[Xpert]Fw: video rendering using HW scaling

2001-10-04 Thread Michael Zayats
I know that it is a newbie question, but everybody should start at some point :)   I have video frames captured 25fps in 24bpp RGB. I want to draw them in X11 window. I can't just overlay from framegrabber(bt848) to the framebuffer (because of camera switches that take place in a middle, fra

[Xpert]very strange XVideo behaviour (i810)

2001-10-18 Thread Michael Zayats
well I am trying to draw 2 streams of yuv420 frames to 2 windows I am doing XvShmPutImage , once to first window and once to another once to first, once to another etc. I use separate shared memories for each window. I am doing it very slowly (usleep(300) between each draw). the strange thi

[Xpert]Add: very strange XVideo behaviour (i810)

2001-10-18 Thread Michael Zayats
forgot to mention: XFree86 4.1.0 - Original Message - From: Michael Zayats <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, October 18, 2001 12:45 PM Subject: very strange XVideo behaviour (i810) > well I am trying to draw 2 streams of yuv420 frames to 2 w

Re: [Xpert]very strange XVideo behaviour (i810)

2001-10-18 Thread Michael Zayats
>On Thu, 2001-10-18 at 12:45, Michael Zayats wrote: >> well I am trying to draw 2 streams of yuv420 frames to 2 windows >> >> I am doing XvShmPutImage , once to first window and once to another once to >> first, once to another etc. >> >> I use separate shar

[Xpert]very strange XVideo behaviour (i810)

2001-10-18 Thread Michael Zayats
>Not if there's only one adaptor with only one overlay. >You could add a second adaptor which uses the texture engine, like it's >already done in the tdfx driver. Can you explain a bit more about texture engine? If I udenrstand it right it is 3d acceleration feature, you first use DRI to DMA it

[Xpert]very strange XVideo behaviour (i810)

2001-10-18 Thread Michael Zayats
On Thu, 2001-10-18 at 15:03, Michael Zayats wrote: >> Can you explain a bit more about texture engine? >> If I udenrstand it right it is 3d acceleration feature, you first use DRI to >> DMA it to texture memory and then use OPenGL commands to place it on screen >> t

[Xpert]XShmPutImage

2001-10-19 Thread Michael Zayats
well now I am trying to switch to "regular" XShmPutImage, but it doesn't work for me a few comments to the code: my visual is 16bpp 565 RGB the following code misses smth, please spend two minutes in Draw function, put your attention that window is allocated in the other place, what I get on scre

Re: [Xpert]Help: fastest way to display a rgb buffer trasatti

2001-10-19 Thread Michael Zayats
>I work under X11R6 server with XFree86 4.1.0, using XLib and XToolkit graphic libraries. >My program must capture-process-display every frame captured from a video source, at the maximum frame >rate. >All done without palette transformations. >Who knows the fastest way to put a buffer, containi

[Xpert]Fw: XShmPutImage

2001-10-20 Thread Michael Zayats
help, anybody? P.S. forgot to mention that XShmPutImage always returns me -1, what's that? P.P.S. please help me with the problem below - Original Message - From: Michael Zayats <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, October 19, 2001 8:21 PM Subj

Re: [Xpert]Fw: XShmPutImage

2001-10-21 Thread Michael Zayats
- Original Message - From: Mark Vojkovich <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Saturday, October 20, 2001 11:19 PM Subject: Re: [Xpert]Fw: XShmPutImage > On Sat, 20 Oct 2001, Michael Zayats wrote: > > > help, anybody? > > > > P.S. forgot

Fw: [Xpert]Fw: XShmPutImage

2001-10-21 Thread Michael Zayats
sorry guys, the only problem was in the order of parameters to XShmPutImage, thank you all! > > On Sat, 20 Oct 2001, Michael Zayats wrote: > > > > > help, anybody? > > > > > > P.S. forgot to mention that XShmPutImage always returns me -1, what'

Re: [Xpert]is XShmPutImage the best way

2001-10-22 Thread Michael Zayats
strangely enough I was playing with exactly the same process for last 2 weeks > -1- It is programmed to capture frames in RGB565 format (like the display) on a mmap shared buffer > -2- Via a memcpy, the captured frame is copied into a XImage created with XShmCreateImage > -3- Then the sw process t

Re: [Xpert]GDM will not refresh after logout.

2001-10-22 Thread Michael Zayats
hm, I am expiriencing the same thing, but: I am using kdm, xfree86 4.1.0 and it happens in 16bpp only my video is i810 Michael - Original Message - From: Bill Schoolcraft <[EMAIL PROTECTED]> To: Xpert <[EMAIL PROTECTED]> Sent: Monday, October 22, 2001 7:29 PM Subject: [Xpert]GDM will not