Re: kernel32: add a stub for LCMapStringEx (try 2)

2012-01-29 Thread Dmitry Timoshkov
Austin English austinengl...@gmail.com wrote: Forgot the include changes. Forwarding it to LCMapString would be much better. -- Dmitry.

Re: kernel32: add a stub for LCMapStringEx (try 2)

2012-01-29 Thread Vitaliy Margolen
On 01/29/2012 10:54 AM, Dmitry Timoshkov wrote: Austin Englishaustinengl...@gmail.com wrote: Forgot the include changes. Forwarding it to LCMapString would be much better. Also could we please stop adding stubs before the release? It seems every new stub dll opens up another can of

HRBlock error. Sure would like to do my taxes on Linux using Wine.

2012-01-29 Thread Ken Stephens
I get the following error when trying to load HRBlock software: [kens@atlas HRBlock2011]$ wine tcauto.exe err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth = 3.0.25 is in your path. Usually, you can find

Re: HRBlock error. Sure would like to do my taxes on Linux using Wine.

2012-01-29 Thread Nikolay Sivov
On 1/28/2012 04:12, Ken Stephens wrote: I get the following error when trying to load HRBlock software: This is a developers list, please use bugs.winehq.org to report problems.

Re: HRBlock error. Sure would like to do my taxes on Linux using Wine.

2012-01-29 Thread L. Rahyen
Please do not post messages like that to wine-devel. Post it to wine-users mailing list instead.

Re: HRBlock error. Sure would like to do my taxes on Linux using Wine.

2012-01-29 Thread Matijn Woudt
On Sat, Jan 28, 2012 at 2:12 AM, Ken Stephens k...@cad2cam.com wrote: I get the following error when trying to load HRBlock software: [kens@atlas HRBlock2011]$ wine tcauto.exe err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth = 3.0.25 is in

Re: [po]updated korean resource(2012-1-28)

2012-01-29 Thread Frédéric Delanoy
2012/1/28 Hwang YunSong(황윤성) hys...@dreamwiz.com fuzzy sections tranlated http://www.dreamwiz.com/ http://www.dreamwiz.com/ http://mall.shinsegae.com/display/display/planshop.do?disp_ctg_id=10049845clickarea=dreamwiz_etc You should send your patch in plain text format (as all mails to

re: Best way to overlay a filesystem for a Wine app?

2012-01-29 Thread Dan Kegel
Hi Scott, I agree with what Vrit said. Here's what I recall learning from helping package Picasa: - don't package the installer - rely on the system's update manager to pull updated versions of the package from the repository - install everything read-only into /opt/companyname/appname - start

Re: dinput: Support INFINITE as number of effect iterations (try 2)

2012-01-29 Thread Vitaliy Margolen
On 01/28/2012 05:56 PM, Marcel Hasler wrote: According to the DirectX reference, IDirectInputEffect::Start accepts INFINITE (aka -1) for the number of iterations. However, passing -1 to Linux via input_event results in no effect being played at all. This patch sets the number of iterations to

Re: patch msvcrt.dll file.c MSVCRT_tmpfile() open_flags -- stream_flags

2012-01-29 Thread Vitaliy Margolen
On 01/29/2012 07:25 AM, fred wrote: Hi Wine-Team A old bugfix on my system You need to fix at least these issues with your e-mail: - One e-mail per patch. - All patches needs to be submitted using git format-patch.. - You have to specify your full name in From: address For more details see:

Re: Best way to overlay a filesystem for a Wine app?

2012-01-29 Thread Scott Ritchie
On 01/29/2012 02:38 PM, Dan Kegel wrote: Hi Scott, I agree with what Vrit said. Here's what I recall learning from helping package Picasa: - don't package the installer Right, run the installer and use the contents of the result as the packaged files. - rely on the system's update manager

Re: Best way to overlay a filesystem for a Wine app?

2012-01-29 Thread Dan Kegel
On Sun, Jan 29, 2012 at 3:58 PM, Scott Ritchie sc...@open-vote.org wrote: - rely on the system's update manager to pull updated versions of the package from the repository This may not be a fast-enough option for some apps, such as online games that need to keep everyone in version sync.  

Re: kernel32: Add LCMapStringEx implementation and test it reusing tests from LCMapStringW

2012-01-29 Thread Dmitry Timoshkov
André Hentschel n...@dawncrow.de wrote: +/* Locale name special values */ +#define LOCALE_NAME_INVARIANT L +#define LOCALE_NAME_MAX_LENGTH 85 +#define LOCALE_NAME_SYSTEM_DEFAULT L!sys-default-locale +#define LOCALE_NAME_USER_DEFAULTNULL Have a look how unicode constants are

Re: dinput: Support INFINITE as number of effect iterations (try 2)

2012-01-29 Thread Marcel Hasler
2012/1/29 Vitaliy Margolen wine-de...@kievinfo.com: On 01/28/2012 05:56 PM, Marcel Hasler wrote: According to the DirectX reference, IDirectInputEffect::Start accepts INFINITE (aka -1) for the number of iterations. However, passing -1 to Linux via input_event results in no effect being played

Re: [PATCH 4/5] ddraw/tests: Port the depth blit test to ddraw2

2012-01-29 Thread Stefan Dösinger
Am Montag, 23. Januar 2012, 13:48:03 schrieb Henri Verbeet: It probably makes sense to just skip this call and add a todo_wine for the failing tests. Also, if all that's needed for this is setting WINED3D_RS_LIGHTING in IDirect3DDeviceImpl_2_DrawPrimitive(), I think that should be ok to go in