On 06/01/2014 02:15 PM, Pieter Hintjens wrote:
Hi all,
For Zyre (and zbroker), I'm adding a gossip discovery service into
CZMQ. I've posted the API outline:
https://github.com/hintjens/czmq/commit/6081970ba7ac434e9d899bc81b7495a36a17b38c
The goal is to build clusters (like Zyre) using
Not quite. A TCP connection failure will automatically retry and will
keep retrying till it works. An authentication failure does no longer retry.
In the first case a GUI could open a popup with a cancel button but
keep trying in the background. In the second case it needs to abort
and ask the
On Wed, May 28, 2014 at 10:07:38AM +0200, Pieter Hintjens wrote:
This has been mooted before and I think it's a good idea in some ways.
Certainly to allow experimentation. However the current patterns do
kind of cover the sane use cases. It's hard to see what the point
would be, for instance,
Yes, something like that. Right now we're using beaconing for
discovery on local networks. This is simple but doesn't scale very
well. So my idea is to allow nodes to bind/connect and create a
loosely connected discovery network (in parallel with any actual
traffic network), to exchange
Returning EAGAIN on a full pipe might be a good improvement, though
it's unclear how an app could use this. Blocking seems problematic as
it exposes the app to failure when a single peer stops reading its
messages.
I agree that dropping messages is rather brutal in this case. However
it's also
Hello,everyone!
Who can tell me the steps of building czmq on windows.I have tried several
times ,but failed.So are there other preparations i have to do before building
or just like this:To build on Windows
You need Microsoft Visual C++ 2008 or newer.
Unpack the .zip source archive.
In
Hi Tim. I agree, a message can only be deemed to have been 'sent' if an
acknowledgement for it is received. As soon as no ack is received the
server must start backing up messages - but only for that client. It's
perfectly possible to have one client up-to-date, one that's catching up
from 200
maybe it would help if you tell what exactly is failing when you try to
compile/link ?
On Mon, Jun 2, 2014 at 7:56 AM, 只和你 843259...@qq.com wrote:
Hello,everyone!
Who can tell me the steps of building czmq on windows.I have tried several
times ,but failed.So are there other preparations i
Acutaully after downloading c??mq from here czmq-2.2.0.zip for Windows ,I
could not find win32\czmq.sln..Maybe you can have a try downloading from this
link and check it out.I am so confused.
Then i change to another link czmq-2.0.3.zip for Windows this previous one.I
find folder
I have added some more information in the stack overflow thread.
http://stackoverflow.com/questions/23944907/zeromq-server-client-with-aws-ec2
On Fri, May 30, 2014 at 11:24 PM, Chrys Mischa Piva
chrys.p...@googlemail.com wrote:
hello,
I am new to this mailing list but I have been using
On Mon, Jun 2, 2014 at 5:59 AM, Jeremy Richemont jrichem...@gmail.com
wrote:
Hi Tim. I agree, a message can only be deemed to have been 'sent' if an
acknowledgement for it is received. As soon as no ack is received the
server must start backing up messages - but only for that client. It's
This would be cool, and be quite useful for your distributed pipes idea.
-Michel
On Mon, Jun 2, 2014 at 3:48 AM, Pieter Hintjens p...@imatix.com wrote:
Yes, something like that. Right now we're using beaconing for
discovery on local networks. This is simple but doesn't scale very
well. So
Yes, that's the use case: clusters of edge brokers (one per box,
serving local clients via IPC), that connect together into a Zyre
network, without the delicacy of UDP beaconing.
On Mon, Jun 2, 2014 at 7:52 PM, Michel Pelletier
pelletier.mic...@gmail.com wrote:
This would be cool, and be quite
Earlier this year, I saw some posts from someone regarding Universal Fast
Sockets, saying that they greatly decreased the latency of zeromq (
http://lists.zeromq.org/pipermail/zeromq-dev/2014-February/025452.html).
After doing some research, tracked it back to TorusWare, a Spanish company
that
The figures do show good performance improvements over TCP (for any
application, not specifically ZeroMQ), and afaik you can test the
software quite easily. The 24x improvement is atypical IMO since it's
for large messages.
On Mon, Jun 2, 2014 at 9:30 PM, Jonathan Jekeli jon.jek...@gmail.com
Hi Jeremy-
You've set an SLA: 1M messages max.
If any client falls behind, you have to start saving messages to spinning rust.
So, you need to provide disk storage with sufficient bandwidth up-front,
just-in-case.
If you go the acknowledge route, then you have to make the server smart.
You still
okay so thanks to a friend who helped me figuring out what was going on
here is the answer :
basically the application was running on a Windows Server 2012 instance and
the windows firewall was preventing any traffic towards my application.
Adding the application to the allowed applications list
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