, so make another driver comprising DDB parts of wineX11 and all optimizations needed. This detaching thing

Re: The DIB engine... does anyone know how to get it into Wine?

2009-04-28 Thread Massimo Del Fedele
Roderick Colenbrander ha scritto: We shouldn't introduce a temporary driver. Why ? I can't speak for Alexandre but I think he would prefer to let winex11.drv not directly touch DIBs and move it to gdi32 Me too and I guess in a second step also move the conversion code over to gdi32

Re: The DIB engine... does anyone know how to get it into Wine?

2009-04-28 Thread Roderick Colenbrander
On Tue, Apr 28, 2009 at 7:48 PM, Massimo Del Fedele m...@veneto.com wrote: Roderick Colenbrander ha scritto: We shouldn't introduce a temporary driver. Why ?  I can't speak for Alexandre but I think he would prefer to let winex11.drv not directly touch DIBs and move it to gdi32 Me too

Re: [2/5] WineD3D: Improve the GLSL spam filter

2009-04-28 Thread Henri Verbeet
2009/4/28 Stefan Dösinger ste...@codeweavers.com: Am Dienstag, 28. April 2009 17:24:55 schrieb Henri Verbeet: I think this is getting pretty rediculous. I think we should either just always print the infolog, or give the infolog its own debug channel and make this a WARN. I disagree. Having

Re: [3/5] WineD3D: Implement texldd

2009-04-28 Thread Henri Verbeet
2009/4/28 Stefan Dösinger ste...@codeweavers.com: Google magic. There's a blog entry on the OpenGL page describing the aim of the extension, and there are other pages hinting that the functions work the same way as those in GL_EXT_gpu_shader4, just with an ARB suffix instead of an EXT. As

Re: [3/5] WineD3D: Implement texldd

2009-04-28 Thread Stefan Dösinger
Am Dienstag, 28. April 2009 20:20:11 schrieb Henri Verbeet: 2009/4/28 Stefan Dösinger ste...@codeweavers.com: Google magic. There's a blog entry on the OpenGL page describing the aim of the extension, and there are other pages hinting that the functions work the same way as those in

Re: [2/5] WineD3D: Improve the GLSL spam filter

2009-04-28 Thread Stefan Dösinger
Am Dienstag, 28. April 2009 20:09:32 schrieb Henri Verbeet: Having useful warnings is useful, of course. However, it's really up to the driver to provide useful infolog messages. I'm sure you remember I had doubts about filtering the infolog when this was first added, and this patch just takes

Re: The DIB engine... does anyone know how to get it into Wine?

2009-04-28 Thread Jesse Allen
On Tue, Apr 28, 2009 at 9:32 AM, Roderick Colenbrander thunderbir...@gmail.com wrote: On Tue, Apr 28, 2009 at 5:45 PM, Jesse Allen the3dfxd...@gmail.com wrote: On Tue, Apr 28, 2009 at 8:13 AM, Massimo Del Fedele m...@veneto.com wrote: 2) when winedib.drv is working good enough, wanted to detach

Re: The DIB engine... does anyone know how to get it into Wine?

2009-04-28 Thread Massimo Del Fedele
Roderick Colenbrander ha scritto: No then you don't have the engine yet. In my proposal you would first make winex11.drv not depend on DIBs (the conversion code would still be in winex11.drv), uhmmm... and in the meanwhile where would be DIB processed ? then you move the conversion code

Re: The DIB engine... does anyone know how to get it into Wine?

2009-04-28 Thread Massimo Del Fedele
My personal final thoughts 1) It's obvious (but then, why we're repeating it forever ?) that final result is : DIB inside gdi32 and DDBs inside X11, with probably DIB cached to DDBs in x11 for performance reasons. 2) Assuming point 1, the *only* problem is to decide how get to it, so choose

Re: The DIB engine... does anyone know how to get it into Wine?

2009-04-28 Thread Reece Dunn
2009/4/28 Massimo Del Fedele m...@veneto.com: My personal final thoughts 1) It's obvious (but then, why we're repeating it forever ?) that final result is : DIB inside gdi32 and DDBs inside X11, with probably DIB cached to DDBs in x11 for performance reasons. Agreed. 2) Assuming point

Re: The DIB engine... does anyone know how to get it into Wine?

2009-04-28 Thread Massimo Del Fedele
Reece Dunn ha scritto: 2009/4/28 Massimo Del Fedele m...@veneto.com: My personal final thoughts 1) It's obvious (but then, why we're repeating it forever ?) that final result is : DIB inside gdi32 and DDBs inside X11, with probably DIB cached to DDBs in x11 for performance reasons.

Re: [3/7] gdiplus: add blend information to linear gradient brushes

2009-04-28 Thread Vincent Povirk
Don't commit this one. It leaks the gdi brush when GdipCreateLineBrush fails. Vincent Povirk On Tue, Apr 28, 2009 at 6:39 PM, Vincent Povirk vinc...@codeweavers.com wrote:

Re: IE and MSN Messenger 7.0

2009-04-28 Thread Ben Klein
2009/4/27 Cissyvonwinckelmann cissyvonwinckelm...@planet.nl: dag, bestaat er voor mij nog een mogelijkheid om messenger 7.0 te downloaden. Heb dus nog Windows Me, heel graag antwoord, groet cissy cissyvonwinckelm...@planet.nl 1) Using a big font doesn't help your case. 2) Check AppDB

Re: Ubuntu no longer works correctly without pulseaudio

2009-04-28 Thread Ben Klein
2009/4/28 Susan Cragin susancra...@earthlink.net: wineoss is not a viable solution to the pulseaudio problem, but this is a real nasty issue where the solution is as long as it works for you, it's fine. What exactly is the issue with purging pulseaudio? Though this should be taken up with