On 04/13/2010 12:46 AM, Greg Geldorp wrote:
From: Ge van Geldorp
From: Roderick Colenbrander
I'm not sure how the bot works but it looks like it concatenated some
of my patches together and then applied to them. I have no idea to
what Wine version it was since it applies fine on Wine git here.
The TestBot has moved to a new location:
http://testbot.winehq.org
You will be automatically redirected if you use the old address.
Thanks to Jeremy Newman who helped me set this up.
Ge.
Greg Geldorp schreef:
From: Ge van Geldorp
From: Roderick Colenbrander
I'm not sure how the bot works but it looks like it concatenated some
of my patches together and then applied to them. I have no idea to
what Wine version it was since it applies fine on Wine git here. It
could be
Hi Sven,
From: Sven Baars
you could, instead of only checking for the author, also try to check
for the maximum amount of patches. If you find patch [Patch 1/7], I
assume you currently wait for all 7 patches. Now if a patch 1/3 comes in
between, you'll see that the maximum is different, in
you could, instead of only checking for the author, also try to check
for the maximum amount of patches. If you find patch [Patch 1/7], I
assume you currently wait for all 7 patches. Now if a patch 1/3 comes in
between, you'll see that the maximum is different, in this case 3, so
you'll know
Wolfram Sang wrote:
you could, instead of only checking for the author, also try to check
for the maximum amount of patches. If you find patch [Patch 1/7], I
assume you currently wait for all 7 patches. Now if a patch 1/3 comes in
between, you'll see that the maximum is different, in this case
From: Wolfram Sang
This should be a pretty rare case given that most people will use some
generators like 'git format-patch' or 'quilt' for their patch-series.
I'd say if such an error ever occurs, the series could be manually
fixed/resent. That way, you don't need to code some UI and the
Hi Dmitry,
And another rule is that the patch which changes the behaviour of an API
needs to have an appropriate test case which does not pass before the patch
(i.e. has the todo_wine around it), and passes after the patch (i.e. the patch
removes the corresponding todo_wine). Your patch
Ideas for future tests:
* default pool textures
* default pool rendertarget textures
* default pool depth stencil textures
* managed pool textures
* default pool depthstencil surfaces
Am 12.04.2010 um 21:06 schrieb Roderick Colenbrander:
Hi Ge,
when I was running patchwatcher, taking the number of patches
in the series helped more than it hurt. (It's fairly frequent for
people to submit two patchsets, and fairly infrequent for the
second patchset to have the same number of patches.)
The darn interface needed babysitting, though,
On Thu, Apr 1, 2010 at 4:47 PM, Stefan Dösinger stefandoesin...@gmx.at wrote:
Am 01.04.2010 um 11:24 schrieb Roderick Colenbrander:
First of all welcome to Wine. Myself I'm a bit worried about whether
we should improve our DOS support even further. The problem is that
more and more people are
From: Dan Kegel
when I was running patchwatcher, taking the number of patches
in the series helped more than it hurt. (It's fairly frequent for
people to submit two patchsets, and fairly infrequent for the
second patchset to have the same number of patches.)
Thanks Dan, I think we have a
How about this:
First check it the normal way, also taking the maximum patch number into
account.
If a patch with a number higher than the maximum comes in that also
changes tests, then you run the whole patchset again.
If a set is not complete after x hours after the last patch has been
It seems this patch wasn't accepted yet. Are there any issues I should
know about?
Regards
Johan Gill
Dmitry Timoshkov dmi...@codeweavers.com writes:
While playing with the button painting bug I noticed that the button doesn't
repaint its focus when you hold mouse button and move it outside and then back
to the button.
It looks to me that you should fix the push button paint routine,
instead
Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
http://testbot.winehq.nl/JobDetails.pl?Key=1407
Your paranoid android.
On 13 April 2010 11:36, Marvin test...@testbot.winehq.org wrote:
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
From: Henri Verbeet
On 13 April 2010 11:36, Marvin test...@testbot.winehq.org wrote:
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full
On Tue, 2010-04-13 at 13:10 -0700, Greg Geldorp wrote:
From: Henri Verbeet
On 13 April 2010 11:36, Marvin test...@testbot.winehq.org wrote:
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I
Am 13.04.2010 um 20:46 schrieb Henri Verbeet:
+if (wined3d_settings.strict_draw_ordering) wglFlush(); /* Flush to
ensure ordering across contexts. */
I'd prefer to have this in an (inline) function.
On 13 April 2010 23:13, Stefan Dösinger stefandoesin...@gmx.at wrote:
Am 13.04.2010 um 20:46 schrieb Henri Verbeet:
+ if (wined3d_settings.strict_draw_ordering) wglFlush(); /* Flush to
ensure ordering across contexts. */
I'd prefer to have this in an (inline) function.
I'm not sure I see
Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
http://testbot.winehq.org/JobDetails.pl?Key=1423
Your paranoid
Alexandre Julliard julli...@winehq.org wrote:
While playing with the button painting bug I noticed that the button doesn't
repaint its focus when you hold mouse button and move it outside and then
back
to the button.
It looks to me that you should fix the push button paint routine,
Could someone please confirm the following points?:
1. Sound system. The configuration that wine will implement is:
winmm -- WASAPI -- OpenAL
and
DirectSound -- OpenAL
After that is done wineoss, winejack, winealsa, ... will be removed from
the tree.
2. Integration of DosBOX or other
On 14 April 2010 14:35, Luis Busquets luis.busqu...@ilidium.com wrote:
Could someone please confirm the following points?:
1. Sound system. The configuration that wine will implement is:
winmm -- WASAPI -- OpenAL
and
DirectSound -- OpenAL
After that is done wineoss, winejack, winealsa, ...
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