Julian Sikorski napisał(a):
Have a look here:
http://www.mameworld.info/ubbthreads/showflat.php?Cat=Number=54112
I have tried building with gcc 3.2.3 and 4.0.1, same result for both.
Does anybody have the same issue? Greets.
___
Xmame mailing
jamie schuts wrote:
Hi there,
I'm getting the following error when trying to
start xmame.glx
X Error of failed request: BadMatch (invalid
parameter attributes)
Major opcode of failed request: 142 (GLX)
Minor opcode of failed request: 5
(X_GLXMakeCurrent)
Serial number of failed
ron hoffman wrote:
Hello all i was wondering how to cross compile xmame
back to mame in a unix type environment, i did try
using the mame makefile within the xmame sources and
had mingw32 dev libs as well as djgpp dev libs
installed on debian..
Thanks in advance, Ron Hoffman
One problem you'll
Frankie Liu wrote:
Hello Lawrence,
xmame_keyboard_register_event calls
kbd_fifo_put(kbd_fifo, *event);
key[event-scancode] = event-press;
It seems that there are two structures being used, the fifo which stores
events, and
the key[#] array that is used to store the state of all KEY_CODES, so
Hi Lawrence,
I've tried with .97 and 1.01. It happens for as
far as I know all games (I've tried about 20, ones I
know work using just XV). also tried with kernel
version 2.6.10, 1.6.13, 2.6.14
Regards,
Jamie
--- Lawrence Gold [EMAIL PROTECTED] wrote:
jamie schuts wrote:
Hi there,
Since v0.100 (approximately), every time when I try cheat in mvsc
(Marvel vs Capcom) I get Segmentation fault
reproduce:
$HOME/xmame/xmamerc - cheat 1
xmame mvsc
TAB
Cheat
Enable/Disable a Cheat
Can somebody confirm this?
thanks
Hi Lawrence,
Here is a simple example: say we would like to do a dragon punch in any of
the street fighter games, i.e. towards, down, down-towards + P, where
towards is R or L depending on where the character is facing and P stands
for punch (any of the normally three keys weak, strong,
On 11/06, Lawrence Gold wrote:
As far as I know, you're the first person to try
this, but I'm interested in your results because I'm thinking of using
MingGW on my Mac at work as another way of generating our Windows builds.
Easy instructions to build a MingW cross compiler can be found here:
--- Vinícius [EMAIL PROTECTED] wrote:
Since v0.100 (approximately), every time when I try
cheat in mvsc
(Marvel vs Capcom) I get Segmentation fault
reproduce:
$HOME/xmame/xmamerc - cheat 1
xmame mvsc
TAB
Cheat
Enable/Disable a Cheat
Can somebody confirm this?