On 26-Jan-18 15:54, Rich Alderson wrote:
>> Date: Fri, 26 Jan 2018 14:35:18 -0600
>> From: Hunter Goatley <goathun...@goatley.com>
>> On 1/26/2018 2:22 PM, Timothe Litt wrote:
>>> BLISS would have done better in the outside world, except for the 
>>> DECision to price it higher than the market would bear.
>> Indeed! I was fortunate to get access to BLISS in college thanks to 
>> DEC's CSLG program, but it was their second-most expensive compiler 
>> license (after Ada), so virtually no one outside of DEC used it. When 
>> they originally released Alpha, they weren't planning to make the BLISS 
>> compiler available, but I and others worked to try to get DEC to change 
>> that. As I'm sure you know, in the end, they released it with a free 
>> license for both VAX and Alpha (and Itanium), but it was far too late 
>> for most people to have any interest in adopting it. I still do some 
>> BLISS coding, but I'm one of the few that I know of still doing it.
> In fact, when Digital announced the free licensing for BLISS-32 and BLISS-16,
> I immediately got in touch with our contact within Digital (help me out, Tim,
> what was Dick's last name?  the guy who helped XKL get the 36-bit stuff and
> introduced you and me in Marlboro) about getting BLISS-36 released the same
> way.  There may not have been a large market for it, but I wanted to make sure
> that XKL's customers had access if they wanted it.
Dick Greeley.  Former product manager in HPS, by then in the corporate
licensing group.
>                                                                 Rich
>

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