On 2009-05-17, at 00:54, Feilen wrote: > That's actually a lot better of an idea, and it would be simple to > implement: just use any basic image editor to implement the alpha and > remove all of the black space the 3d modeler creates. If this was > implemented it would be likely that all plugins/modelers supporting > would also change to generate alpha instead of blackspace.
The problem is that Alpha is planned to be used for flexibility in sculpties, and there are already experimental version of the Open Source viewer testing this. It would probably be better to add a flag (like the flag proposed for indicating flexible sculpties) indicating that <0,0,0> was not part of the geometry. _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
