On Fri, Jul 31, 2009 at 3:51 AM, Roderick
Colenbranderthunderbir...@gmail.com wrote:
On Fri, Jul 31, 2009 at 9:25 AM, Austin Englishaustinengl...@gmail.com
wrote:
On Thu, Jul 23, 2009 at 3:51 PM, Roderick
Colenbranderthunderbir...@gmail.com wrote:
Hi,
For some weeks I have been working on
On Wed, Jul 29, 2009 at 3:18 PM, Roderick
Colenbranderthunderbir...@gmail.com wrote:
Hi Reece,
The only thing required is a git version of Wine and XRender libraries
on your system. After that any app can be tested. On decent drivers
like Nvidia you'll notice heavily improved 2D performance
On Thu, Jul 23, 2009 at 3:51 PM, Roderick
Colenbranderthunderbir...@gmail.com wrote:
Hi,
For some weeks I have been working on moving more 2D rendering to
XRender. XRender has three advantages for Wine. First of all it allows
us to perform more rendering operations using X which we previously
On Fri, Jul 31, 2009 at 9:25 AM, Austin Englishaustinengl...@gmail.com wrote:
On Thu, Jul 23, 2009 at 3:51 PM, Roderick
Colenbranderthunderbir...@gmail.com wrote:
Hi,
For some weeks I have been working on moving more 2D rendering to
XRender. XRender has three advantages for Wine. First of
Hi all,
This is an updated version of the patch which also addresses the font
color issue in that japanese game. I hope as much people can test it
so that I can fix other potential bugs (hopefully there are none
left).
Roderick
On Tue, Jul 28, 2009 at 12:25 AM, Roderick
2009/7/29 Roderick Colenbrander thunderbir...@gmail.com:
Hi all,
This is an updated version of the patch which also addresses the font
color issue in that japanese game. I hope as much people can test it
so that I can fix other potential bugs (hopefully there are none
left).
I get:
Hi Reece,
The only thing required is a git version of Wine and XRender libraries
on your system. After that any app can be tested. On decent drivers
like Nvidia you'll notice heavily improved 2D performance (e.g. useful
for theming). When using a Geforce6/7 try to set 'nvidia-setings -a
Roderick Colenbrander wrote:
Hi all,
This is an updated version of my patch. It should fix the XChangeGC
crash but the text color issue in that japanese game is still around.
I hope to receive some more feed back.
Roderick
Hi Roderick
With this patch Room Arranger crashes with:
X Error of
Hi,
This version should hopefully fix your issues. I hope it also fixes
other gc issues .. I'm not sure if the patch is correct yet though.
Roderick
On Mon, Jul 27, 2009 at 11:08 AM, Matej
Spindlerspindler.ma...@gmail.com wrote:
Roderick Colenbrander wrote:
Hi all,
This is an updated
Hi all,
This is an updated version of my patch. It should fix the XChangeGC
crash but the text color issue in that japanese game is still around.
I hope to receive some more feed back.
Roderick
On Sat, Jul 25, 2009 at 11:20 PM, Jesse Allenthe3dfxd...@gmail.com wrote:
On Thu, Jul 23, 2009 at
On Thu, Jul 23, 2009 at 2:51 PM, Roderick
Colenbranderthunderbir...@gmail.com wrote:
Hi,
For some weeks I have been working on moving more 2D rendering to
XRender. XRender has three advantages for Wine. First of all it allows
us to perform more rendering operations using X which we previously
Roderick Colenbrander wrote:
Hi,
For some weeks I have been working on moving more 2D rendering to
XRender. XRender has three advantages for Wine. First of all it allows
us to perform more rendering operations using X which we previously
did using a combination of software rendering and
I guess some of the font or dib rendering code is making some depth
assumptions somewhere. Is there an english version or demo version of
the app? I could take a look at it then.
Roderick
On Fri, Jul 24, 2009 at 11:06 AM, Anders
Jonssonanders.jons...@norsjonet.se wrote:
Roderick Colenbrander
Roderick Colenbrander wrote:
I guess some of the font or dib rendering code is making some depth
assumptions somewhere. Is there an english version or demo version of
the app? I could take a look at it then.
Roderick
On Fri, Jul 24, 2009 at 11:06 AM, Anders
Hi,
For some weeks I have been working on moving more 2D rendering to
XRender. XRender has three advantages for Wine. First of all it allows
us to perform more rendering operations using X which we previously
did using a combination of software rendering and back-forth copying
between the
I just forgot to mention that next to adding proper Alpha support this
patch can dramatically improve performance in some programs.
Especially in some 2D games which suffer from DIB depth conversion
this patch helps a lot. E.g. CC Tiberian Sun is a lot faster using
this patch WITHOUT any opengl
On Thu, Jul 23, 2009 at 3:51 PM, Roderick
Colenbranderthunderbir...@gmail.com wrote:
Hi,
For some weeks I have been working on moving more 2D rendering to
XRender. XRender has three advantages for Wine. First of all it allows
us to perform more rendering operations using X which we previously
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