On 26-Jan-18 15:54, Rich Alderson wrote: >> Date: Fri, 26 Jan 2018 14:35:18 -0600 >> From: Hunter Goatley <goathun...@goatley.com> >> On 1/26/2018 2:22 PM, Timothe Litt wrote: >>> BLISS would have done better in the outside world, except for the >>> DECision to price it higher than the market would bear. >> Indeed! I was fortunate to get access to BLISS in college thanks to >> DEC's CSLG program, but it was their second-most expensive compiler >> license (after Ada), so virtually no one outside of DEC used it. When >> they originally released Alpha, they weren't planning to make the BLISS >> compiler available, but I and others worked to try to get DEC to change >> that. As I'm sure you know, in the end, they released it with a free >> license for both VAX and Alpha (and Itanium), but it was far too late >> for most people to have any interest in adopting it. I still do some >> BLISS coding, but I'm one of the few that I know of still doing it. > In fact, when Digital announced the free licensing for BLISS-32 and BLISS-16, > I immediately got in touch with our contact within Digital (help me out, Tim, > what was Dick's last name? the guy who helped XKL get the 36-bit stuff and > introduced you and me in Marlboro) about getting BLISS-36 released the same > way. There may not have been a large market for it, but I wanted to make sure > that XKL's customers had access if they wanted it. Dick Greeley. Former product manager in HPS, by then in the corporate licensing group. > Rich >
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